You misunderstood. Video games are not just interactive forms of other media. Film and literature both tell a story, but they have their own unique strengths and weaknesses; video games are the same way. You can't tell me that the impact of a villain is not helped by the trial and struggle to reach him, and further by the fight he puts up when you finally get there. It's intrinsic in other story-telling forms; it's just more pronounced in video games, since the player takes the burden on himself. Take Akuma, for example. He has only as much personality as he needs to set the framework for a battle with him, and the rest is all atmosphere. The locale is foreboding, the climb a rough one, and the final challenge formidable, sometimes absurd. If you spend long enough embroiled in combat with him, you can forget where you are. All you see are those blazing red eyes... Defeating him is an honor, a rite of passage for many a fighting game player. The terminology is, perhaps, misused. It would be more appropriate to refer to them as antagonists, as some of them don't fulfill a traditional villainous role--Hell, it's hard to call some of them villains. But "antagonist" isn't nearly as snappy or familiar. At least they didn't call them all bosses.
Did someone say FAKER?!
Ugh, come on guys. Incredibly poor form to include multiple entries from the same series (God of War, Bioshock etc), villains whose primary appearances aren't in video games (Darth Vader, Joker), and generalized entities like zombies and the Nazis. Other than that, pretty predictable list. Nice to see Seph and Gdorf place high, very nice to see Kefka place lower than Seph. A number of series deserved to be represented that weren't, but oh well... Not the most offensive list I could imagine, and they seemed to be trying their best to pay respects to the old and new generations alike, so kudos for that. ...So I guess everyone knows about Evil Otto, huh? It's not just about personality. Games are not just interactive forms of other media, and to frame them that way is limiting. Many of the villains on the list placed as they did because of the atmosphere around them; the build-up to, and confrontation with, which are just as important as the villain's character in a video game. That said, it was still a bit disappointing. WHERE THE F#@$ IS NINEBALL?!
I already have plans for the Coordinator's punishments <3 Also why does one of them sound like an idea I had JAYN GET OUTTA MY HEAD
...Damn. I'm impressed. That's actually a pretty detailed report.
You realize he would probably hate all of us, right ...Except maybe me because I like his taste in music
Oh yeah, didn't you know? She's local. An hour from me, if I recall. Oh man I forgot about all those creepin' jokes I used to make. Huehuehuehue
<3 I aim to please~
>See Laria in a thread about tacos >"Something must be goin' down in there" >She's talking about dancing EDIT: Jesus why do I always pagetop
...Uh ok P3 must've been terrible for that to make any sense in context but ok Still wrong though
YES FAN THE FLAMES except twewy characters so it can't suck
here Quite fun watching almost everyone make asses out of themselves~ *popcorn*
KUBO YOU BEST NOT BE TROLLIN. If he actually does end it, I will be so proud. I don't even care if his next series is as bad, at least it'll be something new. Also, if One Piece, Naruto, and Bleach are the big 3... Does that mean D.Gray-man and Fairy Tail are the middle 2? I used to have a third one to go with them but I forgot it sdfgsdfdsgs
Show me a child who can play Knights in the Nightmare on DS
Look here my boo I'll tell you what system has all your RPG needs PSP. ...Ok mostly TRPGs but THOSE ARE THE BEST KIND
Ok thank god. No offense but that first one was kinda nuts. This wife I can work with~ Also, how's my intro, everyone? <3
How shall we outdo you, my dear? She had been the most delicious, and hers was the loveliest, yet. He sat atop it now, tracing the carvings in the cold stone. The lines were straighter, the curves cleaner, than any other. Was Daxam improving, or had the girl's soul brought about this change? The design looked to be hers. The way it lilted and twisted about. The way it became jagged and frayed near the edges. When those jags and frays had spread--When she had broken--oh, what a sight. He remembered the way he had held her by the chin. Told her everything. Told her what was going to happen to her. The way she barked back, but you promised. His patience when he'd explained that she had misunderstood. He remembered those beautiful freckles dotting her cheeks and shoulders, the way they framed her just so. The way they looked with fresh cuts through them, blood bubbling and creeping down her chest. Her silent, graceful defiance, and the way it flickered and faded ever-so slowly, humiliated away, slapped and slashed and crushed out of her. Eyes, puffy and red. Tears, streaming gently down her face. The look on her face when it finally sank in. She wasn't going to leave. She was never going to see her family again. And that scream. Oh, mercy, the scream... He wondered aloud if they would ever find another as delicious as she'd been. The manor was always quick to answer him. A howl. A slight rumble. A gust of wind. No words, but the message was clear. WE HAVE A GUEST. Donatiel smiled. He stood, brushed off his coat, and walked into the abrupt darkness of the hall. As he stepped into it, the blackness drained from it, revealing stone walls and floors and sparse candlelight; at the same time, the room behind him vanished into black. He crossed the hall and stepped into blackness again, this time emerging into a room of fresh, stenciled plaster, the walls lined with finely-painted portraits. Each room he entered became larger and grander, until finally he reached the foyer, two stories tall, stairs on either side, marble floor, with many ornate golden chandeliers lining the ceiling. In place of doors and windows, rectangles of black dotted the walls. Dona looked around; the decoration was better than ever. It soothed him, warmed him to the core. The castle was healthy again. But her soul wasn't evenly distributed yet, and much of the manor was left old and rotten. This was more than a matter of tidying up; it was time to rebuild. "Be ready, all!" Donatiel clapped twice, then held out his hands, palms towards himself, concentrating. The air bent and shimmered around him. That familiar something welled up in his chest and through his arms. Finally, he lifted them and swung to either side. "IT'S SHOWTIME." A howl, a rumble, a gust of wind. His coat flared. The blackness dispersed in the bluster. Brilliant marble and glorious gold sprawled out in every direction. Donatiel saw with all eyes at once as the castle convulsed and shifted, bodily, like some terrible shining beast rousing from a long slumber. Doors shut and melted into walls, carpets became stairs, windows became new hallways. Only rooms where residents stood were left unmoved, were built around; though even these rooms were renovated. And of course, the tomb, dungeon, and torture chamber were moved, their new location known only to the Lord. Couldn't have anyone stumbling upon something they ought not to, not yet... Finally, it was time for the devils. Donatiel closed his eyes. He could see every wicked creature wandering the halls, hiding in the cracks and hollow spaces, resting comfortably in their own special dens. Every rabid, gnashing hound, every over-sized insect, every dirty dealer, every soul-stealer, every golem and gremlin, every succubus and satyr, every vile serpent. He lined them up in his mind, pruning back the weak ones and replacing them with ever more horrific creatures. Then he tucked them all away like silverware; found places for the wanderers, expanded the cracks and hollows for the hiders, refurbished the dens of the idlers. At last, all was in place. His work complete, Donatiel cupped his hands around his mouth and called out. "Everyone! We have a guest! Daxam, would you kindly get the door?" He then retreated upstairs to watch the rest unfold.
Pretty sure this was my first thread, aside from my intro.
Truth. Truth or dare?*
...Damn. Pardon me. EDIT: By the way, after a backtrack, I still can't figure out what you were referring because you don't use quotes. So yeah, uh, uncalled for? And very rude.