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RoxaSora2010
05-06-2008, 04:29 PM
hi, i want to put a list of the black cards, bosses and heartless. it's not complete so any1 can add the cards that i don't put??

here (thanks to Sephiroth&Cloud):
Boss cards:

Guard Armor: Upgrades the range of your attack cards

Trickster: When a Card Break occurs, opponent's card values involved decrease

Parasite Cage: Breaks an opponent's enemy card

Darkside: Imitates your opponent's enemy card

Card Soldier: Upgrades the speed of your attack cards

Hades: When you have critical HP, your attack power gets a significant boost. Fire damage is also reduced, but Ice will stun you

Jafar: You cannot be Card Broken

Oogie Boogie: Restore some HP (faster if it is low)

Ursula: Reduce the damage of magic spells

Captain Hook: If your HP is above 2 and it goes to 0, you will be revived to 1 HP. Lightning damage will be reduced, but Fire will stun you

Dragon Maleficent: Your charge speed is slowed down, but your attack power is significantly raised

Riku: You won't lose the first card of a combo when it is broken

Axel: When attacked, you will immediately recover. You will also be immune to Fire, but stunned by Ice

Vexen: Get revived completely when HP is reduced to 0. All Ice damage is nulled, but Fire will stun you

Laxene: Move about much more faster. You will be immune to Lightning, but take more damage from special attacks

Lexaus: High chance to instant-kill an enemy at the end of a combo. Also reduces Ice damage as well as make you immune to all physical attacks. However, enemies' special attacks will inflict more damage than usual

Marluxia: Allows you to activate a combo consecutive times. Your charge time is increased as well as damage from special attacks, but all elemental damage is decreased

Ansem: Keeps your combos invisible to your opponent. Also reduces damage from Fire, Lightning, and Ice

Roxas: Dubble damage

Heres the Heartless cards:

Shadow: All card values go up by 1

Soldier: All combo values go up by 1

Large Body: Guard against frontal damage

Blue Rhapsody: Increase your Ice damage

Red Rhapsody: Increase your Fire damage

Yellow Opera: Increase your Thunder damage

Green Requiem: Increase your Cure effectiveness

Power Wild: Value ranks reversed (9 = lowest, 1 = highest)

Bouncy Wild: Auto-obtain dropped items

Air Soldier: Charge a shuffle while moving

Bandit: Combo finisher's damage is increased

Fat Bandit: Greater damage if you hit from behind

Barrel Spider: Charge speed up

Search Ghost: Absorb HP as you attack

Wight Knight: Jump height increased

Gargoyle: Sora becomes invisible

Sea Neon: Randomize card values

Screwdiver: All card values go down by 1

Aquatank: Auto-reload after all your cards are used

Pirate: All cards become 0

Air Pirate: Item-type cards cannot be broken

Dark Ball: Numbers on all cards are invisible

Defender: Decrease damage from physical attacks

Wyvern: Charge guage stays at "1"

Wizard: Lock-down all summons and increase magic effects

Creep Plant: Healing cards cannot be broken

Tornado Step: Charge gauge stays at "2"

Loudness: Lock-down all magic, but increase summon effects

Neo Shadow: Enemies slowly lose HP

White Mushroom :Cures a little each time you use attacks/summons

Black Fungus: Enemies' card effects are randomized

Enjoy^_^

BlazBlue Calamity
05-06-2008, 04:32 PM
theres a roxas card?

wow never knew that XD
thanks for this

RoxaSora2010
05-06-2008, 04:36 PM
theres a roxas card?

wow never knew that XD
thanks for this

yeah, you can get it from the blue treasure in the special room (you open it with the rare yellow card i don't remember the name) i don't know in wich world i think twilight town

BlazBlue Calamity
05-06-2008, 04:36 PM
yeah, you can get it from the blue treasure in the special room (you open it with the rare yellow card i don't remember the name) i don't know in wich world i think twilight town

Ill try it later XD

anyway once again thanks for this list

00Roxas00
05-06-2008, 04:37 PM
Wow! Thats quite a interesting list:)

