Cycle 1 is the Most Nominations! Cycle 2 is the Artistic Nominations! Cycle 3 is Best/Worst Nominations! Cycle 4 is General Nominations! And the nominees are… @Rinzler @Feliex @Heart ❤
Cycle 1 is the Most Nominations! Cycle 2 is the Artistic Nominations! Cycle 3 is Best/Worst Nominations! Cycle 4 is General Nominations! And the nominees are… @Jube @Roxam @Midnight Star @Maka Albarn @Marushi @LadyAzura @Ghost
Cycle 1 is the Most Nominations! Cycle 2 is the Artistic Nominations! Cycle 3 is Best/Worst Nominations! Cycle 4 is General Nominations! And the nominees are… @Deathspank 2.8 HD Remix @libregkd
PLANET - ARKANOID SECTOR 74 - OUTER QUADRANT DOCKING BAY Q-37 Several docking ships made their way onto the arrival gate, where armed men were making their stand. Hundreds of galactic officers stood havily armed as they watched half a dozen transport ships slowly glide their way onto the arrival gate. This planet was Arkanoid. An impenetrable fortress said to detain and punish galactic criminals. The docking bay doors to the transport shuttles opened as the prisoners were pushed out in single file. All of the prisoners were attached to eachother via handcuffs that were made of some of the strongest metals in existant. The futuristic planet was covered entirely in buildings, transport shuttles and cell doors. It was a bleak planet that cautioned the end of the line... A man in official Galactic officer attire made his way to greet the lined up prisoners. He wore jet black combat boots, had a pistol on each side of his waist, and a keyring that jangled along his left pant side. He dawned a dark brown crew cut with a heavily bushy mustache and eyebrows to match. He looked from left to right of the line and chuckled to himself. Roughly three dozen new inmates. He smirked, causing his facial hair to arch as he looked back to his men. "This today's haul boys?" he spoke with a monotone voice with a hint of southern accent. "Well let's get this trainwreck over with. My name is Officer Jackson Grant. I am your warden for the duration of your stay in Q-Block. Now if this were one of them hippie dippie circles, we'd all go around and introduce ourselves in a circle and talk about our hopes and dreams.... Well as a firm believer of freedom, I would like to cordially invite you to think about everything that makes you happy... take them out back... and shoot it in the head." A sullen silence fell over the prisoners. "This is not where you go to make change, this is where you go TO ROT AND EVENTUALLY DIE. If you were sent to Arkanoid, that means only one thing. You made a stupid decision and you got caught! This prison holds over 8 billion prisoners and is equipped with over 100 million fully armed personal to make sure you stay in line. You may outnumber us eighty to one, but you are STILL OUTNUMBERED. This entire planet is a giant mechanism. You don't blink, you don't sweat, you don't even SHIT! WITHOUT US KNOWING ABOUT IT!" He yelled, with spit flying off his lips. "You were all arrested for various crimes and I could use a nice little laugh, so let's go over your case files." A nearby officer handed him a small metallic card, that brought forth a hologram before him. He swiped left and right, chuckling to himself. "Whoo boy, y'all are some dumbasses... Destruction of property, drunken disobedience, trespassing, assault, DISOBEYING A DIRECT MILITARY ORDER TO SAVE YOUR BEST FRIEND?!" He turned off the hologram and spit on the floor in front of them. "You all are truly the scum of the stars..." He handed the case file back to one of his men. "Seeing as how y'all are organized by threat level, you've been placed in Q block for processing and analysis. You know... sortin' out the crazies from the shit for brains. As such, you will be detained under my direct supervision for the next 3 days. After which, you will be injected with Kolorian fluid monitors making your entire body basically just one big nanny cam... Seeing as how you all are stationed under my care, try not to make my job difficult. If you're outta line, we stun yah. If you start a fight, we go in lockdown, and basically beat y'all up for fun." He looked at several of the inmates. "Oh, and it's a unisex prison... so play nice..." He folded his arms along his chest. "YOU ARE HERE FOR THREE DAYS, AND THEN YOU ARE NO LONGER MY RESPONSIBILITY. During your stay here, you will be equipped with this." He showcased a small neck brace to them all. "It is a shock collar of the highest variety. I call it the muzzler," he smirked. "It can go from light shock to pee yer pants mode, to full on kill switch. He spit in front of them again. He turned around and walked away as he continued to talk. "Any questions? No, good. Throw 'em in the mess hall with the other cattle." After orientation, the prisoners were shoved into processing where they were stripped down, robbed of their belongings, and fully equipped with new prison attire. On each person's neck was a small "muzzler" as they were thrown into an enormous mess hall with several other inmates. At least a thousand. The prisoners here had only 3 days before being locked for good. An unfortunate purgatory for something much worse...
So this is a bit late, but I thought I'd begin with the first season of the Roleplay Arena Workshop. (RAW) Plenty of room for worldbuilding and plot, this roleplay will begin on a prison planet... BASIC INFORMATION Name: Crew Position: (Pilot, Gunner, Navigator, Surgeon, Cook, Shipwright, Cabin Boy, etc) Age: (How old are you?) Race: (Human? Alien? Android? Robot?) Birthplace: (Home planet or city) Personality: Bounty: (How many units are you wanted for?) Crime: (What were you initially arrested for?) APPEARANCE Hair: Eyes: Skin Color: Height: Distinguishing features: (Tattoos? Piercings? Scars? Facial Hair?) SKILL SET Weapon Proficiency: Special Skills: Spoken Languages: (Existing or Fictional) Crew Member Positions Rank 1 (Administrative) - Captain, First Mate, Rank 2 (Main Deck) - Navigator, Pilot, Scanner, Techie, Interpreter, Gunner Rank 3 (Below Deck) - Shipwright, Surgeon, Weapons Expert, Cook, Cabin Dwarfs Rank 4 (Away Team) - Cruiser Pilots, Scouts, Sabers Spoiler Cabin Dwarf - An all around supportive tea member responsible for helping other higher ranks with their position. Often the youngest, Cabin Dwarves serve as the main source of clean up and maintenance on the ship. While their jobs are small, they are still vital to keep things ship shape. Captain - An often respected member of the ship. Someone to lead the rest of the crew the decision making and tactic. Courageous and skilled, the Captain commands their vessel with pride and vigor. Cook - Responsible for the sustenance and nourishment of the crew. Adept at cooking for large groups of people. Cruiser Pilot - Someone capable of piloting and meneuvering lesser ships. Often small attack ships for defensive countermeasures. First Mate - Responsible for all duties on the ship as well as to reinforce the captain's orders. The number one of the ship, the First Mate always keeps the ship in pristine condition with their ability to keep everyone in check. Gunner - Gunners are excellent marksman with proficient accuracy and knowledge of firearms. Gunners control the offense matrix of the ship, accounting for all offensive capabilities. Interpreter - Also known as a "Polyglot" or "Glotter" this crew member is an excellent communications expert. Speaking at least a dozen fluent languages or more, they can help with translation and personal relations with traders. Often in charge of communications Navigator - Navigators chart both the known and unknown edges of space. Very intelligent, these star finders are highly educated and well versed in the galactic planets and other wayfinders. Pilot - Responsible for steering the ship and keeping at the helm. The pilot is responsible for keeping the ship's defenses online as well through the command matrix. Shielding, power, and skilled driving are what the Pilot controls, making them highly responsible for the safety of the crew. Saber - A skilled, swashbuckling swordsman. Well known for their swordplay and melee abiltiies, Sabers often wear Chute suits while combating in space to fight and jetpack themselves to different areas. Scanner - Along with assisting in charting calculations and charting courses, Scanners are responsible for reading heat signatures, identifying nearby ships, bases, objects and potential hazards via long range scanner. Scout - A scavenger with a keen eye for detail. Scouts have the best eyesight on the ship and often go out on patrol