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-   -   Twilight Xemnas UCM digit working (http://www.kh-vids.net/showthread.php?t=91064)

EvilMan_89 09-27-2009 07:24 PM

Twilight Xemnas UCM digit working
 
As many of the Code Vault goers remember, when the Universal Character Mod was hacked, there was still the question of how to get Twilight Xemnas to appear using UCM codes. Well, our member Graxe has finally figured it out, so here's a demonstration made by Graxe.


NeoX :) 09-27-2009 07:43 PM

whooooaa!!! How do you do this? or how does Graxe do this?

Satoshi Kusanagi 09-27-2009 09:58 PM

OH SH*BEEP*!! at the end XD

This is pretty sweet...This should work for FInal Mix too right? Cause if so, I'm on that RIGHT NOW XD

Sσσиŋч вσЧ 09-27-2009 09:59 PM

Quote:

Originally Posted by Satoshi Kusanagi (Post 2949024)
OH SH*BEEP*!! at the end XD

This is pretty sweet...This should work for FInal Mix too right? Cause if so, I'm on that RIGHT NOW XD

Yes all ucm digits are the same for all kh2 games

Satoshi Kusanagi 09-28-2009 12:12 AM

Just tried this in Final Mix. They sure aren't jokin' about this, this is fun as hell. XD I'm trying to throw Roxas in there too.

EvilMan_89 09-28-2009 12:23 AM

wait, does this work if you replace any 2 objects that aren't allies (i remember trying to replace both Donald and Goofy one time but that didn't work either, lol). also if it does freeze when playing as Riku, try also replacing objects with these digits?

08D1 - Riku (vom Xemnas Kampf / from Xemnas Battle)
08D2 - Sterbender Sora / Dying Sora (Wenn er von Xemnas Elektrisiert wird / when Xenmas electrifies him)
08D3 - "Freeze"

i don't think 08D2 is nessacary but i remember when i tested 08D3 on emulator, the message "Rescue Sora or else he's doomed" appeared (or whatever the message was).

also, i assume the same applies for Limit Cut Xemnas in Final Mix+

Dragonrayne 09-28-2009 02:44 AM

For a moment there, I thought Riku was attacking Sora- I wonder if that's even possible. XD

Jasper Cullen 09-28-2009 02:56 AM

wow an edit to UCM finally.
But it doesn't look good to me, because of what evilman said. I didn't watch the video but to what I read it looks like you have to actually do something. Instead of just adding the line, which I wouldn't feel like doing. But it really doesn't matter since the UCM of twilight xemnas still works normal for making dumps, he may be invisible but he's still there.

EvilMan_89 09-28-2009 03:00 AM

Quote:

Originally Posted by Jasper Cullen (Post 2949725)
wow an edit to UCM finally.
But it doesn't look good to me, because of what evilman said. I didn't watch the video but to what I read it looks like you have to actually do something. Instead of just adding the line, which I wouldn't feel like doing. But it really doesn't matter since the UCM of twilight xemnas still works normal for making dumps, he may be invisible but he's still there.

it's simple, it's an object replacement so you have to be in the room with the object you are replacing. we just need to figure out how to make it work when you play as Riku

Raina 09-28-2009 03:34 AM

.Good Job..

NeoCloudstrife 09-28-2009 07:32 PM

I had suspected for about 2 years now that Final xemnas needed 2 UCM digits to work properly.
i was just too stupid to actually test it, lol.
Nice one, Graxe.


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