Chain of Memories Enemy Card Description Help

Discussion in 'Kingdom Hearts Help' started by Daydreamer, May 5, 2007.

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  1. Daydreamer

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    Could anyone write or post me a link to the descriptions of enemy cards? Its to better my strategies in Re:CoM. And I never finished my GBA version of CoM, so I never was able to tell what all of them do.

    Reputation will be given to the person who helps me, thanks.
     
  2. DogBoyX King's Apprentice

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    I can pick a few off the top of my head.
    Shadow: All card values go up by 1
    Darkball: Hide your cards from the enemy
    Search Ghost: Each time you hit with an attack card, you gain HP
    Gargoyle: turns you invisible for a while
    Barrel Spider: Reload cards instantly
    Jafar: prevents enimies from breaking your attack cards.
    Dragon Malificent: Sacrifice reload speed to boost attack
    Pirate: all of your cards values go to 0
    Vexen: Revive yourself after being defeated

    Hold on, I'm going to boot up my GBA to find more

    Edit: More
    Yellow Opera: Increase strength of thunder abilities
    Air Soldier: Reload cards while in motion
    Fat Bandit: Increase damage when hitting enimies from behind
    Creeper Plant: Stop enimies from breaking cure abilities
    Tornado Step: subtract 2 from the reload counter
    Crescendo: Forfiet magic to power up summon cards
    Guard armor: Slightly extend the range of attack cards
    Parasite Cage: Break an opponent's enemy card without fail
    Trickmaster: Lower the value of the enemy's cards after losing a card break
    Darkside: Copy your opponent's enemy card
    Card Soldier: Increase swing speed of attack cards
    Ursula: Cut damage you take from magic attacks in half
    Oogie Boogie: Gradually restore HP
    Hades: Boost the power of attack cards when low on HP
    Larxene: Boost speed
    Axel: (i think) Boost fire magic

    No problem
     
  3. Daydreamer

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    Oo, thanks. I'm defenantly gonna use my Vexen and Shadow cards now.

    But a more detailed description will always still help.
     
  4. DogBoyX King's Apprentice

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    on which ones?
    oh and Jafar only works for 30 attack cards, after that it's gone.
     
  5. kitty_mckechnie I want to hug you like big fuzzy Siberian bear!

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    this will help me a lot. thanks for the post. :D
     
  6. DogBoyX King's Apprentice

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    hold on, i'm going to try and find a list
    I found a Deck-Building Guide
    I also found a Spoiler-Free Walkthrough,
    A Boss FAQ,
    A Reverse/Rebirth FAQ/Walkthrough,
    An Enemy FAQ and...
    The Kitchen Sink (CP Guide)
    but no list!
    Must search harder!
    EDIT: Found it! but it's straight from the jap. version so some cards may not exist.
    Card Name: Axel
    Effect Name: Quick Recovery
    CP: 75
    Limit: 10 Turns (When damaged by enemies)
    Weakness: Blocks fire damage but dizzed by ice damage
    Effect: Can use cards even at the 'delay' time when being damaged

    Card Name: Vexen
    Effect Name: Auto-Life
    CP: 60
    Limit: 1 time
    Weakness: Blocks ice damage but dizzed by fire damage
    Effect: Revives once when you died

    Card Name: Air Soldier
    Effect Name: Move Reload
    CP: 30
    Limit: 3 Reloads
    Weakness: NONE
    Effect: Can move when you reload

    Card Name: Gargoyle
    Effect Name: Vanish
    CP: 30
    Limit: 1 Reload
    Weakness: NONE
    Effect: Vanish in battle, hard to be hit, Invisible to most enimies.

    Card Name: Ursula
    Effect Name: Shell
    CP: 50
    Limit: 5 Turns (When damaged by enemies)
    Weakness: NONE
    Effect: Forfiet Summon power to cut damage taken from Magic cards in half

    Card Name: Aqua Tank
    Effect Name: Auto Reload
    CP: 30
    Limit: 1 Reload
    Weakness: NONE
    Effect: Reload automatically when used up all cards

    Card Name: Yellow Opera
    Effect Name: Thunder Up
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Thunder magic up

    Card Name: Wizard
    Effect Name: Magic Up
    CP: 30
    Limit: 1 Reload
    Weakness: NONE
    Effect: Forfiet summoning to power up magic cards.

