You wake up one morning...

Discussion in 'The Spam Zone' started by Jayn, Aug 23, 2011.

  1. Pinekaboo Chaser

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    [X] Save. Explore the bathroom.
    Time to ensure we don't wet our pants the next time we see a monster.
     
  2. Droid Hollow Bastion Committee

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    [X] Save. Explore the nursery.

    There could be important items in there.

    [​IMG]
     
  3. AMRES Destiny Islands Resident

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    I would either go back to sleep or kill myself.

    Unfortunately, neither are an option for me.
     
  4. Bushy "Don't think. Imagine!"

    Joined:
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    On the other side of the internet.
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    [x] Save. Explore the music room.

    ~

    I wanna throw the piano at the next monster thing.
    Unless... the piano is the monster.. then that would be bad. :/
     
  5. Makaze Some kind of mercenary

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    • Save. Explore the music room.

    My first choice from earlier.
     
  6. Jayn

    Joined:
    Sep 30, 2007
    4,214



    You pull out your map, looking at all of the different rooms. You stand outside of the cellar now, in the beginning of Hallway #1. Things on the first floor are surprisingly calm and quiet. That didn't begin to turn creepy for you until the sun started to set outside and the mansion was filled with darkness. You turn on your lantern and peer into the blackness before you, turning your head to look at Snow before walking forward to your right.

    "Well...I guess starting at the end and making our way back might be helpful. I don't really trust outside yet, and it'd be best to try and find somewhere to settle down for now."
    Snow nods in agreement and trails close behind you as you make your way to the music room. Your eyes travel down to her book-covered chest, and with the lantern stretched out before you, you push open the door and walk inside.

    The music room is small with one big window North of where you stand, overlooking a mass of barely visible tall dark trees, fading into a darkness. You shudder, the wooden floors squeak beneath you as you walk closer and let Snow trudge in before closing the door shakily. There's a piano in this room, along with a spread of sheet music.

    You quickly begin to search for anything useful, finding three elixirs, some lantern oil and a small, unloaded pistol placed beside an empty wine glass. These things have been added to your inventory.

    "Alright, Snow. I think I've gotten all I can. Did you find anything?" You turn to face her, but she's not behind you anymore. Instead, she sits down on the stool of the piano, holding the book awkwardly in her lap with one hand while placing the other on the dusty keys. "Snow?"

    "Nostalgia."


    What do you do?

    [] Sit beside her and wait patiently for her to continue with her story.
    [] "Well that's fine and all, but I think we should keep searching."
    [] "I really don't care."
    [] "If you have something to say, spit it out. What the hell is 'nostalgia' supposed to mean?
    [] Gaze deeply into her eyes, letting her know she can tell you anything, and to trust you.
    [] Brag about how you play the piano, sitting down by her and busting out a tune to calm her down.


    * Items in blue can be equipped when the option is available.
    * Things in green are locations.



    Link to Map HERE
    Link to first fight HERE.
    Link to second fight HERE.
     
  7. FuzzyBlueLights Traverse Town Homebody

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    [x] Sit beside her and wait patiently for her to continue with her story.
    Loud scary things are loud and scary.
     
  8. Droid Hollow Bastion Committee

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    [X] Gaze deeply into her eyes, letting her know she can tell you anything, and to trust you.

    Play it cool bro. Up until she starts playing and every monster and their mother knows where we are...
     
  9. Makaze Some kind of mercenary

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    • Sit beside her and wait patiently for her to continue with her story.
     
  10. The Great Gatz Chaser

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    I kill you
     
  11. Bushy "Don't think. Imagine!"

    Joined:
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    [x] Sit beside her and wait patiently for her to continue with her story.

    ~

    I'd have chosen the gaze option, but that seems kinda creepy right now.
    The thing with romance is, it can't be rushed or you'll freak the other person out, sure we've saved her life a few times. But yeah. lol
     
  12. Pinekaboo Chaser

    Joined:
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    [X] Gaze deeply into her eyes, letting her know she can tell you anything, and to trust you.

    Because creeping her out is always the best option.
     
  13. Jayn

    Joined:
    Sep 30, 2007
    4,214



    You raise an eyebrow and sit down at the piano with her, patiently waiting for her to continue, if she's going to. Snow hesitates, but then sighs softly and stares down at her fingers.

    "I used to play piano." She mumbled, tracing a key with her fingers.

    "You used to?"

    "I think."

    You blink towards her and sigh, looking out of the window to your left before turning away because it's creepy as hell out there. How does she not remember? You remember everything about your home, don't you? Your apartment. Your girlfriend. Your dog.

    You frown. Who is she? Is she not the same as you are? Is she even human?

    "What do you know about that book?"

    She clutches the book harder and then her eyes meet yours. "It's very important to me."

    "Can you read it?" She nods, but the pulls away from the bench, clutching the book and going to the corner of the room. She pulls her knees to her chest and close her eyes. You really don't think this is much of a time to be sleeping, but you feel yourself relax as well. Your body feels heavy, and you sleep.

    > It is morning.

    > All health has been restored.


    What do you do?

    [] Explore the study.
    [] Explore the dining room.
    [] Explore the bathroom.
    [] Explore the kids room.
    [] Explore the nursery.
    [] Go back to the cellar.
    [] Go up the staircase to the second floor.
    [] Go out of the front door--a forest doesn't sound too bad.


    * Items in blue can be equipped when the option is available.
    * Things in green are locations.



    Link to Map HERE
    Link to first fight HERE.
    Link to second fight HERE.
     
  14. Bushy "Don't think. Imagine!"

    Joined:
    May 27, 2008
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    [x] Explore the study.


    ~

    There may be important documents in the study that could give us a clue to where we are who this place belongs too at least. :/
     
  15. Pinekaboo Chaser

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    [X] Explore the bathroom.

    Do I really have to justify this?
     
  16. Makaze Some kind of mercenary

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    You had the same idea as me. Change my vote to "Go out of the front door--a forest doesn't sound too bad." if it is a tie.

    • Explore the study.
     
  17. Droid Hollow Bastion Committee

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    [X] Explore the study.

    What Bushy said, there has to be something informative in there.
     
  18. Loxare Hollow Bastion Committee

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    [x] Explore the bathroom

    then:

    [x] Explore the study

    for reasons previously stated by awesome people.