via cruiser to scout out nearby terrains. Shipwright - The mechanic of the ship. Shipwrights are responsible for maintaining,and keeping the ship's mechanisms in check. While the Pilot is responsible for all things external, the Shipwright keeps all the internal affairs in order. Surgeon - The ship's resident medic. The surgeon is also responsible for helping to replace any lost appendages with cyborg and other mechanized implants. Well versed in science and technology. Technician - Also known as "Techie," this crew member that serves their expertise to the more scientific and technical aspects of the ship. Looking more at software than hardware, they are responsible for keeping most ship functions online at all times. Weapons Expert - The crew member who is most knowledgeable of the crews weapons. Often distributes, cleans, and ensures all weapons are in prestine condition. More often then not, these are well trained combatants. Basic Terminology Spoiler Aster - A feeling of success or pride Bang - The Urban term for explosives, firearms, gamma, and other deadly items Bossa Nova - A term of wonderment and excellence. Chrome - The Urban term for payment/currency Chute Suits - An armored suit that allows you to breath and move about in space. Cluster - A demeaning term that implies someone is a waste of space Gamma - The most popular form of firepower. A fusion of lasers and energy GEOs - Galactic Enforcement Officers. Basically a term that warns for the popo Milgax - The highest insult to give someone. Basically meaning they are the lowest scum Phased - Meaning someone is Drunk Pixel - Implying someone is a goody goody and is afraid of breaking the law Plank - Another way of jettising someone from a vessel Red Spot - An obvious weakness Ringo - Implying Cowardice Solar Surfer - Surfboards that can be used to jettison yourself through space Savvy? - Do you understand? Stardog - An old pirate or scoundrel Starwater - Very potent alcohol Terran - Some one who's never set foot off their homeplanet Units - The universal currency of the future Zero-G - A term to describe something as simple or easy The Crew Captain Ace (Arch) First Mate Simon Plover (GarrettFinch) Pilot Jason "Jim" Apehr (Cstar) Navigator Lydia Whitley (Maka) Technician Jace "JT" Terry (Played by Swordsman_John) Interpreter Luci "Lingo" Vega (Krowley) Shipwright Mr. Silver (CrownMoksha) Surgeon Karen "Double Edge" Masterson (Technic Kitty) Weapons Expert Xyxin'xor AKA "Xy" (Cstar) Gunner Aero (Jackdaniel0) Saber James (Jay) Apehr (Aelin) Scout Gratien "Grav" Vespertine (O.KnightofTwilight) Cook Simmer "Hot Knife" Grant (Technic Kitty) Cabin Dwarf Tsubasa Tsuguri (LadyAzura) Cabin Dwarf Grogg (Krowley) BASIC INFORMATION Name: A.C. #001-E (Artificial Captain) "Ace" Crew Position: Captain Age: Unknown. He was constructed to appear as a humanoid male in his late 20s. Race: Android Birthplace: [Redacted] Constructed by Kestrel Robotics Personality: Blunt, logical, seemingly incapable of anger, and he always has an answer for everything, even when he doesn't. Though he presents himself as unfeeling and cold that could not be further from the truth. Bounty: 200,000 Units Crime: Destroyed the unmanned flagship he was designated to captain to test his abilities. He survived by jettisoning himself out an airlock where he was apprehended minutes later. APPEARANCE Hair: White Eyes: Blue Skin Color: Brown Height: 6'4" Distinguishing features: Blue electrical pulses can sometimes faintly be seen underneath his skin. (ignore the appearance inconsistency) Picture: Here (ignore the cracks) SKILL SET Weapon Proficiency: None. Programmed to be incapable of using a weapon against an organic being. Ace is capable of disarming and taking down targets in hand to hand combat. Special Skills: Enhanced strength, some piloting skill, superior tactical analysis capabilities, enhanced optics, and he is capable of learning any language given enough time. Spoken Languages: Many Name: Simon Plover Crew Position: first mate Age: 26 Race: Human/alien hybrid Birthplace: Eden Personality: follows the rules for the most part except when it goes against what he believes in. He tells things how it is, but can be caring at times. Bounty: 30,000 u Crime: He left his post in the military to save his best friend, when he was ordered to stay where he was. (Desertion) In a way he cased murder of Hundreds of people. The unit Simon was working with took his friend and said was was working of the enemy. APPEARANCE Hair: golden brown Eyes: gold Skin Color: tan Height: 5'10 Distinguishing features: his golden eyes SKILL SET Weapon Proficiency: guns, knives, hand to hand, anything that would be used in the military. Special Skills: He is highly trained to disarm threats and knock them out. He is also trained to breach doors so he can unlock doors. Spoken Languages: English, Space Swahili, Morse Code, Some alien languages because he is a hybrid. BASIC INFORMATION Name: Jason (Jim) Apehr Crew Position: Pilot Age: 23 Race: Human Birthplace: 8676 Trianguli Prime Personality: Silly and slightly insane. He's wildly experimental and has a slight bit of a god complex, trying to make things he probably out to not. He lets his brother think he needs protecting cause since he knows his brother is better at it anyway. But he's always up for a joke or two even as he's working. Bounty: 200,000u Crime: Disfiguring the face of the current President of Trianguli Prime's face in the midst of showing a new creation, assault, and then resisting arrest. APPEARANCE Hair: Silver Eyes: Purple Skin Color: White Height: 6'0" Picture: The one on the right Distinguishing features: No real distinguishing features, but the color of his and his brothers eyes are a unique trait not seen very often, made them stick out SKILL SET Weapon Proficiency: Dual Laser Daggers & Dirty Trick Maneuvers Special Skills: Can create makeshift weapons pretty fast. Better at flying a ship and maneuvering through extreme environments. Using up most of his energy, he can (usually about once per day) zone out extra details and sounds in order to focus in on his tasks. Spoken Languages: English, Space Swahili, and sign in both, often preferring to sign. BASIC INFORMATION Name: Lydia Whitley Crew Position: Navigator Age: 19 Race: Human Birthplace: Ruslora Personality: Fiery, sassy, often day-dreaming and staring up at the stars (or a map). Seems to have the no-nonsense way about her from time to time when it comes to getting things done, but also pulls out an adventurous side when she feels like it's going to be something new and exciting to do. Bounty: 25,000 Crime: For shootin' an apple off of the govnr's head and scaring the livin' daylights outta him. She signed up for a shooting contest and disguised herself as a man, made it to the final round, completed it, and it then it was revealed she was a girl aaaaaand everyone lost their minds since ladies aren't suppose to be gunslingers on her home planet. She caused some minor mischief before, but this was crossing the line. ("Falsely" charged with Disorderly conduct, Harassment, Disturbing the Peace, Provocation, False Impersonation, and Attempted Murder) APPEARANCE Hair: Orange Eyes: Blue Skin Color: Tan, like she's been in the sun an awful lot Height: 5'7" Distinguishing features: Has an x shaped scar on her right shoulders as a mark of a criminal on her home planet. Picture: https://static.zerochan.net/Jn3.full.1857416.jpg SKILL SET Weapon Proficiency: Pistols, Golden Laser Cutlass, and smoke and small explosive bombs. Special Skills: Has a great sense of direction, almost photographic memory with only a few details escaping the mind, map making, drawing Spoken Languages: Western Drawl, English, Space Swahili, Hand Signals Name: Jace Terry (JT) Crew Position: techie (gussing similar to shipwreck) Age: (How old are you?) Appears to be in his 20s in human years Race: Human/Alien (is alien but appears human) Birthplace: (Home planet or city) tecnio Personality: can be caring, likes inventing, and can be reserved. Sometimes he like keeping knowledge to himself. Bounty: 20,000 U Crime: (What were you initially arrested for?) Making a new invention when he was to be somewhere else, blamed for power grid going down because he wasn't there to fix it. APPEARANCE Hair: Black Eyes: green Skin Color: tan Height: 5'9" Distinguishing features: (Tattoos? Piercings? Scars? Facial Hair?) Always has home made goggles on his head (see below) SKILL SET Weapon Proficiency: guns, bombs, chemical or electronical/machine things. Special Skills: Lockpick/hacking: can open any