I would but I'm not particularly good with that sort of thing. I might come back to it and chime in, but best wishes in any case.
For what it's worth, I hated Animal Farm but I had a friend who read 1984 and thought it was okay. If you like mysteries maybe And Then There Were None by Agatha Christie? It's quite famous, although I've never looked into scholarly criticism on it so I don't know how much there is. Your instructor might. I also liked The Count of Monte Cristo by Alexandre Dumas when I chose it for my research paper last year but I must caution that it is LONG, about 1800 pages or so I think, so having to deal with it on a deadline is very stressful.
Hey guys, Quick bump as a reminder -- please don't tag old videos. Anything within the last month should be a-okay, otherwise the submission will be ignored. Thanks!
I'm really all over the place but when I have my schedule in order (like right now, coincidentally) I generally wake up between 6:30 and 7:30 AM and go to bed between 9 and 11 PM.
A-Okay from me, I will add it for the time being unless anyone is particularly against it ahaha.
Hey everyone! The staff has an exciting announcement for you guys today: Some of you may remember that I ran the site's weekly AMV contest, the Top 5, for some time. Unfortunately, I had to stop running it last year due to personal conflicts. However, I'm thrilled to announce that we're all set to re-launch it again -- and this time, a little bit differently! What's different, you ask? Simple: this time, we've got a panel of judges instead of just one! Several of our staff have volunteered to help judge the Top 5 this time around, and we will be switching off or teaming up every week to provide you with the results. As for which staff are on the team, it's a surprise -- you'll find out in due time, so stay tuned! The first week of judging starts today (October 21st), so be sure to get your videos submitted through our Portal. It's worth noting however that there has been a change in how submissions are handled: In order to submit your video for judging, you MUST tag it with the keyword "top 5" (without quotes). Failure to do so means your video will be overlooked! The first set of results will be posted on Sunday, October 28th. Other criteria for eligibility: To be eligible for judging, your video: - As stated, must be tagged with the top 5 keyword. - Must be submitted to our Video Portal - Must not have been submitted before, unless noted in advance that this is allowed (such as after a hiatus). Please do not submit the same video every week! [While we are indeed coming back from a hiatus, please do not resubmit old videos]. - Must be related to Kingdom Hearts, Final Fantasy, Disney, and/or The World Ends with You - Must be a complete video (no unfinished works will be judged) - Must be your video. I understand the nature of our Portal allows for you to submit others' videos, but only your own will be eligible for judging. - Must be longer than 30 seconds in length - Can be part of/a complete MEP, worm, or collaboration as long as you are finished working on it - May use music, audio from trailers, audio from comedy sketches, etc. For more information, see this post or feel free to ask. We look forward to seeing your videos! - The KH-Vids.net Staff
Yeah, I personally am not for changing it. I would hate for someone to get locked out of their account if they returned from a long hiatus; it's not fair to them. But using special characters should be a-okay.
Thinking someone from Grim Fandango, but by the time Halloween actually rolls around I can never be arsed to put a costume together, lmao.