    Card Name: Air Pirate
    Effect Name: Item Veil
    CP: 30
    Limit: 3 Reload
    Weakness: NONE
    Effect: Your opponent can't break reload cards you use

    Card Name: Guard Armor
    Effect Name: Wide Attack
    CP: 30
    Limit: 30 Attack
    Weakness: NONE
    Effect: Attack range/area expands

    Card Name: Creeper Plant
    Effect Name: Leaf Veil
    CP: 35
    Limit: 1 Reload
    Weakness: NONE
    Effect: Your opponent can't break cure cards you use

    Card Name: Search Ghost
    Effect Name: Drain
    CP: 35
    Limit: 1 Reload
    Weakness: NONE
    Effect: Absorbs enemy's HP as you attack, but less exp balls

    Card Name: Shadow
    Effect Name: Number Plus
    CP: 25
    Limit: 2 Reload
    Weakness: NONE
    Effect: Add 1 to all card numbers

    Card Name: Screw Diver
    Effect Name: Number Off
    CP: 15
    Limit: 1 Reload
    Weakness: NONE
    Effect: Minus 1 to all card numbers

    Card Name: Darkside
    Effect Name: Imitation
    CP: 99
    Limit: 1 Time
    Weakness: NONE
    Effect: Copy your opponent's enemy card effect

    Card Name: Defender
    Effect Name: Protes
    CP: 25
    Limit: 1 Reload
    Weakness: NONE
    Effect: Forfiet Magic to lower damage taken from attack cards

    Card Name: Green Requiem
    Effect Name: Cure Up
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Healing magic up

    Card Name: Sea Neon
    Effect Name: Slot Number
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Card numbers randomize

    Card Name: Jafar
    Effect Name: Attack Veil
    CP: 65
    Limit: 30 Attack
    Weakness: NONE
    Effect: Your opponent can't break attack cards you use

    Card Name: Soldier
    Effect Name: Combo Plus
    CP: 20
    Limit: 3 Reload
    Weakness: NONE
    Effect: Add one more attack to combo

    Card Name: Dark Ball
    Effect Name: Card Blind
    CP: 25
    Limit: 3 Reload
    Weakness: NONE
    Effect: Hiddens card numbers, good for VS Mode

    Card Name: Card Soldier
    Effect Name: Attack Haste
    CP: 55
    Limit: 30 Attack
    Weakness: NONE
    Effect: Attack speed up

    Card Name: Trick Master
    Effect Name: Number Break
    CP: 25
    Limit: 10 Breaks from Enemy
    Weakness: NONE
    Effect: Devalue enemy's card after you lose a card break

    Card Name: Neo Shadow
    Effect Name: Bio
    CP: 25
    Limit: 1 Reload
    Weakness: NONE
    Effect: Enemy HPs slowly decrease

    Card Name: Bouncy Wild
    Effect Name: Draw
    CP: 10
    Limit: 5 Reload
    Weakness: NONE
    Effect: Automatically obtain dropped items/orbs from the enemies

    Card Name: Parasite Cage
    Effect Name: Dispell
    CP: 60
    Limit: 1 Use
    Weakness: NONE
    Effect: Break your opponent's enemy card without fail

    Card Name: Power Wild
    Effect Name: Number Reverse
    CP: 40
    Limit: 1 Reload
    Weakness: NONE
    Effect: Number orders/ranking now reverse, ie 1 beats 2

    Card Name: Fat Bandit
    Effect Name: Back Attack
    CP: 40
    Limit: 2 Reload
    Weakness: NONE
    Effect: Increase damage when hitting enimies from behind

    Card Name: Tornedo Step
    Effect Name: Reload Haste
    CP: 25
    Limit: 1 Reload
    Weakness: NONE
    Effect: Set Reload Gauge to 1