door/lock physical or electronical/can hack into computer systems or things that appear electrical/machine in nature. Can remake his googles. Can make almost anything out of very few or strange items. Goggles: let him see inferred, ultraviolet, in night vision, and see farther distances. (Swich between visions, Googles only work on him because he put a safety figure it it) Spoken Languages: (Existing or Fictional) English, binary( read and understand, it be weird to talk in 0 and 1's, although he can just chooses not to) Morse code, and varry few alien languages. Name: Luci "Lingo" Vega Crew Position: Interpreter Age: 30 Race: Human Birthplace: Nobos Personality: Restless, eccentric, and always paranoid. He speaks quickly and often goes on tangents. His bark is bigger than his bite as he's able to hype things up without many of the skills to back them up. Rarely sleeps and likes to drink. Bounty: 5,000 Units Crime: Petty theft, drunken misconduct, property damage APPEARANCE Hair: Black Eyes: Brown Skin Color: Tan Height: 5'6" Distinguishing features: Long scraggily black hair, goatee, tattoos covering his arms in many different languges SKILL SET Weapon Proficiency: Explosives Special Skills: Speaks over 3 dozen languages, expertise in demolition and picking locks Spoken Languages: Too many to count BASIC INFORMATION Name: Silver Crew Position: Shipwright Age: 24 Race: Genetically Modified Human Birthplace: Gulthworn Personality: Seemingly lazy and unmotivated. Despite having an easy time picking things up and manipulating machinery, he'd much rather laze around if given the option. Bounty: 320,000 Crime: Hacking into a cities mainframe and using their robots to cause mayhem. APPEARANCE Hair: Light Blue Eyes: Red Skin Color: White Height: 6"1 Distinguishing features: Not really Picture: https://www.zerochan.net/2244130 SKILL SET Weapon Proficiency: Anything electronic Special Skills: Can hack into anything electronic and use it either as a weapon or to benefit himself in some way. Spoken Languages: English, Dragonic, Space Swahili. Morse Code (He can understand it at least) BASIC INFORMATION Name: Karen "Double Edge" Masterson Crew Position: Surgeon Age: 32 Race: Android Birthplace: Unknown Personality: Karen is very proper in the way that she holds herself. To her, everyone else is just a future operation. She can be cold and will often berate you with her silver tongue. Despite her seeming to dislike when anyone disturbs her research, she always takes care of any patient that needs her help. It's an unspoken promise that when Karen Masterson is your doctor, that you can rest easy knowing she'll do whatever it takes to get you better. Bounty: 35,000u Crime: Breaking into, and out of, a government space station. Defense: "I didn't break anything. Honestly, you should be thanking me for pointing out the severe flaws in your security measures." - Karen APPEARANCE Hair: Sky Blue - Long/Midback Eyes: Lavender Skin Color: Pale Height: 5'10" Distinguishing features: Markings on her body where she's made "upgrades" to herself. SKILL SET Weapon Proficiency: Pistols Special Skills: Karen can revive almost any living creature with a special ability dubbed 'Hands of Life'. In times where she requires more effort from her body, she can use a skill dubbed 'Exertion' to increase her speed and processing capabilities by ten times. Exertion takes a hefty toll on her body and she has to repair before using it again. When she doesn't need as much power she can use a skill dubbed 'Limit Break' which increases her capabilities by two times. Limit Break doesn't take as much of a toll so it can be used longer than Exertion. Spoken Languages: Literally any modern language. BASIC INFORMATION Name: Xyxin'xor "Xy" Crew Position: Weapons Expert Age: 222 (In human years this would be late-20s) Race: Alien Birthplace: Ki'ram Personality: Cold and distant, she tends to focus more on her weapons and constantly sleeping with one eye open to really try and connect with anyone. Bounty: 10,000u (significantly lowered from original bounty) Crime: Providing weapons for a terrorist cell on her home planet. Illegal use of biological weapons. APPEARANCE Hair: Purple Eyes: Gold Skin Color: Blue Height: 6'1'' Distinguishing features: The only thing noticeably different from her species is that she has more freckles Picture: bloop SKILL SET Weapon Proficiency: Most weapons, but heavy focus in explosives and blasters Special Skills: Is able to make herself glow which produces a charge to her weapons, especially useful when she's in a crutch and needs to recharge a battery. Has a lot of natural race abilities which include being able to breathe under water, survive for up to 30 minutes in a vacuum, and most importantly her ability to adapt her eyesight to see at different wavelengths and frequencies in the electromagnetic spectrum. Spoken Languages: Ki'rami, English BASIC INFORMATION Name: Aero Crew Position: Gunner Age: 26 Race: Cyborg Terminan Birthplace: Termina (Planet has been destroyed) Personality: For your first few interactions with this...interesting fellow, it would be hard to pin down the general range of his personality. But once you realize that his mood fluctuates with his physical health, such as how drowsy, hungry, restless he is, it becomes easy to tell how Aero will be. In the early hours of the morning, when you'll find him struggling to keep awake, he'll come off as rather grumpy and unpleasant, but throughout the day as he regains his energy, he quickly becomes noticeably more pleasant, chill, and optimistic about life, even carrying a sense of humor from time to time. Near-opposites seem to rule this strange fellow's personality. Bounty: 150,000 Crime: Caused the destruction of a small planet; main purpose was the production of robot slaves. APPEARANCE Hair: Black Eyes: Silver, but they turn red when he's ready for battle. Skin Color: An almost pale-white color, like damn, someone get this boy some sunlight. Height: 5'10" Distinguishing features: You'll usually find him wearing a mask that covers his whole face (thanks to nanotechnology, it can turn into a helmet that covers his whole head) and the mechanical plating on his abdomen makes his cyborg nature obvious. He mostly looks like this cool dude: https://i.pinimg.com/736x/a4/b6/37/a4b63786472566cb34ef061f2eb7221c--cyborgs-cyberpunk.jpg SKILL SET Weapon Proficiency: Two one-handed blasters with multiple settings(rapid-fire, high intensity burst, etc) and his one knife that he carries by his side. Special Skills: His mechanically upgraded eyes give him extremely sharp vision, but coupled with the technological abilities of his mask and partially-cyberized limbs, he's able to "lock" onto a maximum of six targets within his view and shoot them all in less than a second. This drains his systems, so he sparsely uses this technique. Also, because of his helmet, it can act as a diving helmet, supplying him with oxygen for up to a half-hour. Spoken Languages: English, most codes used by slaves, Morse Code, and binary (How does one even speak the last two?). BASIC INFORMATION Name: James (Jay) Apehr Crew Position: Saber Age: 23 Race: Human Birthplace: 8676 Trianguli Prime Personality: A bit cocky and playful, James likes to make the best out of every situation, usually by playing jokes. He is protective of his brother, but only his brother, everyone else he could take or leave. Bounty: 50,000 Crime: Beating up the guards that attempted to arrest his brother for a mistake that he made. (Assumed accomplice to his brothers crime) APPEARANCE Hair: Silver Eyes: Purple Skin Color: White Height: 6'0" Picture: The one on the left Distinguishing features: No real distinguishing features, but the color of his and her brothers eyes are a unique trait not seen very often, made them stick out in SKILL SET Weapon Proficiency: Various types of swords including Long swords, Short Swords, Laser Swords and Scimitars Special Skills: He is great with dual wielding swords, he can talk his way out of a lot of things and is rather stealthy when he wants to be. Spoken Languages: English, and Space Swahili BASIC INFORMATION Name: Gratien "Grav" Vespertine Crew Position: Scout Age: 20 Race: Carnelian Birthplace: Carngaurdia Personality: Not particularly fond of others, Grav prefers reading his books or perhaps the animals of the wilds to that of people. He is, however, willing to extend trust to others in the proper circumstances and tends to think the best of individuals. Bounty: 2,000 Crime: Grav was framed for the theft of a rather valuable artifact from his home