I don't really have any original characters to speak of so I'm just gonna answer the first two questions, What do you think makes a good character? This might seem like a bit of an odd answer but I think they have to be flawed. Reason being that they have got to have something that the reader/viewer can relate to or recognize, in order to be an interesting and dynamic character. I think a lot of writing characters relies on the fact that the audience understands, to some extent, the characters' motives even when their actions are not necessarily good ones. A character without any real flaws lacks personality, and their motivations and thoughts will probably come off as two-dimensional and flimsy. Additionally, I really don't think the audience has to like the character for the character to be well-written -- in fact, I think some of the best characters in fiction can be the ones that are despicable, and are written to be that way. What are some examples of good and bad characters you've seen (can be from any medium, film, novel, etc.) Why do you feel this way? Gonna talk about one that I think is particularly good/interesting. Will have to think about a bad one and come back. There are a few good characters that come to mind for me but one of the strongest ones is probably Manny Calavera from Grim Fandango. By way of introduction: Grim Fandango's setting is based on the Mexican Day of the Dead, which descended from Aztec mythology. The plot centers around this day on four separate years, taking place in the Land of the Dead. The game's story goes that dead souls must spend four years there to settle their regrets and cleanse their sins, after which they may proceed to their final rest, the Ninth Underworld. Souls that lived particularly good lives, however, are eligible to move on to that final rest sooner. The folks who decide that work at the Department of Death, an organization that looks into what you qualify for based on your actions in life -- and the employees are all people who lived particularly bad lives themselves, condemned to the job as a form of 'community service' for their actions. The Department works much like a travel agency; the workers take on clients and give them options based on their qualifications. This is where we meet Manny, a worker there, who used to be top of the heap in terms of clients -- but has fallen into a bit of a slump. All he seems to be getting are terrible clients, and when his latest charge ends up another dud, his job falls into jeopardy. His rival Domino, a relatively new recruit, gets nothing but perfect saints and sends them off on the Number Nine train, the best possible package that gets the client to the Ninth Underworld in only four minutes. Manny can't help but think something is a little fishy. Right off the bat we know he hasn't been a very good person in the past, because he works at the Department of Death. And right off the bat, he's given a motive, a reason to pull the plot forward -- if he doesn't figure this out, he's going to be out of work. He starts to investigate, and things escalate from there. I won't get into specific plot points any further because really ya'll should play it but needless to say over the course of the game a lot is revealed about Manny: Spoiler Obviously it's established from the get-go that Manny's no perfect soul. He screwed up when he was alive, big enough to end up at the Department of Death. He can be a bit of a sarcastic jerk and has, at times, somewhat of a short fuse. But he is dedicated, and pursues things to the bitter end. He's not immoral. He works hard throughout the entire game to keep promises he makes, to see things out to the end. When he sees something wrong, he actively works to fix it. ...And he uses any means necessary to do so. Over the course of the game, Manny manipulates people, steals, lies, and cheats. He owns a casino with rigged roulette tables. He counterfeits IDs and betting stubs. He does all sorts of things that a 'good' person would not necessarily do. But he does it for a good purpose, and over the course of the game therefore works toward redeeming himself despite these actions. Manny is decidedly flawed, but not a bad person. The events of Grim Fandango, in fact, made him realize that himself. In playing the game I recognized why he did things the way he did things and rooted for him, even when what he was doing wasn't strictly speaking a 'good thing'. All of it was necessary for an overall reason that I could get behind, and that I could understand why he was so dedicated to.
lol late but yeah~
it is indeed~
Oh wow... My sincerest condolences about what happened; my thoughts go out to the victims & all of their loved ones who've been affected by the tragedy. For what it's worth at this point, I'm also 100% willing to talk if you want to, feel free.
Alexander .
IT'S IN DENVER? ugh I used to live in colorado and I'm going to college in colorado slhdgjshdgkjfshdf how did I miss that It clashes with dragons (cartoon network did that on purpose >:L) and I wanted to watch Whisper of the Heart tonight (the Ghibli film). So I'm battling with my inner child on this one hahaha. I am interested in seeing how it goes though so I'll probably tune in for at least some of it, or record it for later. Dunno.
I used to use AVG but I got some pretty nasty infections anyway :c if it's causing trouble I'd suggest MSE and/or Malwarebytes instead.
cartoon network why did you move dragons to wednesdays after maybe three weeks why are you making a second season of level up why is there an annoying orange show at all why is your website coated in loud obnoxious autoplaying Flash content whywhywhywhywhy excited for the anniversary though I was a CN kid
They both sound hilarious, lol! I'd start with L.A. Noire because it sounds like the more difficult one to put together, I imagine it would require more writing and whatnot. Just my two cents though =].
A community project by nature brings people together of all different skill levels, even from within their own field of experience. Everyone wants to make this project the best they can make it, but it's unrealistic to set the bar high in terms of professionalism with a large team made up of volunteers working over a long time period. Some people might even want to go out of their comfort zone to improve on skills that they aren't as familiar with, and that's okay. Of course we want the final product to be great, but not at the expense of having fun making it, and unfortunately being strict about how it's done probably isn't feasible.