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  1. A Zebra
    It's still a piece of wood. It can damage them... but it's not exactly ideal for hurting anything
    Post by: A Zebra, Nov 1, 2013 in forum: General & Upcoming Kingdom Hearts
  2. A Zebra
    Terra-Xehanort took the hearts of the original six Nobodies, but they were all involved in this plan. It was them who banished Ansem to the Realm of Darkness
    The Kingdom Hearts in KH and BBS are both different ones. Xehanort theorizes that the Keyblade War will allow him to find the true Kingdom Hearts
    It's never stated that Isa is aware of Xemnas' true plan. We don't know when Saix received Xehanort's heart.
    The whole situation with Terra's Lingering Will is very strange. I'd assume that because Terra's heart still exists, but his body is dominated by another heart, his keyblade stays behind, much like Eraqus' keyblade stays behind after his death
    Hearts are unpredictable. Ansem specifically says he has no idea what will happen when he uses his machine
    Xehanort's Heartless has a strong will, and as such is able to retain a human form and will, much like special Nobodies
    Roxas doesn't actually coexist with Sora. He joins back with Sora at the start of KH2. When Roxas and Sora meet, it's more symbolic or internal. As for why Sora and Roxas coexisted BEFORE Chain of Memories. That has to do with how Kairi restored Sora's physical form, and the fact that Ventus' heart was within Sora
    Roxas' memories are overwritten by DiZ to throw off the pursuers from the Organization.
    They don't know Axel... hen they meet him he says "The name's Axel... got it memorized?"
    Post by: A Zebra, Nov 1, 2013 in forum: General & Upcoming Kingdom Hearts
  3. A Zebra
    The gullwings had to use significant effort to defeat heartless, and they had to use gravity to do it.
    There isn't anything that says a heartless has to be stronger than a human, and besides, Sora is hardly normal. He wields light, the exact weakness of heartless. In thwe 1k heartless battle he uses the power of the heartless against them as well
    And a special weapon never was needed. Going back to Hollow Bastion, all Beast had were his claws
    All you need to damage a heartless is a strong heart
    Post by: A Zebra, Nov 1, 2013 in forum: General & Upcoming Kingdom Hearts
  4. A Zebra
    It's meant to show Sora's growth. He's much more powerful in KH2
    And when you use the wooden sword in Hollow Bastion, it is possible to hurt heartless
    Maleficant's role decreased alongside all the other Disney characters
    Post by: A Zebra, Nov 1, 2013 in forum: General & Upcoming Kingdom Hearts
  5. A Zebra
    A miserable pile of secrets and passive aggression
    Post by: A Zebra, Oct 31, 2013 in forum: The Spam Zone
  6. A Zebra
    It's Halloween, people have better things to do
    Like play video games
    Post by: A Zebra, Oct 31, 2013 in forum: The Spam Zone
  7. A Zebra
    Post by: A Zebra, Oct 31, 2013 in forum: Production Studio
  8. A Zebra
    ...
    Post by: A Zebra, Oct 31, 2013 in forum: Gaming
  9. A Zebra
    I use it to schedule things generally, never thought of using it to catalog
    Post by: A Zebra, Oct 31, 2013 in forum: The Spam Zone
  10. A Zebra
    ****um
    Post by: A Zebra, Oct 31, 2013 in forum: The Spam Zone
  11. A Zebra
    Changing animation is a lot of work but... FFX needs it.
    Personally, I'm hoping that's why it took so long to get out
    Post by: A Zebra, Oct 31, 2013 in forum: Gaming
  12. A Zebra
    Auron looks like the biggest imrpovement. The low poly models don't look any different to me.
    Tidus looks weirdly cartoony
    Post by: A Zebra, Oct 30, 2013 in forum: Gaming
  13. A Zebra
    Are you implying remasters can't or won't add new content?
    Post by: A Zebra, Oct 30, 2013 in forum: General & Upcoming Kingdom Hearts
  14. A Zebra
    Eh, I'm sure whatever plot elements they had planned will be incorporated on some level in future games. Probably KH3
    Post by: A Zebra, Oct 29, 2013 in forum: General & Upcoming Kingdom Hearts
  15. A Zebra
    It's prominent with Square because they work with RPGs. In an RPG, the primary thing that makes most stuff more difficult is higher numbers
    A lot of the time, Square Enix seems to believe that the only thing that makes an enemy difficult is how much damage they deal and how much health they have. A great example is Riku's story in CoM. Hollow Bastion enemies for the first world. If it was an RPG, like Square is used to working with, lowering their damage and health would have been fine. An action game needs more than that though
    Post by: A Zebra, Oct 29, 2013 in forum: The Spam Zone
  16. A Zebra
    Oh yeah, Star Wars Episode 3 where a dog ate half the script and half the talented voice actors
    That's what KH needed
    Post by: A Zebra, Oct 29, 2013 in forum: The Spam Zone
  17. A Zebra
    Profile Post Comment

    WHERE'S RACHAEL?!

    WHERE'S RACHAEL?!
    Profile Post Comment by A Zebra, Oct 29, 2013
  18. A Zebra
    I dunno, the trailer had some implications to it. Like that castle. Was that the Enchanted Dominion? That alone brings up questions I want answered
    Post by: A Zebra, Oct 29, 2013 in forum: General & Upcoming Kingdom Hearts
  19. A Zebra
    I could VERY easily see Aqua being used as the Roxas or Destiny Islands of KH3
    I mean, they need some excuse for why you can pick a shield staff or sword again, Aqua's as good of a choice as any
    Post by: A Zebra, Oct 29, 2013 in forum: General & Upcoming Kingdom Hearts
  20. A Zebra
    Meh.
    KH has incredibly lame difficult settings. Square Enix works with RPGs too much and really really believes that the only thing difficulty is is the amount of damage that gets dealt
    The only critical mode worth playing is KH2FM's, because they at least give you some extra toys to play with
    Post by: A Zebra, Oct 29, 2013 in forum: The Spam Zone