planet. Not much is known to him about the actual thief. APPEARANCE Hair: Teal Eyes: Red Skin Color: White Height: 5'7" Distinguishing features: Fractal-like Iris's as common for his humanoid species. It causes them to resemble gemstones. SKILL SET Weapon Proficiency: Has trained in fencing styles and mostly sticks to a rapier, be it made from any material from steel to laser. Also has a basic grasp on how to use various types of handguns. Special Skills: Has a degree of empathy, but is mostly trained to use it with wildlife. Gets only vague feelings when used on more intelligent races, but doesn't usually bother using it on them, since there isn't quite as large a communication wall. Spoken Languages: English, Draconic, Al Bhed BASIC INFORMATION Name: Simmer "Hot Knife" Grant Crew Position: Cook Age: 24 Race: Human/Faunus - Cat Ears Birthplace: Obraxis III Personality: Generally disinterested in most things. Once he gets fired up though there's no turning back. Loyal to a fault, he'd follow his crew to their doom and fight to drag them back out again. He's got a real bad habit of flirting in the worst of times. He takes pride in his work and always makes sure his crew doesn't go hungry. Bounty: 20,000u Crime: For flirting with an important Baron of Obraxis III. Also for kicking that Baron's teeth down his throat when he called Simmer a Milgax. Defense: "Tsk. He deserved it!" - Simmer APPEARANCE Hair: Autumn Red - Short/Shoulder Eyes: Spring Green Skin Color: Summer Tan Height: 6'2" Distinguishing features: Simmer wears a star pendant around his neck, two studs in his right ear, and has strange tattoo -that looks like a really messed up bar code- on the upper part of his right arm that he doesn't remember getting. SKILL SET Weapon Proficiency: Daggers for close range and Rifles for distance. Special Skills: Simmer uses an ability dubbed 'Chow Time' to create lavish meals out of next to no food. He can also use a skill dubbed 'Sense' to locate nearby life forms. These were mainly used for his survival on Obraxis III. Spoken Languages: Ancient Fae, Obraxian, English BASIC INFORMATION Name: Tsubasa Tsurugi Crew Position: Cabin Girl Age: 17 Race: Cat-Hybrid Birthplace: The Town of Celebic on the planet Arusica Personality: A bit oblivious, cheerful, kind, patient, open-minded, doesn't like unneeded violence, honest, hard-working Bounty: 15,000 Units Crime: Framed for the kidnapping and attempted murder of the Chancellor's son APPEARANCE Ta-Da! Height: 5' 5" Distinguishing features: N/A SKILL SET Weapon Proficiency: Pistols, Shurikens, Throwing Knives, Bow and Arrow Special Skills: Nothing really. She can play the flute though. Spoken Languages: English, Spanish, Japanese, Asbica BASIC INFORMATION Name: Grogg Crew Position: Cabin Dwarf Age: 512 (roughly a preteen in his race) Race: Triloth Birthplace: Orkha Personality: Quiet and gruff, Krogg speaks in small sentences. He's often kind and doesn't like using weapons. rarely gets mad unless something really bugs him. Bounty: 100,000 Units Crime: Property damage causing several casualties APPEARANCE Hair: Green Eyes: changes depending on mood. Skin Color: Grey Height: 7'6" Distinguishing features: Stone-like skin SKILL SET Weapon Proficiency: Fists Special Skills: Very strong and durable, Increased sense of smell. Excellent climber Spoken Languages: Orkhan, English
KHV's Top 10 ~Final Fantasy Cameos~Final Fantasy has delivered us many characters from the Final Fantasy Franchise, and there are still many more that could make an appearance. A roster of close to 20 characters have appeared in the Kingdom Hearts canon, including many fan favorites. Ranging from Final Fantasy VI to Final Fantasy X, which among them are the most welcomed by fans? Here's the forum's Top 10 picks to that answer. #10) Tidus (Final Fantasy X series) Votes: 4 Average Ranking: 9.0 A cheerful, self-confident boy who lived on the Destiny Islands, this incarnation of Tidus shows a much younger version of the Final Fantasy X character. Spending most of his time with Wakka and Selphie, he grew up with Sora, Riku and Kairi on the islands. Though we missed out on seeing him in Kingdom Hearts II, Selphie has confirmed that he still enjoys his days with Wakka playing their "ball game." #9) Vivi (Final Fantasy IX) Votes: 4 Average Ranking: 7.25 This powerful mage from Final Fantasy IX is made into one of Seifer's loyal followers in Twilight Town. While we don't get to see much of his magical prowess, his personality as a meek and pilote soul is still intact. #8) Seifer (Final Fantasy VIII) Votes: 4 Average Ranking: 5.25 Self-appointed head of the "Twilight Disciplinary Committee," this incarnation of Seifer is just as stubborn a leader as his Final Fantasy VIII counterpart. Accompanied by his close followers Fuu and Rai, he is just as cocky, sarcastic and bossy s ever. #7) Sephiroth (Final Fantasy VII series) Votes: 4 Average Ranking: 4.0 A powerful swordsman who once was revered as a hero, Sephiroth now walks the path of darkness. Appearing in both Kingdom Heart ! and II as a secret boss, Sephiroth is one of the hardest bosses, in each game, often displaying high levels of strength and difficulty. While he was voiced by George Newborn from 2006 onward, his original voice in 2002 was Lance Bass. #6) Cid (Final Fantasy VII series) Votes: 5 Average Ranking: 7.4 What would a Final Fantasy cameo be without an incarnation of Cid? Appearing in many of the Final Fantasy games, the one who appears in the Kingdom Hearts series takes his appearance and personality from the Final Fantasy VII counterpart. An gifted pilot and engineer, Cid is the one who helps you with your gummi ship upgrades in the first game, while serving as a computer expert in the second. #5) Yuffie (Final Fantasy VII series) Votes: 5 Average Ranking: 5.6 The youngest of the Hollow Bastion Restoration committee, the "Great Ninja Yuffie" spends her days following Leon. Voiced by Christy Carlson Romano, her role was originally intended to be filled by Final Fantasy X's Rikku, but that idea was scrapped when the production team realized it would be easy to confuse that character with the series deuteragonist; Riku. She is also the only character who had the unfortunate incident of having her name misspelled in the 1.5 HD ReMix credits. #4) Zack (Final Fantasy VII series) Votes: 5 Average Ranking: 2.2 The only Final Fantasy Character to appear in Birth By Sleep, this younger incarnation of Zack is still yearns to be a hero. His appearance in the original PSP Kingdom Hearts title is also alluded to the fact Crisis Core also originally appeared on the very same game system. He still does squats, wields a buster sword, and even manages to fit in some flirting with game protagonist Aqua. His small cameo was a welcomed surprise to an otherwise somber game. If not for a single vote, he would have topped this list. #3) Auron (Final Fantasy X series) Votes: 6 Average Ranking: 5.6 As enigmatic as his Final fantasy X counterpart, Auron is shrouded in mystery. First appearing in the Underworld of the Olympus Coliseum, he is commanded by Hades to take out Hercules. Refusing to take part, he later joins Sora as an optional party member. While he appears in Kingdom Hearts II as a departed soul, his nobility as a guardian is no less tainted. #2) Leon (Final Fantasy VIII) Votes: 6 Average Ranking: 3.33 Squall's appearance in the game was one of many curve balls the series threw at us. First being referenced as "Leon" in King Mickey's letter, fans were surprised that this mystery man was in fact Final Fantasy VIII's Squall Leonhart. Leader of the Hollow Bastion Restoration Committee and gunblade wielder, Leon has always served as a guiding mentor to Sora and company. #1) Cloud (Final Fantasy VII series) Votes: 6 Average Ranking: 2.66 One of the most recognizable characters in the Final Fantasy franchise, Cloud Strife keeps his secrets to himself. Wielding his trademark Buster Sword, Cloud first appears in Olympus Coliseum, having struck a deal with Hades (You'll find Hades strikes many deals with Final Fantasy characters) As he shows up in attire similar to Vincent Valentine, he serves as one of Sora's first major threats in the coliseum. After finding his light again, Cloud departs, but not before granting Sora the "Sonic Blade" ability. His ultimate goal in the Kingdom Hearts series is to defeat Sephiroth and destroy the darkness inside of him. An excellent portrayal of light vs darkness, Cloud wins as KHV's favorite Final Fantasy Cameo in the Kingdom Hearts series. Want to have your say in the next Top 10? Click here!