RoxaSora2010
05-06-2008, 04:41 PM
thanks, if you know something else about black cards put it here ^_^

Roxas_The_Best
05-07-2008, 12:54 PM
hi, i want to put a list of the black cards, bosses and heartless. it's not complete so any1 can add the cards that i don't put??

here (thanks to Sephiroth&Cloud):
Boss cards:

Guard Armor: Upgrades the range of your attack cards

Trickster: When a Card Break occurs, opponent's card values involved decrease

Parasite Cage: Breaks an opponent's enemy card

Darkside: Imitates your opponent's enemy card

Card Soldier: Upgrades the speed of your attack cards

Hades: When you have critical HP, your attack power gets a significant boost. Fire damage is also reduced, but Ice will stun you

Jafar: You cannot be Card Broken

Oogie Boogie: Restore some HP (faster if it is low)

Ursula: Reduce the damage of magic spells

Captain Hook: If your HP is above 2 and it goes to 0, you will be revived to 1 HP. Lightning damage will be reduced, but Fire will stun you

Dragon Maleficent: Your charge speed is slowed down, but your attack power is significantly raised

Riku: You won't lose the first card of a combo when it is broken

Axel: When attacked, you will immediately recover. You will also be immune to Fire, but stunned by Ice

Vexen: Get revived completely when HP is reduced to 0. All Ice damage is nulled, but Fire will stun you

Laxene: Move about much more faster. You will be immune to Lightning, but take more damage from special attacks

Lexaus: High chance to instant-kill an enemy at the end of a combo. Also reduces Ice damage as well as make you immune to all physical attacks. However, enemies' special attacks will inflict more damage than usual

Marluxia: Allows you to activate a combo consecutive times. Your charge time is increased as well as damage from special attacks, but all elemental damage is decreased

Ansem: Keeps your combos invisible to your opponent. Also reduces damage from Fire, Lightning, and Ice

Roxas: Dubble damage

Heres the Heartless cards:

Shadow: All card values go up by 1

Soldier: All combo values go up by 1

Large Body: Guard against frontal damage

Blue Rhapsody: Increase your Ice damage

Red Rhapsody: Increase your Fire damage

Yellow Opera: Increase your Thunder damage

Green Requiem: Increase your Cure effectiveness

Power Wild: Value ranks reversed (9 = lowest, 1 = highest)

Bouncy Wild: Auto-obtain dropped items

Air Soldier: Charge a shuffle while moving

Bandit: Combo finisher's damage is increased

Fat Bandit: Greater damage if you hit from behind

Barrel Spider: Charge speed up

Search Ghost: Absorb HP as you attack

Wight Knight: Jump height increased

Gargoyle: Sora becomes invisible

Sea Neon: Randomize card values

Screwdiver: All card values go down by 1

Aquatank: Auto-reload after all your cards are used

Pirate: All cards become 0

Air Pirate: Item-type cards cannot be broken

Dark Ball: Numbers on all cards are invisible

Defender: Decrease damage from physical attacks

Wyvern: Charge guage stays at "1"

Wizard: Lock-down all summons and increase magic effects

Creep Plant: Healing cards cannot be broken

Tornado Step: Charge gauge stays at "2"

Loudness: Lock-down all magic, but increase summon effects

Neo Shadow: Enemies slowly lose HP

White Mushroom :Cures a little each time you use attacks/summons

Black Fungus: Enemies' card effects are randomized

Enjoy^_^

hi every1!! Thanks for the cards list!!! it's awesome!!

i needed it

KHmikey
05-07-2008, 09:35 PM
this is a great list!!!!!!thanks

Sora_The_keyblademaster
05-11-2008, 09:25 PM
Wow I have many black cards but not THAT many!

