Haha oh no, I don't creepstalk or anything like that (at least, if doesn't get to that desperate point). He was just standing outside his car door and then just happened to turn around and see me. I think I made this person feel sorry for me because I looked like a mess lol.
But it was the most accurate representation of what happened. A security officer in the front judging me and a kid in the backseat giving me a look...
I was late to all my classes last week. I started crying one time because I was already 20 minutes late to the one class I have once a week and then some other person in a spot finally sees me and he pulls out. Just then, a security car passes by and he sees me crying bullets and he's all:
*jumps up and down in seat*
Yo, was that at Otakon? Because I also went to that panel, haha. who knew he wanted to be a mexican wrestler before becoming a composer... Most of Dissidia's original scorings were composed by Takeharu Ishimoto. So if anything, it was him, not Uematsu.
I have the bragging rights to say that I got to meet him. : D He's a quiet dude, but I looked straight into his eyes and saw a mastermind of music and beauty. No words else can describe this guy.
I assume they all die or something? :c
Then everything changed on KHV when the Fire Nation attacked
#wearingalldawhite #yolo
I think a couple weeks back or something, one of the female writers for Dragon Age II was threatened by fans for her contribution to the game. She eventually quit the studio on an unrelated note, but I definitely sense that she felt some kind of discrimination. She is lucky to have the staff support her, but at the end of the day, it is still another female developer lost to a well-known game series. I'm more for female game developers in the business, especially in the fields of Directing, Writing, and Character Designing. I'm sure there are some out there, but if I can't recall many names in those positions, then obviously I think that there aren't enough. Definitely being a woman would bring a different approach, perspective, and/or even philosophy to a very expanding business and industry. It's severely unfortunate that advertisements depict the ideal role model for female characters as "sexy, strong, etc." Sure, attractive characters win the most interested consumers, but at least in my view, I'd like to have actual diversity in these roles. Women can be vain, women can be playgirls, women can be nice, women can be timid--- just as much as the many male characters out there. And with women developers in those shoes, I think they can fulfill a sense of such in the main character role. Western RPG's I think are the closest to this, so I'm thinking in terms of a lot of the JRPG's/non-RPG's out there. As for the female gamer, a lot of what I just said parallels greatly to what media depicts them as: sexy, strong, etc. This can be said of all entertainment industries that attractive women will garner mo' moneys. Stereotypes are just everywhere and while we may have to deal with them, we also have to accept the fact outside of the media that all female gamers are nothing like that. Just as male gamers who are depicted as completely aggressive, etc. Most of my friends who are gamers are male. Surprise. I know at least one girl-friend who games everyday. I'm more moderate, I play whenever I have actual free time to sit down and play. My hand-eye coordination is below average, so naturally, I guess you could say, I play certain games. I'm a picky person in terms of any kind of media entertainment, so if you try to recommend me something, it'll have to be a game that I was interested in the first place. I take my time with video games, exploring every nook and cranny, collecting items, finding the secrets. As a voice actress, I like to listen and watch closely to the cutscenes in hopes of becoming just like these talents. As a musician, I like to enjoy and contemplate the soundtrack as I'm taking a break, getting inspired to perhaps perform music of my own into video games, movies, and the like. So, what does all that define me as? I'm much more deeper than just a "gamer that is a girl." Out with the labels, they do not define you for who you are. You define you. Does that mean labels are non-existent? Of course not. Someone along the way will eventually slap some label on me. But if we all, as gamers, are able to describe rather than define, then we don't need to be as conscientious about these stereotypes as the media makes it out to be. With the type of industry the video game community is at this moment, it'll take a very long time for this to settle in the majority of everyone's mindsets.
If only I still lived in California D: Anyway, I have some cousins that are thinking of getting in, so maybe they'll post pictures? I dunno. But yeah, lol, they are pretty much making a great deal about this than the newer games these past years, haha. Have good fun to whoever is going.~
Steal a new controller. Or well, just try to get some wet paper towels. or sumthing
...
To be honest, I saw it coming sooner or later. But still very sad to see him go. ;-; Sure, his last couple of films were below what I expected them to be, but he is perhaps one of the last few remaining 2D animation creators nowadays. Not saying that the change into CGI is bad, but there is definitely something lacking as compared to the beauty of traditional animation. Here's to a good retirement and a good future to the rest of the staff at Ghibli Studios.
Yeah, Evangelion 3.0 wasn't as good as I thought it was gonna be. well mainly because it exploited fanservice shinji/kaworu (which I admit I am a fan of but even i thought it was a little much) but yeah, it wasn't the best out of the movies so far.
lol Nice transition into the villain's theme from KH... But yaaay, 'veryone did hot-some. I'll be dating all of your voices from now on. totally sounded wierd dun judge
Get back here. Dat falsetto, son. Dat falsetto.
Pfft, I mean, I understand that people wanna get their money's worth and not watch it, but I say it's okay if it's just watching something, as opposed to playing and watching cutscenes. But whatever, to each his own. I can gladly say that I watched it anyway. Andd... Spoiler Overall, it was a decent watch. Definitely the HD graphics were great, disappointed that there were no English lip movements matching, which unfortunately left way for somewhat awkward scripting. But daaayuuum, the voice over talents have definitely improved. I mean, that one part where Roxas is like "I don't even know a Sora" was perfecto delivery in my book. The only major thing I was disappointed in was the pacing. Oh, my, goodness. Like the small transitions between "We're about to fight a boss" and "We just defeated the boss" was awkward (such as the end where Roxas "fights" Xion). It felt like I just missed gameplay or something, which was something I was hoping to avoid feeling in this cinematic experience. And let's not get even started with some of the text stuff. I didn't mind it at first, but after a while it was quite annoying between scenes. I was hoping to at least show little montages so that it felt like it was a movie. But that's really all I can think of now. I'm sure I can express my opinions of the HD Remaster more assertively once I get it in my hands on the day of. Overall, totally pumped for the actual release~
Funny thing, I've heard Bye Bye Bye on the radio at least 5 times today lololol That's how I recorded it :3