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josephace
04-18-2008, 12:31 AM
know any codes?
i've got these

(Master Code)
6ZQJ-BJJ9-Z4U51
FMKV-1HQC-8PYN1

Play as Leon Scott Kennedy:
Y1XQ-GV3A-YYVZD
U4VT-NDGB-K5UVP

Play as Ashley Graham:
X3F1-W1HG-A406T
DYQQ-NPXH-KJ08T

Play as Ada Wong:
UGRT-R4ZK-110EG
K2Q5-2XYX-EHHA3

Play as Agent HUNK:
U69V-QFVU-V84AH
3B5C-6JHU-WQ190

Play as Jack Krauser:
3X0F-ENNF-95BN7
17PQ-9QMG-8D1C2

Play as Albert Wesker:
GFQX-PAF9-C3PUC
12GQ-PECV-3PGNQ

[xdragons_keeper22x]
04-24-2008, 06:40 AM
Walk Thru Walls(Character 1)(R3+Up=On/R3+Down=Off)

NTSC Format

[RAW CODE]
D0430FA4 00004008
201A206C 00000000
D0430FA4 00004004
201A206C 0C0688C2

[AR MAX]
6X1B-R270-RZG8D
3AAZ-N8UF-JKVCD
CJEN-CRHB-X6EDK
FMT4-AJXB-H3TN4
MXQ4-CEVQ-N4M8Z

PAL format

[RAW]
D0431224 00004008
201A22EC 00000000
D0431224 00004004
201A22EC 0C0688C2

[AR MAX]
2JU9-X4MC-3ABJV
MAGT-AJWG-CX846
8TJ1-4R7D-GBA1N
0ER3-81BA-UV2DT
8Z27-M3HB-28MRD

josephace
04-27-2008, 10:36 AM
thanks
any more?
anyone else?
and dont post the one's on codejunkies because
everyone already knows those:)

ABSOLUTLY NO CREDIT GOES TO ME
THE PEOPLE AT CODE MASTERS MADE THESE
CREDITS AT THE BOTTOM.




Resedent Evil 4

Live Dump
Resedent Evil 4 (NTSC)(Dump <L3>
200A0038 0c0AA4e0
200A0070 0c0AA4e0
200A0058 0c0AA4e0
200A0024 0c0AA412
200A0048 0c0AA7F0
200A0060 0c0AA46C
D0451402 0000FFFD
202A6ECC 08028000
D0451402 0010FFFD
202A6ECC 03E00008
902A6E88 00832021

M) CB6+/GS3+/Xp4+
902A6E88 00832021

M)CB/GS/XP
F02A6D5C 002A6D5F

M) AR2V2/GS2V2
0E3C7DF2 1456E7A5
F02A6D5C 002A6D5F

NTSC2PAL
202A5B08 24020002

Skip Movies/Scene
202e7308 03E00008
202e730C 00000000

Jokers
D0451402 0000????
D0451482 0000????
D0451502 0000????
D0451582 0000????


Inf "X Command" (Note 1) (What is) -=Port from Demo=- Szalays Code
L3 : ON R3 : Off
D0451402 0000FFFD
20221738 00000000
D0451402 0000FFFB
20221738 AC820004

Warp To ???? (Hold Select when games loading)
D0451402 0000FFFE
1042da58 0000????
More Digits to come For this one ..

Digits for Warping
0332 = Last Battle
0333 = (Some timed thing After last Battle)

Room Mod (Just for fun) im working on the digits .. looks to end of post
0042da58 000000??

Weapon Mod (Note 2)
0042DA82 000000??

Max/Inf Health (Main)
1042DA76 00000960
1042DA78 00000960

Max/Inf Health (Partners)
1042DA7A 000004b0
1042DA7C 000004b0

Max/Inf Ptas (Money)
2042DA6C 3B9AC9FF

Save Game To Reset game time
2042DA54 00000000

Save Times Amount 0
0042DA5A 00000000

Never Reload
2012009C 24420000

Unlock Modes
10430f66 0000FFFF

Have All Ada Reports
00430f6d 00000004

Mercs score:
203CFA6C 05f5e0ff

Mercs time Stop
1041B668 00000DD0

Mercs Max Kills
203CFA84 0000270f

Mercs Max Kills in a row
203CFA70 0000270f

Main Character:
0042DA8A 0000000?

0 = Leon
1 = Ashley
2 = Ada
3 = Hunk
4 = Krauser
5 = Wesker

Main clothes
0042DA8B 0000000?