Shadows Of Oblivion
05-12-2008, 02:01 AM
hi, i want to put a list of the black cards, bosses and heartless. it's not complete so any1 can add the cards that i don't put??

here (thanks to Sephiroth&Cloud):
Boss cards:

Guard Armor: Upgrades the range of your attack cards

Trickster: When a Card Break occurs, opponent's card values involved decrease

Parasite Cage: Breaks an opponent's enemy card

Darkside: Imitates your opponent's enemy card

Card Soldier: Upgrades the speed of your attack cards

Hades: When you have critical HP, your attack power gets a significant boost. Fire damage is also reduced, but Ice will stun you

Jafar: You cannot be Card Broken

Oogie Boogie: Restore some HP (faster if it is low)

Ursula: Reduce the damage of magic spells

Captain Hook: If your HP is above 2 and it goes to 0, you will be revived to 1 HP. Lightning damage will be reduced, but Fire will stun you

Dragon Maleficent: Your charge speed is slowed down, but your attack power is significantly raised

Riku: You won't lose the first card of a combo when it is broken

Axel: When attacked, you will immediately recover. You will also be immune to Fire, but stunned by Ice

Vexen: Get revived completely when HP is reduced to 0. All Ice damage is nulled, but Fire will stun you

Laxene: Move about much more faster. You will be immune to Lightning, but take more damage from special attacks

Lexaus: High chance to instant-kill an enemy at the end of a combo. Also reduces Ice damage as well as make you immune to all physical attacks. However, enemies' special attacks will inflict more damage than usual

Marluxia: Allows you to activate a combo consecutive times. Your charge time is increased as well as damage from special attacks, but all elemental damage is decreased

Ansem: Keeps your combos invisible to your opponent. Also reduces damage from Fire, Lightning, and Ice

Roxas: Dubble damage

Heres the Heartless cards:

Shadow: All card values go up by 1

Soldier: All combo values go up by 1

Large Body: Guard against frontal damage

Blue Rhapsody: Increase your Ice damage

Red Rhapsody: Increase your Fire damage

Yellow Opera: Increase your Thunder damage

Green Requiem: Increase your Cure effectiveness

Power Wild: Value ranks reversed (9 = lowest, 1 = highest)

Bouncy Wild: Auto-obtain dropped items

Air Soldier: Charge a shuffle while moving

Bandit: Combo finisher's damage is increased

Fat Bandit: Greater damage if you hit from behind

Barrel Spider: Charge speed up

Search Ghost: Absorb HP as you attack

Wight Knight: Jump height increased

Gargoyle: Sora becomes invisible

Sea Neon: Randomize card values

Screwdiver: All card values go down by 1

Aquatank: Auto-reload after all your cards are used

Pirate: All cards become 0

Air Pirate: Item-type cards cannot be broken

Dark Ball: Numbers on all cards are invisible

Defender: Decrease damage from physical attacks

Wyvern: Charge guage stays at "1"

Wizard: Lock-down all summons and increase magic effects

Creep Plant: Healing cards cannot be broken

Tornado Step: Charge gauge stays at "2"

Loudness: Lock-down all magic, but increase summon effects

Neo Shadow: Enemies slowly lose HP

White Mushroom :Cures a little each time you use attacks/summons

Black Fungus: Enemies' card effects are randomized

Enjoy^_^

If we're talking about Re:CoM, then Darkball has a different effect, called Duel Trigger... unfortunately, I can't translate the effect, but I presume that every card you use (until you reload, and it's Riku exclusive in that version by the way) triggers a duel (something else they added... just look at some of the Riku Re:CoM boss vids here if you don't know what it does lol)

There's also Xemnas: Guard after the first attack of a combo. Also halves fire, ice, lightning, and non-elemental damage

Xigbar: Raise the damage of ranged sleights by 50%. Also halves fire, ice, lightning, and non-elemental damage

Xaldin: A barrier of wind surrounds you, damaging foes that touch you. Also halves fire, ice, lightning, and non-elemental damage

Zexion: Confuses enemies you attack. Also halves fire, ice, lightning, and non-elemental damage

Saïx: Makes the combo finisher more powerful. Also halves fire, ice, lightning, and non-elemental damage

Demyx: Doubles water damage. Also halves lightning. and non-elemental damage. You are also immune to ice damage while this card is in use

Luxord: Break every card your opponents play, regardless of numbers. Also halves fire, ice, lightning, and non-elemental damage