Hello to both veteran and novice roleplayers alike! The Roleplay Arena Workshop (or RAW for short) is a small passion project that I've decided to lead in an effort to create and complete a roleplay in the arena section. This roleplay will be relatively short and feature the ideas and concepts that the members of KH-vids.net come up with. How does this work? Great question! For one week, a discussion will be had to talk about just what kind of roleplay you'd like to see in the RPA. You suggest anything from the topic of the rolepay, to the entire feel of it. You can suggest anything as no idea is too out there! You can bring up the idea of expanding existing universes like Harry Potter or Star Wars, or you can suggest an original idea in the form of a slice of life story. The first week is to create and expand on ideas you think would make a good story to follow. After a week of discussion, a poll will be added to this thread. This poll will feature a large number of the suggestion roleplay ideas and members will be given a week to vote on their favorite idea. Multiple voting will be allowed, so you don't have to pick just one! Once a winner has been crowned, I will be discussing with the primary member(s) that nominated the idea to see just what kind of story they'd like to see. In the end, if you're idea wasn't selected as the final product; don't worry! There's always next season! This Roleplay Workshop will showcase the drive in not only keeping a roleplay alive, but keep it engaging for it's participating userbase. This little experiment is a fun way of seeing just how well a story can be crafted to the point of completion. It's a shame when so many interesting roleplay concepts die, which inspired this workshop to begin with. That being said, discuss away on an idea or concept you'd like to be brought to light!
Click here to send in your Top 10! Hello to all loyal and newly joined members. The staff at KHV would like to bring back the return of "KHV's Top 10." A monthly countdown of members' top 10 choices regarding subjects related to kingdom hearts. The subject in question can vary from characters, places, objects, etc. As for how the subject is decided upon, this could be based off recent Kingdom Hearts News or popular requests. (If anyone has a favored topic, feel free to suggest one!) Instead of hearing just one person's boring opinion, members are able to chip in their own ranked selections that will be tallied and averaged at the end of the time frame. At the end of every month, an announcement thread will be set up to reveal the topic for that month. Your choices should be ranked 1-10 (#1 being the top pick) and will be sent privately to Krowley. Why send it privately, you ask? This is to keep things anonymous and more anticipated instead of easily predicted. -------------------------------------------------------------------------------------------------------------------------------- KHV's Top 10 ~Party Members~ (For this list we look back at all the reliably party members that have helped Sora in each KH game!) Deadline to submit your choices: April 30th 2018 Check out these other KHV countdowns! #1) KHV's Top 10 Keyblade Wielders #2) KHV's Top 10 Organization XIII Members #3) KHV's Top 10 Most Wanted Final Fantasy Cameos #4) KHV's Top 10 Worlds #5) KHV's Top 10 Pairings #6) KHV's Top 10 Lesser Nobodies #7) KHV's Top 10 Most Wanted KH3 Disney Worlds [Real] [April Fools] #8) KHV's Top 10 Final Fantasy Cameos #9)
The Memoirs of Terquoiz "Terquoiz was chosen for great things after her parents subsequent murder. But before their passing, she was given great and magical powers. Juggling her powers as a middle school student and magical sorceress. she must now use her new powers to save her boyfriend Justin from the evil "Rebecca from Spanish class" before it's too late..." PremiseWelcome to the Memoirs of Terqoiz! A fanfiction/slice of life story following Terquoiz; a young upcoming middle schooler who was poorly named by her tragically hip parents. She sees the world as her own story in her own overactive imagination. [Based on a grammar mistake by @Maka] [Produced by @KHGrl15 ] [Written and composed by @Krowley and @Captain Arch ] 1) Must be rated PG-13 2) Text following how "Terquoiz" sees the world must be written in Turquoise colored text, while the real world shows regular colored text CHAPTER ONE I Am Special My name is Terquoiz. I'm not like most middle school girls. You might say that I'm gifted with extraordinary magical powers. You might also say I've lived a troubled life adjusting to the normal expectations of the world around me. You might also ALSO say I’ve never been understood by the world around me. My story is not for the faint of heart or bladder. You see, my parents died when I was just a small baby. I’m not sure how, but I was given to mortal Earth parents to be raised on Earth. There was a loud knock on the door, “Turquoise, sweety! It’s almost time for school!” The piping sweet voice belonged to her mother, who continued to impatiently knock. “NOT NOW MOM!” The young brunette replied, swiveling in her desk chair. She turned back to her computer as she continued her memoirs, her turquoise streak being chewed in her mouth. She stopped and tied her hair back in a ponytail to really get down to serious writing business. “Okay, well hurry up! Your little friend will be here soon to walk you to school.” “Okay mom!" “Remember, because you said walking with parents would be embarrassing-” “I SAID OKAY, MOM!” She returned to the computer infuriated. I AM SPECIAL. I have powers no one else understands. Powers that come around only once a full moon. No, I am not a werewolf. I am better than those shirtless things. My poor uneducated foster mother would never understand. There was a rhythmic knock on her door that morning, disturbing her line of thought and causing her to cringe. “Yoo Hoooo~! How’s my little Turquoise doing? Ready to face the day, champ?” It was none other than her dad. A seven foot tall lanky man; his black hair combed over to hide the bald spot at the top of his head. “Daaaad! I’m busy-” Her door opened up, her dad being overjoyed and super annoying. It was too early in the morning to deal with all of this. “Time to rise and shiiiiiine~! Breakfast is going to get cold, my pumpkin PIEEEEEEEE!” “But, but-” Before she could save the work to her new chapter, her dad slammed her laptop lid down and swiveled her around in her chair. “No buts! You know you need your nutrients to get through the day!” He pulled her out of her chair and danced with her around the room. “La, la, laaaaaa~ Let’s get a move on and not STAAAAAAY!” He cheered happily, unaware of the red face he had just given her. My abusive foster flung me around like a used napkin, not caring whether I lived or died. But somehow I am still alive, barely surviving the ordeal to see another day by the power of midnight. Day after day he would torture me in such a manner, screeching in my ear his death chants. “Go on, out, out, out! I really don’t want to shout, shout, shout!” her father chanted as he shoved her out the bedroom door. Turquoise sighed out in frustration. Some days she really wanted to murder her dad, once and for all. Her mother was in the kitchen, humming as she prepared breakfast for her lovely daughter. “Ah! Look who’s come out of her secret lair. Just in time for breakfast too!” “Dad didn’t let me save my story!” “That’s enough. Have a seat and eat your pancakes, Turquoise.” My parents just don’t understand me. Why am I born this way? How could I have been taken in by these NORMAL people? “I will sing more musical numbers for you if you don’t eat your breakfast~” “NO! That’s okay dad.” Turquoise shoveled in a whole pancake before her dad could break out into another made up musical number just for her. She gestured to her mouth to show her dad she was eating now and that there was no need for singing her more songs and chants. A small, quick knock was heard at the door. "Oh that must be your little friend," her mother said. "Don't see why he doesn't just ring the doorbell. Poor thing looks so frail." She opened the door to a small boy with orange hair and a retainer on his head. He took a quick puff of his inhaler before speaking. “Hello mrs Patterson! Is Turquoise home?” He spoke with a lisp under his high pitched voice. “It’s pronounced ‘TER-KOYCE!” The young girl insisted. “Oh. Sorry Terquoiz” he replied, putting a lisped emphasis on the ‘q’ and ‘z.’ Telvin was my earth neighbour. I imagine he too was from a world outside this one. However, instead of being imbued with a magic gift, he family was cursed with shortness of breath and crooked teeth. He pronounced my name like everyone else did. You see, not everyone could properly pronounce my birth name properly, so they pronounce and spell it like an earth shade of blue. Regardless of my magic gift, I was ordinary in the eyes of others, and therefore had to be given an ordinary friend. As far as earthlings went, Telvin was fine enough. He listened to me at least. I’m sure he would’ve made an excellent squire in my birth home. “Would you like a pancake Telvin dear?” Mrs Patterson asked. “No thank you ma’am. I have a gluten allergy.” He turned to Turquoise, giving a small wave as he adjusted his headgear. “You ready neighbour?” Turquoise sighed as she flipped her hair in teen angst and got up from the table. Her mother escorting them out the door, her father lifted his coffee mug and smiled. “Have a great first day kiddo! Try not to be laaaate! Today will be greaaaaat!” Today is gonna suck.