Partner Clothing
0042DA8D 0000000?

0 = Original
1 = Alt.1
2 = Alt.2
3 = Alt.3 (Leon Only)

Results codes

Times killed
00430F34 00000000

????
00430F36 00000000

Max Enemies Killed
20430F38 000003E7
20430F3C 0000270F

Perfect Hit Ratio
20430F40 00000064
20430F44 0000270F
20430F48 00000064
20430F4C 0000270F


Merchent Slots Max items/Item Mod
Note: the Items will Get Orderd by the game once u use the code .. they will not show up in the order u put them for the slots .. the only reson i put slot is for easy reading ..

Slot 1
210F4FE0 03E700??

Slot 2
210F4FE8 03E700??

Slot 3
210F4FF0 03E700??

Slot 4
210F4FF8 03E700??

Slot 5
210F5000 03E700??

Slot 6
210F5008 03E700??

Slot 7
210F5010 03E700??

Slot 8
210F5018 03E700??

Slot 9
210F5020 03E700??

Slot 10
210F5028 03E700??

Slot 11
210F5030 03E700??

Slot 12
210F5038 03E700??

Slot 13
210F5040 03E700??

Slot 14
210F5048 03E700??

Slot 15
210F5050 03E700??

Slot 16
210F5058 03E700??

Slot 17
210F5060 03E700??

Slot 18
210F5068 03E700??

Slot 19
210F5070 03E700??

Slot 20
210F5078 03E700??

Slot 21
210F5080 03E700??

Slot 22
210F5088 03E700??

Slot 23
210F5090 03E700??

Slot 24
210F5098 03E700??

Slot 25
210F50A0 03E700??

Slot 26
210F50A8 03E700??

Slot 27
210F50B0 03E700??

Slot 28
210F50B8 03E700??

Slot 29
210F50C0 03E700??

Slot 30
210F50C8 03E700??

Slot 31
210F50D0 03E700??

Slot 32
210F50D8 03E700??

Slot 33
210F50E0 03E700??

Slot 34
210F50E8 03E700??

Slot 35
210F50F0 03E700??

Slot 36
210F50F8 03E700??

Slot 37
210F5100 03E700??

Slot 38
210F5108 03E700??

Slot 39
210F5110 03E700??

Slot 40
210F5118 03E700??

Slot 41
210F5120 03E700??

Slot 42
210F5128 03E700??

Slot 43
210F5130 03E700??

Slot 44
210F5138 03E700??

Slot 45
210F5140 03E700??

Slot 46
210F5148 03E700??

Slot 47
210F5150 03E700??

Slot 48
210F5158 03E700??

Slot 49
210F5160 03E700??

Slot 50
210F5168 03E700??

Slot 51
210F5170 03E700??

Slot 52
210F5178 03E700??

Slot 53
210F5180 03E700??

Slot 54
210F5188 03E700??

Slot 55
210F5190 03E700??

Slot 56
210F5198 03E700??

Slot 57
210F51A0 03E700??

Slot 58
210F51A8 03E700??

Slot 59
210F51B0 03E700??

Slot 60
210F51B8 03E700??

Slot 61
210F51C0 03E700??

Slot 62
210F51C8 03E700??

Slot 63
210F51D0 03E700??

Slot 64
210F51D8 03E700??

Merchent Max UpGrades

Handgun
210F51E0 03070023
110F51E4 00000603

Shotgun
210F51E8 0107002c
110F51EC 00000603

Rifle
210F51F0 0107002e
110F51F4 00000603

TMP
210F51F8 01070030
110F51FC 00000603

Punisher
210F5200 03070021
110F5204 00000603

Red9
210F5208 03070025
110F520C 00000603

Blacktail
210F5210 03070027
110F5214 00000603

Broken Butterfly
210F5218 01070029
110F521C 00000403

Rifle (Semi-Auto)
210F5220 0206002f
110F5224 00000603

Riot Gun
210F5228 01070094
110F522C 00000603

Mine Thrower
210F5230 01040036
110F5234 00000302

Striker
210F5238 0106002d
110F523C 00000703

Killer7
210F5240 0103002a
110F5244 00000303

Chicago TypeWriter
210F5248 01070034
110F524C 00000701

Matilda
210F5250 01070003
110F5254 00000703

Hand Cannon
210F5258 01070037
110F525C 00000703


Digit for room mod
00 = First Save
02 = Second House Save point
03 = 3rd house Save point
12 = house with Cavern under it


