I vaguely remember talking about .mdlx files a few years ago, but I think I figured out how to do what I wanted with them (if memory serves, and from the fact I have KH -and other game- model files in many different formats now). What thread did you see me asking for how to convert them, out of curiosity? I might be getting back into doing 3d stuff again, since I want to make a mod for Shogun 2 Total War importing KH models, heh. Seems easy enough from a coding standpoint, but I have virtually no understanding of 3ds Max.
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