"There are those who go through the realm of darkness and back, unscathed. And then there are those who must dawn the Black Coat..." BASIC INFORMATION Name: (Your name and what you go by. If a nobody, you cannot have an X in your name.) Proof of Existence: (Your title. Example: Roxas is "The Key To Destiny.") Age: (How old are you?) Race: (Somebody or Nobody) Birthplace: (Homeworld or place you became a nobody) Catchphrase: (A motto or saying you frequently have. Optional) Personality: Main theme: (The music that plays when you make your entrance) APPEARANCE Hair: Eyes: Skin Color: Height: Distinguishing features: (Tattoos? Piercings? Scars?) BATTLE STYLE Weapon: (You may select any main weapon that isn't a keyblade) Stats: (allot 40 points into Strength, Intelligence, Magic, Speed, Defense, Critical, and Limit Break) Element/Power: (Dominion over an elemental power you would like to gain in the roleplay) Techniques: List down three techniques done in battle and how they're done. Fighting Style: (Offensive? Defensive? Strategic?) Limit Break: (Your ultimate kamikaze technique. This takes a lot of energy to perform) Battle theme: (The music that plays when you begin a battle) ACCEPTED CHARACTERS BC-01 - Karina BC-02 - Melus BC-03 - Luther BC-04 - Vallus BC-05 - Aeira BC-06 - Arctus BC-07 - Koa BC-08 - Finlay BC-09 - Dastgir BC-10 - Rydia BASIC INFORMATION Name: Karina, goes by Kiara Proof of Existence: The Raging Avenger Age: 18 Race: Somebody Birthplace: Blackcreek Catchphrase: Piss off Personality: Short tempered, easily annoyed. Kiara doesn't deal well with people. She is closed off and self destructive in a way. She hates herself more than anyone and because of that limits herself. Main theme: Hikari APPEARANCE Hair: Medium-long straight black hair. Eyes: Blue Skin Color: Pale white Height: 5'10" Distinguishing features: Two long scars down her back, several micro scars on her hands, arms, and back. BATTLE STYLE Weapon: Whip blade Stats: Strength: 10 Intelligence: 4 Magic: 5 Speed: 5 Defense: 3 Critical: 6 Limit Break: 7 Element/Power: Fire Techniques: Ring of Fire: Creates a flaming wall around an enemy causing damage if they try to leave the space Flame eater: Absorbs fire and gain HP back from it Flaming Strike: Channels fire through the whip in fire adding additional damage to a strike Fighting Style: Offensive Limit Break: Kiara is able to channel the power of the sun and create a great glowing orb of extreme power to throw in a large radius of the area. Battle theme: Theme Name: Melus Proof of Existence: The Harmonic Sough Age: 18 Race: Nobody Birthplace: Sonorous Valley Catchphrase: N/A Personality: Melus comes across as very friendly and playful, she's loyal to her team even though sometimes she can forget details or tasks. However, when something is wrong with her, she often pretends like nothing is wrong, keeping up the playful facade in order to keep people from being down. Main theme: Melus' Theme APPEARANCE Hair: Brown Eyes: Green Skin Color: Peach Height: 5'10 Distinguishing features: N/A Picture: Melus BATTLE STYLE Weapon: Lyharp Element/Power: Wind Fighting Style: Strategic Limit Break: Wind's A Round- Creates three wind clones of a party member. The first clone's attack does 75% of the damage, the second clone's attack does 50% of the damage, and the third does 25% of the damage. Battle theme: Hymn of Hostile Winds BASIC INFORMATION Name: Luther Fullbright Proof of Existence: The Resplendent Flash Age: 25 Race: Somebody Birthplace: Fullbright Manor Catchphrase: "Eyes forward." Personality: Luther is an adrenaline junky. He grew up in the lap of luxury, but this life caused him to be prone to perpetual boredom. He longed for thrill, adventure, combat. He wanted to be thrown into the jaws of danger and not know if he can pull through. He thrives on unwinnable situations, and goes out of his way to find them. He has a strong sense of honor, and believes that battles should begin on equal terms. He refuses to participate in any kind of ambush. Though, once a fight has begun, your goal is to eliminate your opponent, and all is fair game. Main theme:Flash of the Blade APPEARANCE Hair: Black Eyes: Blue Skin Color: White Height: 6"1 Distinguishing features: A scar down his right cheek onto his neck. Picture: ~ BATTLE STYLE Weapon: Rapier and Dagger Stats: Strength: 4 Intelligence: 7 Magic: 2 Speed: 10 Defense: 3 Critical: 10 Limit: 3 Element/Power: Illusion Fighting Style: Strategic Techniques: Riposte: Luther's ability to parry and counter is almost unnatural, letting him swat aside far more than blades before he thrusts out in a counterattack Bladeworks: Luther makes a series of six feints in quick succession before striking at his opponent's heart Look at me, I'm a cool guy. I do cool guy things. (Name Pending): Luther flourishes his weapon in a very showy manner. One would assume this to leave him entirely open, but if an opponent attacks him in this state, he is behind them in the blink of an eye, striking his hapless opponent wasting their time on air. Limit Break: Manibus Stupefy: Pierce the invincible with naught but a clap - Luther channels all of his killing intent into a single strike with his dagger. When his enemy's attention is focused on this blow of certain death, he drops the knife seconds before the strike would connect. While their focus is trained on the knife as they register what happened, he claps in front of their face to rip them out of their state of concentration. Dazed from being pulled from their intense focus so suddenly, they cannot gather the thought needed to defend from his next stab. Battle theme: The Only Thing I Know for Real - Crossing Blades Mix BASIC INFORMATION Name: Vallus Proof of Existence: "The Blade of Frozen Time" Age: 19 Race: Somebody Birthplace: Saint's Altar Catchphrase: "It'll be over in a second" Personality: Vallus is as headstrong as he is restless. He hates it when things stand in his way and impede on any progress that he could be making. At best this makes him come across as being impatient, but usually its kept in check buy him tapping his finger against his wrist or the bottom of his blade. Main theme: Stand Proud APPEARANCE Hair: Blonde Eyes: Red Skin Color: White Height: 5"9 Distinguishing features: N/A Picture: Vallus BATTLE STYLE Weapon: Wakizashi Stats: Strength: 10 Intelligence: 5 Magic: 4 Speed: 10 Defense: 4 Critical: 3 Limit Break: 4 Element/Power: Time Techniques: Tempus Mico (Time Flash): Basically Zantesuken, cept it can be used twice back to back and damage isn't dealt til the last Zantensuken ends. Tempus Coit (Time Freezes): Vallus freezes time for 2 seconds around his intended target allowing him to gain a upper hand or quickly close the distance between them. Tempus Mora (Time Delay): By freezing time in quick, brief intervals, Vallus can make after images of himself appear that will mimic his actions shortly after he makes them. Fighting Style: Offensive Limit Break: Tempus Inanis (Time Void): Let naught stand in your way, not even time - Vallus creates a space around himself and the target of his attack and freezes time around them. In this space only Vallus has the freedom to move. This space lasts for only five seconds, but that's more than enough time for Vallus to unleash a flurry of slashes towards his foe, all of which being dealt once the five seconds have ended. Battle theme: Master of Time with the Lunar Dial Spoiler: Click the Spoiler Killer Queen has already touch the spoiler tag BASIC INFORMATION Name: Aeira Erde Proof of Existence: The Enduring Mantle Age: 19 Race: Somebody once told me... Birthplace: Krovall Personality: Aeira tends to keep a serious expression on their face. While she is not adverse to company or the idea to friendship, she has difficulty making them. She is easily irritated, and when a person does something to make her so, she has a tendency to scold them. She does not have an inherent respect for anyone, and doesn't really get that she comes off as rude. She does not have a good understanding of the moods and feelings of people, and has a tendency to downplay other's issues or just flat out think one is stupid for having them. She is not smart and is slightly gullible, but has an overly simplistic way of thinking