Digits For Weapon mod (Note 3, 3a)
-=Digits By Deathwing and GC ver=-
01 - Punisher (Circle)
02 - Handgun (Square)
03 - Red9
04 - Blacktail
05 - Broken Butterfly
06 - Killer7
07 - Shotgun
08 - Striker
09 - Rifle
0A - Auto Rifle
0B - TMP
0C - Chicago Typewriter
0D - Rocket Launcher
0E - Mine Thrower
0F - Hand Cannon
10 - Knife
11 - Matilda
12 - Beta? (Looks Like A Red9) (Damages you)
13 - Grenades (Unlimited!)
14 - Beta TMP (Kills Enemies At Your Sides)
15 - Beta Rifle (Beta Scope)
16 - Incendary Grenades
17 - Flash Grenades
18 - Beta Rifle
19 - White Eggs
1A - Super Power Bullets (Kill most enemies with 1 hit)
1C - Removes Laser Sight
1E - Beta Rocket Launcher (Beta Scope)
1F - Pink Eggs
20 - Gold Eggs
21 - Riot Shotgun
22 - Riot Shotgun Ammo (Does no damage)
27 - Rapid Fire (Only works with Handguns)
2D - Beta Chicago Typewriter
2E - P.R.L. 412 (PS2 Exclusive)
2F - P.R.L. 412 (Different sound)
35 - Beta Handgun?
38 - Beta Shotgun (Do not fire)
3B - Beta Auto-Rifle (No sound)
3C - TMP (I don't see many differences, except the laser sight)
44 - Beta Grenades? (They work, and Leon's hand turns into the grenade)

Digits for Merchent (Note the 03e7 = Value)
00?? =
-=Digits By Potty and GC ver=-

-=Items=-
05 = First Aid Spray
06 = Green Herb
08 = Chicken Egg
09 = Brown Chicken Egg
0A = Gold Chicken Egg
0C = Plaga Sample
12 = Green Herb (x2)
13 = Green Herb (x3)
14 = Mixed Herbs (G+R)
15 = Mixed Herbs (G+R+Y)
16 = Mixed Herbs (G+Y)
19 = Red Herb
1C = Yellow Herb
95 = Black Bass
97 = Black Bass(L)
A8 = Mixed Herbs (R+Y)

-=Ammo=-
00 = Magnum Ammo
04 = Handgun Ammo
07 = Rifle Ammo
18 = Shotgun Shells
1A = Handcannon Ammo
20 = TMP Ammo
6A = Chicago Typewriter Ammo
A0 = Rife Ammo (Infrared)

-=Weapons=-
01 = Hand Grenade
02 = Incendiary Grenade
03 = Matilda
0E = Flash Grenade
17 = Rocket Launcher(Special)
21 = Punisher
22 = Punisher w/ Silencer
23 = Handgun
24 = Handgun w/ Silencer
25 = Red9
26 = Red9 w/ Stock
27 = Blacktail
28 = Blacktail w/ Silencer
29 = Broken Butterfly
2A = Killer7
2B = Killer7 w/ Silencer
2C = Shotgun
2D = Striker
2E = Rifle
2F = Rifle(semi-auto)
30 = TMP
31 = TMP w/ Silencer
32 = TMP w/ Stock
33 = TMP w/ Silencer & Stock
34 = Chicago Typewriter
35 = Rocket Launcher
36 = Mine Thrower
37 = Handcannon
38 = Combat Knife [1x3 graphic]
3E = Custom TMP
3F = Silencer(Handgun) [size 2x1]
40 = Red 9
41 = P.R.L 412 (Extra weapon)
42 = Stock (Red 9)
43 = Stock (Tmp)
44 = Scope (Rifle)
45 = Scope (semi-auto rifle)
46 = Mine-Darts
47 = Mine-Darts(homing)
51 = Rifle(semi-auto) w/ Infrared scope
52 = Krauser's Bow
6B = Rifle + Scope
6C = Rifle (semi-auto) w/ Scope
6D = Infinite Launcher
94 = Riot Gun
99 = Rifle w/ Infrared Scope
AA = Scope (Mine Thrower)
AB = Mine Thrower + Scope
C5 = Infrared Scope