    Card Name: Pirates
    Effect Name: 0 all
    CP: 30
    Limit: 1 Reload
    Weakness: NONE
    Effect: All card numbers become zero

    Card Name: Hades
    Effect Name: Berserk
    CP: 40
    Limit: 30 Attack
    Weakness: Reduce fire damage but dizzed by ice damage
    Effect: Increases power of attack cards when HP is low

    Card Name: Barrel Spider
    Effect Name: Quick Reload
    CP: 30
    Limit: 3 Reload
    Weakness: NONE
    Effect: Reload instantly

    Card Name: Bandit
    Effect Name: Combo Finish
    CP: 30
    Limit: 1 Reload
    Weakness: NONE
    Effect: Power of the combo finisher increases

    Card Name: Oogie Boogie
    Effect Name: Regen
    CP: 40
    Limit: 10 Recovery
    Weakness: NONE
    Effect: Recovers HP a bit. When HP is low, recovers more HP

    Card Name: Hook
    Effect Name: Once more
    CP: 35
    Limit: 3 Time
    Weakness: Reduce thunder damage but dizzed by fire damage
    Effect: Keep 1 HP after a combo (unless 1 HP is left)

    Card Name: Blue Rhapsody
    Effect Name: Blizzard Up
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Increase Blizzard abilities power

    Card Name: Dragon Maleficent
    Effect Name: Over Drive
    CP: 70
    Limit: 30 Attack
    Weakness: NONE
    Effect: Forfiet reload speed to power up attack

    Card Name: Crescendo
    Effect Name: Summon Up
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Forfiet magic cards to power up summons

    Card Name: Riku
    Effect Name: Stock Guard
    CP: 80
    Limit: 5 Stock Tech
    Weakness: Reduce thunder, ice and fire damage
    Effect: Will not lose cards Stocked up earlier

    Card Name: Wight Knight
    Effect Name: Levitate
    CP: 15
    Limit: 3 Reload
    Weakness: NONE
    Effect: Jump higher

    Card Name: Black Fungus
    Effect Name: Random Flash
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Randomly activate an Enemy Card

    Card Name: White Mushroom
    Effect Name: Hyper Healing
    CP: 25
    Limit: 3 Reload
    Weakness: NONE
    Effect: Heals HP when using Friend Card

    Card Name: Large Body
    Effect Name: Reflect Guard
    CP: 40
    Limit: 1 Reload
    Weakness: NONE
    Effect: Cannot be damaged from the front

    Card Name: Laxene
    Effect Name: Haste
    CP: 60
    Limit: 15 Reload
    Weakness: Blocks thunder damage but special damage received up
    Effect: Increase movement speed

    Card Name: Red Nocturne
    Effect Name: Fire Up
    CP: 20
    Limit: 1 Reload
    Weakness: NONE
    Effect: Increase power of Fire Magic

    Card Name: Wyvern
    Effect Name: Reload Guard
    CP: 25
    Limit: 3 Reload
    Weakness: NONE
    Effect: Reload Gauge Number won't increase when reload

    Card Name: Marluxia
    Effect Name: W Stock
    CP: 99
    Limit: 3 Stock Tech
    Weakness: Reduce fire, ice, thunder and special damage but physical damage up
    Effect: Lose the cards in Stock Tech but perform the Stock Tech consecutively
    as well as your Reload Gauge will increase

    Card Name: Lexaeus
    Effect Name: Dejon Break
    CP: 99
    Limit: 50 Attack
    Weakness: Blocks ice damage, reduce physical damage but special damage up
    Effect: The combo finisher has a chance to instantly kill the enemy. In VS, this has
    the chance to dizzy the opponent

    Card Name: Ansem
    Effect Name: Stock Blind
    CP: 60
    Limit: 10 Stock Tech
    Weakness: Reduce fire, ice and thunder damage
    Effect: Cards Stocked aren't revealed so the enemy can't see

    Holy crap that was long... anyways, took a helluva lot of editing (vexen was spelt Vixen *laughs*) but to check the original Click Here (It's a rough translation so... yeah the english in it sucks)
     
  7. Daydreamer

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  8. DogBoyX King's Apprentice

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    no problem, actually even I haven't beaten COM but thanks to KHV i know sora's story!
     