that sometimes compensates. Main theme APPEARANCE Hair: Green. Long, draping over her shoulders and stretching halfway down her back. Eyes: Red Skin Color: Caucasian. Pale. Height: 5'10" Distinguishing features: N/A Reference Image BATTLE STYLE Weapon: Gauntlets Stats: Strength: 10 Intelligence: 4 Magic: 4 Speed: 8 Defense: 10 Critical: 2 Limit: 2 Element/Power: Earth Techniques: Stoneskin: Aeira hits her fists together, causing their skin to temporarily become as tough as stone, giving her extra durability and defense. Earthbreaker: Generally done by Aeira quickly stomping on the ground with her foot. This causes the earth in the general area to break and shake, causing people nearby to be thrown off balance. Rock Satellite: By punching the ground, Aeira forces five rocks, roughly the size of her fist, to be conjured and orbit around her. By punching, Aeira commands the rocks to fly towards that destination, 1 rock per punch, in the direction of said punch. Fighting Style: Defensive. Limit Break: Hephsin Yulind - Earth Seraph's Fury: Aeira creates two large arms, roughly the size of her, out of rock. These arms hover on either side of her and mimick her movements made with each respective arm. Battle theme BASIC INFORMATION Name: Arctus Proof of Existence: The Nocturnal Hunter Age: 24 Race: Somebody Birthplace: The Valley of Cael Catchphrase: "I don't think you realize the gravity of the situation." Personality: Arctus knows his strengths and weaknesses very well so he never feels the need to show off or react when taunted about his abilities. He's fairly perceptive about others and is usually a willing talker. He likes to avoid fights when possible but when battle is inevitable he's learned from experience that the best defense is a ridiculously strong offense. Main theme: Arctus's Theme APPEARANCE Hair: Black Eyes: Gray Skin Color: White Height: 6'0" Distinguishing features: N/A Picture: Arctus BATTLE STYLE Weapon: Noctilucent Stats: Strength: 7 Intelligence: 6 Magic: 7 Speed: 6 Defense: 7 Critical: 1 Limit: 6 Element/Power: Gravity Techniques: Gravity Shift: Changes the direction of gravity in his nearby vicinity and can even increase gravity by choosing to add onto the downward force of it. Starfall: Arctus pulls in small comets to rain down onto an area. Nebulous Blade: Arctus's sword glows and every touch of his blade doubles the target's weight. Fighting Style: Strategic Limit Break: Stella Ruina (Collapse of the Star): With a snap of his fingers a dark rift appears to draw in enemies and crush them under its immense gravity. Battle theme: Rising Basic Information: Name: Koa Salavic Proof of Existence: Steel of Resolve Age: 21 Gender: Male Race: Somebody Birthplace: Solara Lua Catchphrase: N/A Personality: Koa can be quiet but observant and perceptive. He is also loyal, honest, and humble. He puts others well being before his own well being. When tense situations arise, he keep a level-head as well remain patient and think things out before acting upon impulse. He can also be understanding and kind. Main Theme: Boop Appearance: Hair: Brown Eyes: Grey Skin Color: Slightly Tan Height: 6' 1" Definitive Feature: Wears glasses Link: Beep Battle Style: Weapon: Spear Stats: -Strength= 6 -Intelligence= 7 -Magic= 5 -Speed= 5 -Defense= 10 -Critical= 4 -Limit Break= 3 Techniques: Metal Extend: Allows the user to use any metal around him to extend the reach of his spear Metal Mimicry: Allows the user to transform any part of their body or their entire body into any metal they touch for a certain amount of time Metal Detection: Allows the user to sense any metal nearby Fighting Style: Defensive Limit Break: Gates of Babylon: Two gates of pure metal appear and from the gates, various weapons come bursting out from the gate raining down on the opponent Battle Theme: Bloop BASIC INFORMATION Name: Finlay "Fin" Loganach Proof of Existence: The Dynamic Viking Age: 35 Race: Somebody Birthplace: Drangar Catchphrase: KILL IT! Personality: A very bold and electric personality, Finlay has almost no filter. He lives to fight and drink. Main theme: APPEARANCE Hair: Long orange hair Eyes: Dark brown eyes Skin Color: White Height: 6'4 Distinguishing features: Scar on his left eye, full beard BATTLE STYLE Weapon: Dual Axes Stats: 8 STRENGTH 2 INTELLIGENCE 5 MAGIC 4 SPEED 4 DEFENSE 7 CRITICAL 10 LIMIT BREAK Element/Power: THUNDER Techniques: CELTIC MAGIC Finlay zaps a small spark against an enemy. Whatever it hits receives a static charge and will cling to anything else that is zapped. STATIC RECALL If Finlay throw's either of his axes, he is able to summon them back with a magnetic pull of electricity THOR ALMIGHTY Finlay is struck with a lightning bolt that triples his strength Fighting Style: Very offensive and aggressive Limit Break: VIKING FUNERAL Finlay charges electricity throughout his body. The longer he charges, the more of a blast it will create. If he charges too much into his body, he could overload and die. Battle theme: BASIC INFORMATION Name: Dastgir Proof of Existence: The Sovereign Spear Age: 27? Race: Somebody Birthplace: The town Larafeen on a world whose name he cannot remember. It's on the tip of his tongue... Catchphrase: Eh? Personality: Talks enough and tries to have a cool and calm demeanor. Is very worried the person they're looking for isn't alive anymore. Is also worried he may never remember the world he's from is named. He's been wandering around for a couple of years now and really just wants back in the realm of light. Can have a short temper when things aren't going right. Can be a little cocky at times, but keeps his cool...most times. Main theme: Path of Repentance APPEARANCE Hair: Dark green Eyes: Emerald Skin Color: Pale White. Formerly lightly tanned. Height: 6'4 Distinguishing features: Keeps a crystal firmly attached to his neck an in view. It has a faint glow to it that he uses to summon his weapon. BATTLE STYLE Weapon: Halberd Stats: (allot 40 points into Strength, Intelligence, Magic, Speed, Defense, Critical, and Limit Break) Strength 10 Intelligence 3 Magic 3 Speed 5 Defense 5 Critical 10 Limit Break 4 Element/Power: Ice Techniques: Freezing Blast: Sweeps his Halberd in front of him, causing a gust of freezing cold air to grip the enemy. Cold Heart: His body stays colder, causing him to take less damage from ice attacks. Frozen Strike: He imbues a weapon with the element of Ice, causing slightly more damage. Fighting Style: Offensive with some strategy Limit Break: 1000 Shards of Ice - Summons spears of ice that launch at the enemy with a chance to miss. On hit, they deal Ice damage that can freeze the enemy. Battle theme: Run BASIC INFORMATION Name: Rydia Proof of Existence: The Fluid Sharpshooter Age: 22 Race: Somebody Birthplace: Mythos Catchphrase: Fine, whatever Personality: Gives off an uncaring/apathetic/unsympathetic/stoic personality outwardly. Won't hesitate to offer or accept aid to any who need it. Is unwilling to talk about feelings with anyone and clams up, using only motions and sounds to communicate. Main theme: Here APPEARANCE Hair: Sea Blue Eyes: Icy Blue Skin Color: Tan Height: 5' 4" Distinguishing features: Dragon eyeballs, slightly pointed ears Image: Close Enough BATTLE STYLE Weapon: Dual pistols Stats: Strength: 6 Intelligence: 3 Magic: 4 Speed: 9 Defense: 4 Critical: 10 Limit Break: 4 Element/Power: Water Techniques: Flow: Shoots a compressed amount of water into the ground and explodes upward with high pressure, acting as a shield for incoming attacks, and knocking any close enemies into the air Deluge: Fires multiple water bullets into the air and rains down on enemies in an area Bubble Bomb: Shoots out larger, slow moving bubbles that float around and explode on impact Fighting Style: Strategic Limit Break: Hydro Cannon - Fires bubble bombs to encircle and trap an enemy then shoots a large blast of water, hitting the enemy and exploding the bombs for extra area damage; renders guns useless for one minute Battle theme: Meep Meep