-=Treasures=-
56 = Velvet Blue
57 = Spinal
58 = Pearl Pendant
59 = Brass Pocket Watch
5A = Elegant Headdress
5B = Antique Pipe
5C = Gold Bangle w/ Pearls
5D = Amber Ring
5E = Beerstein
5F = Green Catseye
60 = Red Catseye
61 = Yellow Catseye
62 = Beerstein w/ (G)
63 = Beerstein w/ (R)
64 = Beerstein w/ (Y)
65 = Beerstein w/ (G,R)
66 = Beerstein w/ (G,Y)
67 = Beerstein w/ (R,Y)
68 = Beerstein w/ (G,R,Y)
6E = King's Grail
6F = Queen's Grail
70 = Staff of Royalty
77 = Ruby
89 = Dirty Pearl Pendant
8A = Dirty Brass Pocket Watch
8F = Gold Bangle
90 = Elegant Perfume Bottle
91 = Mirror w/ Pearls & Rubies
93 = Elegant Chessboard
96 = Hourglass w/ gold decor
98 = Illuminados Pendant
9A = Crown
9B = Crown Jewel
9C = Royal Insignia
9D = Crown with Jewels
9E = Crown with an insignia
9F = Salazar Family Crown
A1 = Emerald
A2 = Bottle Caps
B8 = Butterfly Lamp
B9 = Green Eye
BA = Red Eye
BB = Blue Eye
BC = Butterfly Lamp w/ (G)
BD = Butterfly Lamp w/ (R)
BE = Butterfly Lamp w/ (B)
BF = Butterfly Lamp w/ (G,R)
C0 = Butterfly Lamp w/ (G,B)
C1 = Butterfly Lamp w/ (R,B)
C2 = Butterfly Lamp w/ (R,G,B)
C6 = Elegant Mask
C7 = Green Gem
C8 = Red Gem
C9 = Purple Gem
CA = Elegant Mask w/ (G)
CB = Elegant Mask w/ (R)
CC = Elegant Mask w/ (P)
CD = Elegant Mask w/ (G,R)
CE = Elegant Mask w/ (G,P)
CF = Elegant Mask w/ (R,P)
D0 = Elegant Mask w/ (R,G,P)
D1 = Golden Lynx
D2 = Green Stone of Judgement
D3 = Red Stone of Faith
D4 = Blue Stone of Treason
D5 = Golden Lynx w/ (G)
D6 = Golden Lynx w/ (R)
D7 = Golden Lynx w/ (B)
D8 = Golden Lynx w/ (G,R)
D9 = Golden Lynx w/ (G,B)
DA = Golden Lynx w/ (R,B)
DB = Golden Lynx w/ (G,R,B)

-=Maps=-
54 = Treasure Map(Castle)
55 = Treasure Map(Island)
A9 = Treasure Map (Village)

-=Special=-
7C = Attache Case S
7D = Attache Case M
7E = Attache Case L
7F = Attache Case XL
FE = Tactical Vest

The below ones Might not show up Need testing

-=Notes=-
48 = Capture Luis Sera
49 = Target Practice
4A = Luis' Memo
4B = Castellan Memo
4C = Female Intruder
4D = Butler's Memo
4E = Sample Retrieved
4F = Ritual Preparation
50 = Luis Memo 2
AC = Playing Manual 1
AD = Info on Ashley
AE = Playing Manual 2
AF = Alert Order
B0 = About the Blue Medallions
B1 = Chief's Note
B2 = Closure of the Church
B3 = Anonymous Letter
B4 = Playing Manual 3
B5 = Sera and the 3rd Party
B6 = Two Routes
B7 = Village's Last Defense
F4 = Letter from Ada
F5 = Luis' Memo 3
F6 = Paper Airplane
F7 = Our Plan
F8 = Luis' Memo 4
F9 = Krauser's Note
FA = Luis' Memo 5
FB = Our Mission

-=Key Items=-
0F = Salazar Family Insignia
1D = Stone Tablet
1E = Lion Ornament
1F = Goat Ornament
39 = Serpent Ornament
3A = Moonstone(right half)
3B = Insignia Key
3C = Round Insignia
3D = False Eye
69 = Moonstone(Left Half)
74 = Emergency Lock Card Key
7A = Blue Moonstone
7B = Key to the Mine
80 = Golden Sword
81 = Guitar Case
82 = Stone of Sacrifice
83 = Storage Room Card Key
84 = Freezer Card Key
85 = Piece of the Holy Beast, Panther
86 = Piece of the Holy Beast, Serpent
87 = Piece of the Holy Beast, Eagle
88 = Jet-ski Key
8B = Old Key
8C = Camp Key
8D = Dynamite
92 = Waste Disposal Card Key
A3 = Gallery Key
A4 = Emblem (Right galf)
A5 = Emblem (Left half)
A6 = Hexagonal Emblem
A7 = Castle Gate Key
C3 = Prison Key
C4 = Platinum Sword