Technically, the Roxas card does 2 hits per attack, rather than just double damage

There are also 2 other cards that are used in the same way, but they aren't enemy cards lol

RoxaSora2010
05-14-2008, 06:18 PM
If we're talking about Re:CoM, then Darkball has a different effect, called Duel Trigger... unfortunately, I can't translate the effect, but I presume that every card you use (until you reload, and it's Riku exclusive in that version by the way) triggers a duel (something else they added... just look at some of the Riku Re:CoM boss vids here if you don't know what it does lol)

There's also Xemnas: Guard after the first attack of a combo. Also halves fire, ice, lightning, and non-elemental damage

Xigbar: Raise the damage of ranged sleights by 50%. Also halves fire, ice, lightning, and non-elemental damage

Xaldin: A barrier of wind surrounds you, damaging foes that touch you. Also halves fire, ice, lightning, and non-elemental damage

Zexion: Confuses enemies you attack. Also halves fire, ice, lightning, and non-elemental damage

Saïx: Makes the combo finisher more powerful. Also halves fire, ice, lightning, and non-elemental damage

Demyx: Doubles water damage. Also halves lightning. and non-elemental damage. You are also immune to ice damage while this card is in use

Luxord: Break every card your opponents play, regardless of numbers. Also halves fire, ice, lightning, and non-elemental damage

Technically, the Roxas card does 2 hits per attack, rather than just double damage

There are also 2 other cards that are used in the same way, but they aren't enemy cards lol


wow, thanks for these cards effects!!

Keyblade Spirit
07-16-2008, 07:44 PM
Whew! That means that I'm not crazy! I saw the Xemnas card in my game and was all like:
DUR-WHA? Kingdom Hearts II Clear Bonus?
Thanks. Also, where do I find each of the new cards?

DeadHeart
07-16-2008, 07:48 PM
Whew! That means that I'm not crazy! I saw the Xemnas card in my game and was all like:

Thanks. Also, where do I find each of the new cards?

Almost all of them are in the special treasure rooms,except for Zexion(Destiny island(Need a clear data from Revesrse/rebirth and beaten Marluxia 1) and Platinum/Gold card(The next two treasure chests after completing Jiminy Journal).

There's also a extra Keyblade card that you get by opening your first normal chest in Traverse Town.

Keyblade Spirit
07-16-2008, 07:51 PM
Okay, thanks.

Cherry
07-16-2008, 08:26 PM
What does the neo shadow do??

DeadHeart
07-16-2008, 08:31 PM
What does the neo shadow do??



The effect is called Bio,it makes the enemy HP decrease slowly.
And it ends after 1 reload.

RoxaSora2010
07-17-2008, 08:56 AM
The effect is called Bio,it makes the enemy HP decrease slowly.
And it ends after 1 reload.

Ooh, thanks.

DeadHeart
07-24-2008, 03:29 PM
I think you could had these two,they're bonus cards,but they're still black:

GOLD CARD: (99 CP, 5 reloads)
Premium Recovery: Premium cards are reloadable(Sp?).

PLATINUM CARD: (99 CP, 20 cards played)
Shield: Take 0 damage from enemy hits.

RoxaSora2010
07-24-2008, 03:38 PM
I think you could had these two,they're bonus cards,but they're still black:

GOLD CARD: (99 CP, 5 reloads)
Premium Recovery: Premium cards are reloadable(Sp?).

PLATINUM CARD: (99 CP, 20 cards played)
Shield: Take 0 damage from enemy hits.

What cards are those?? O_o
I havn't. Where can I get them??

DeadHeart
07-24-2008, 03:56 PM
What cards are those?? O_o
I havn't. Where can I get them??

They are two special cards.
You can only obtain those when you complete Jiminy journal.
After completing it,open two treasure boxes,the first one will be the Gold card and the next Platinum.

RoxaSora2010
07-24-2008, 03:58 PM
They are two special cards.
You can only obtain those when you complete Jiminy journal.
After completing it,open two treasure boxes,the first one will be the Gold card and the next Platinum.

Ooooh, fantastic:D:D:DThx