  9. libregkd -

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  10. DogBoyX King's Apprentice

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    ...
     
  11. kitty_mckechnie I want to hug you like big fuzzy Siberian bear!

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    well this is loads of help anyway. thanks a lot. :D
     
  12. DogBoyX King's Apprentice

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    no problem. Still searching for Re:COM OrgXIII cards.
    (the long list i posted earlier... took forever to edit... you should check the original out and see some of the stupid mistakes Eg: Vexen spelt "Vixen")
    E-to the-D-to the-IT EDIT! (Too happy?): New all OrgXIII enemy card effects!
    (still going to revise them)

    #I Card Name: Xemnas
    Effect Name: Quick Barrier
    CP: 65
    Limit: 3 Reloads
    Strong Against: Flame, Ice, Thunder, Special Damage
    Effect: Guard the 2nd hit and on of a combo attack

    #II Card Name: Xigbar
    Effect Name: Shot Charge
    CP: 80
    Limit: 2 Reloads
    Strong Against: Flame, Ice, Thunder, Special Damage
    Effect: Power up projectile attacks like Strike Raid, Fire...etc

    #III Card Name: Xaldin
    Effect Name: Aero Guard
    CP: 65
    Limit: 3 Attacks
    Strong Against: Flame, Ice, Thunder, Special Damage
    Effect: Have Aero up for sometimes

    #IV Card Name: Vexen
    Effect Name: Auto-Life
    CP: 60
    Limit: 1 time
    Weakness: Blocks ice damage but dizzied by fire damage
    Effect: Revives once when you died

    #V Card Name: Lexaeus
    Effect Name: De-Zone Break
    CP: 99
    Limit: 50 Attack
    Weakness: Blocks ice damage, reduce physical damage but special damage up
    Effect: The combo finisher has a chance to instant kill enemy

    #VI Card Name: Zexion
    Effect Name: Confuse Strike
    CP: 65
    Limit: 50 Attacks
    Strong Against: Flame, Ice, Thunder, Special Damage
    Effect: Chance to confuse enemy as you attack

    #VII Card Name: Saïx
    Effect Name: Combo Boost
    CP: 80
    Limit: 20 Attacks
    Strong Against: Flame, Ice, Thunder, Special Damage
    Effect: Strength up when attacking with Attack Cards

    #VIII Card Name: Axel
    Effect Name: Quick Recovery
    CP: 75
    Limit: 10 Turns (When damaged by enemies)
    Weakness: Blocks fire damage but dizzied by ice damage
    Effect: Can use cards even at the 'delay' time when being damaged

    #IX Card Name: Demyx
    Effect Name: Water Charge
    CP: 80
    Limit: 2 Reloads
    Strong Against: Thunder, Special Damage
    Block: Ice Damage
    Effect: Power up water attacks like Aqua Splash, Blizzard...etc

    #X Card Name: Luxord
    Effect Name: All Break
    CP: 99
    Limit: 15 Cards
    Strong Against: Flame, Ice, Thunder, Special Damage
    Effect: Always Card Break regardless enemy's Card Numbers

    #XI Card Name: Marluxia
    Effect Name: W Stock
    CP: 99
    Limit: 3 Stock Tech
    Weakness: Reduce fire, ice, thunder and special damage but physical damage up
    Effect: Lose the cards in Stock Tech but perform the Stock Tech consecutively
    as well as your Reload Gauge will increase

    #XII Card Name: Larxene
    Effect Name: Haste
    CP: 60
    Limit: 15 Reload
    Weakness: Blocks thunder damage but special damage received up
    Effect: Increase movement speed

    #XIII Card Name: Roxas
    Effect Name: Double Hit
    CP: 99
    Limit: 20 Attacks
    Effect: One Attack Card can inflict twice as much damage

    Le Originale Site: WARNING you have to do a HELL of a lot of scrolling down!
    Also don't get me wrong... I'm not doing this for Rep... I'm just doing this to help... I too know what it feels like to be stuck in COM/Re:COM/Same thing
     
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