-=BottleCap=-
DC = Leon w/ rocket launcher
DD = Leon w/ shotgun
DE = Leon w/ handgun
DF = Ashley Graham
E0 = Luis Sera
E1 = Don Jose
E2 = Don Diego
E3 = Don Esteban
E4 = Don Manuel
E5 = Dr. Salvador
E6 = Merchant
E7 = Zealot w/ scythe
E8 = Zealot w/ shield
E9 = Zealot w/ bowgun
EA = Leader zealot
EB = Soldier w/ dynamite
EC = Soldier w/ stun-rod
ED = Soldier w/ hammer
EE = Isabel
EF = Maria
F0 = Ada Wong
F1 = Bella Sisters
F2 = Don Pedro
F3 = J.J.

-=Unkown=- (Need Testing Big time)
0B = "aaa" [Examine: "aaa" Graphic: Bottle of pills]
0D = Krauser's Knife
10 = "aaa"
11 = "aaa" Examine: "aaa" with a graphic that looks like a knife/letter opener. maybe the knife Ada stabs Leon with?
1B = Wristwatch(1) (has an examine graphic)
53 = "aaa"
71 = Gold Bars
72 = Arrows(size 4x1)
73 = Bonus Time
75 = Bonus Points
76 = "aaa"
78 = Treasure Box(S)
79 = Treasure Box(L)
8E = "aaa"
FC = "aaa"
FD = "aaa"
FF = "aaa"


Note 1: make sure to Disable this when not picking up items it will crash the game if it goes to a Cutscene . what this codes does is makes it so that the "X take" stays on screen for the last item u picked up and it will alow u to keep hitting X to keep getting that items.. it works for anything that says "X ****"

Whats is:
What is Inf "X Command" well lets start with say an item when u go to pick it up it says "X take"
what INF "X Command" does is makes it so that "X take" Never Goes away. meaning u can pick up as much as u want of that items .. another things it does is say the when it says "X to look" this will make it so u can always use that command .. untill u disable the code with R3 .. remember to read the note ..

Note 2: when u look at your items the gun image will go back to normal but will till hold the same Gun type .. so your fireing rate and all the good things are the same

Note 3: Note: Any digits not listed before the end of this document are digits that did nothing of much interest, nothing at all or crashed the game.

Note3A: 3D was interesting, the loading text at the bottom right didn't even show up, most times it does, then locks up. The sound stayed on as well.


Credit Skiller/GMO/Szalay

Graxe
11-26-2008, 12:57 AM
Can someone port this to NTSC/UC? It's in PAL.

D0451682 0000FFFD
0042DD7F 00000008
D0451682 0000FFFB
0042DD7F 00000004

D0451682 0000FEFF
0042DD7F 00000008
D0451682 0000FDFF
0042DD7F 00000000

iwantedtoexplode
11-26-2008, 02:28 AM
Do you know what they do? Those codes may have already been made for NTSC U/C.

Graxe
11-26-2008, 02:32 AM
I think they slows everything down except Leon. The first one works with Ashley and the second one is without her.

megajoex721
12-22-2008, 08:55 PM
;1652589']Walk Thru Walls(Character 1)(R3+Up=On/R3+Down=Off)

NTSC Format

[RAW CODE]
D0430FA4 00004008
201A206C 00000000
D0430FA4 00004004
201A206C 0C0688C2

[AR MAX]
6X1B-R270-RZG8D
3AAZ-N8UF-JKVCD
CJEN-CRHB-X6EDK
FMT4-AJXB-H3TN4
MXQ4-CEVQ-N4M8Z

PAL format

[RAW]
D0431224 00004008
201A22EC 00000000
D0431224 00004004
201A22EC 0C0688C2

[AR MAX]
2JU9-X4MC-3ABJV
MAGT-AJWG-CX846
8TJ1-4R7D-GBA1N
0ER3-81BA-UV2DT
8Z27-M3HB-28MRD

wow i LOVE hackers because a long time ago i thought that code was only for armax.