"There are those who go through the realm of darkness and back, unscathed. And then there are those who must dawn the Black Coat..." In tandem with the Kingdom Hearts SOS Saga, Black Coats takes place during the time where the keybladers have fallen into darkness. As the wielders attempt, and new heroes will have to rise to the occasion until they regain their strength. To do this, they must don the black cloak to shield them from the temptations of darkness, but also use it to their advantage. "Black Coats" centers around the heroes that fight from the shadows. Since the Heartless and villains will be able to track our heroes that use the keyblades, new aliases and weapons must be found to combat the forces of darkness. With an aged Master Lea as the head runner for this ragtag group of misfits, an anti-organization is forged into helping to preserve and save the hearts of everyone, while also putting a stop to Nequa's devious intentions. The wicked witch herself has also assembled her own group though... Picking thirteen of the most powerful keyblade wielders to her beckon call, she prepares to stop the black coats in their tracks. Each member of Nequa's new brand of darkness is equipped with powerful techniques as they will constantly duel you for dominion of the elements. With a new challenger around every corner, Nequa's plot must be thwarted and her true plan must be unveiled... VOLUME 1 - ANOTHER SIDE Chapter I - The New Black (Page 1-2) Chapter II - First Contact (Page 2-4) Chapter III - Change of Heart (Page 4-6) Chapter IV - The Pod (Page 6 - 8) Chapter V - Operation Pandora (Page 8 - 11) Chapter VI - Army of Darkness (SOS Page 415-436) Chapter VII - Charlie's Game (Page 11 - 16) Chapter VIII - Survival (Page 12 - 16) Chapter IX - Hitting the Mark (Page 15 - 17) Chapter X - Thunderdome (Page 16 - 18) Chapter XI -Saving Grace (Page 18 - 20) Chapter XII - Dearly Beloved (Page 20 - Present) VOLUME 2 - Children of Cosmos Chapter XIII - Chapter XIV - Chapter XV - Chapter XVI - Chapter XVII - Chapter XVIII - Chapter XIX - Chapter XX - Chapter XXI - Chapter XXII - Chapter XXIII - Chapter XXIV - VOLUME 3 - ?????????? Chapter XXV Chapter XXVI Chapter XXVII Chapter XXVIII Chapter XXIX Chapter XXX Chapter XXXI Chapter XXXII Chapter XXXIII Chapter XXXIV Chapter XXXV Chapter XXXVI
A short roleplay I'd like to develop that centers around Kingdom Hearts, and the creation of the X-Blade. There's already plenty of lore surrounding the kingdom hearts franchise, but I was curious about what happened before the keyblade war, and how kingdom hearts came to be such a sought after entity. The roleplay would be for up to twenty people taking the roles of the original seven lights and thirteen darknesses. Story Back when the worlds weren't separated, the land was rules by seven sisters. Princesses in fact. Each maiden explored the land, offering gifts and spreading teachings that would bring out the most light in people's hearts. These seven beautiful maidens were powerful and kept peace in the world in their own individual way. Despite keeping light alive and well, they rarely got along and had disagreements with the quality and subjects of their teaching methods. As such, they kept to themselves and rarely interacted with each other. This story occurs at the very beginning of the age of fairy tails, and exists before the creation of the keyblade and assemblage of the foretellers, so the land was ruled and peacefully lead by the seven maidens until the day of darkness arose. The Lord of Darkness arose from the shadows with his 12 knights to create chaos in the world. In a short time, the band of thirteen had introduced darkness into the world. Alone, the maidens were no match for the knights of darkness. As such, they vowed to unite their efforts and challenge the newcomers of darkness to a clash. The Seven Lights The seven maidens follows the seven colors of the rainbow; Scarlet spread the teachings of bravery. As the eldest, the first child wished to fight for her kingdom and fend off any threats that would disturb the peace. With a strong sense of duty, she was always tenacious and never turned down a challenge. Stern and courageous, this red haired princess favors the sword and follows the path of the WARRIOR. Saffron spread the teachings of curiosity. Next in line, this maiden did something unheard of. She followed the paths of both warrior and mystic to create her own unique style. Encouraging others to follow their hearts' intuition, she manages to keep things fun, even in the heat of battle. Comical and strategic, this amber haired princess favors the spellblade and follows the path of the RED MAGE. Sun spread the teachings of passion. The third child connects with people, traveling from place to place in search of new stories and adventures. While she is bold and quick to act, her keen eye keeps her focused, and her quick reflexes keep her on her toes. Inquisitive and thrill seeking, this blonde haired princess favors the bow and follows the path of the HUNTER. Sage spread the teachings of guidance. The fourth and middle child was helpful and always wished to lend a hand to those that needed it most. She is highly protective and morally righteous to write things that have been wronged. Passionate and loyal, this green haired princess favors the shield and follows the path of the GUARDIAN. Skye spread the teachings of friendship. One of two twins, the fifth child was meant to follow the teachings of magic, but soon abandoned the prospect in search of bountiful company. With her twin taking most responsibility, she was free to enjoy what life had to offer. friendly and joyous, this sky haired princess favors the bangles and follows the path of the HERALD. Sapphire spread the teachings of wisdom. One of two twins, the sixth child was brilliantly gifted with knowledge and magical abilities. She excelled at the mystic arts and control over the elements with diligence and precision. Intelligent and bright, this indigo haired princess favors the staff and follows the path of the MYSTIC. Smitty spread the teachings of hope. The seventh and youngest child seemed lost as her sisters had taken most of the responsibility of their duties. Eventually she found the wonders of music and inspired people across the land. Her ability to support others is her greatest strength. Melodic and graceful, the violet haired princess favors the instrument and follows the path of the BARD. The Thirteen Darknesses The thirteen darknesses consist of a superior that leads 12 knights. These knights are represented by the animals of the Chinese Zodiac. The Superior. The lord of the 12 knights. The master planner and leader. The Rooster. A cocky and unpredictable knight. The Horse. A democratic and diligent knight. The Monkey. An intelligent and adaptable knight. The Bull. A powerful and brutish night. The Rat. A resourceful and inquisitive knight. The Dog. A loyal and steadfast knight. The Dragon. A passionate and tenacious knight. The Pig. A lazy and manipulative knight. The Tiger. A patient and ambitious knight. The Snake. A vain and deceptive knight. The Rabbit. A speedy and impulsive knight. The Lamb. An innocent, but underestimated knight.
Flintstones. Meet the Flintstones. They're the modern stone age family. From the town of Bedrock, They're a page right out of history
I just thought there were a lot of nice moments in the trailer and made these really quickly. I encourage any graphic artist on the forum to see what they can come up with as well! The new trailer just looks so pretty ^^ View attachment 45662 View attachment 45663 View attachment 45664 View attachment 45665 View attachment 45666 View attachment 45667
With the exception of the SOS Saga I'm continuing, I began to develop others, both old and new that I'm curious to see what interests people around the site. What roleplays from the listed below interest you most? Genre: Kingdom Hearts In continuation to the SOS Saga, this takes place when all participating keybladers are thrown into darkness. This arc features the players revisiting their past as well as embarking on the dangerous mark of mastery exam. At this time, Vanitas has sided with Maleficent, Nequa has formed her own Organization XIII, and Aux continues his relentless quest for dark power. All the while, the enigmatic Master No Heart oversees it all, as things are going exactly as the masked man expected. Genre: Kingdom Hearts Black Coats takes place during the time where the keybladers have fallen into darkness, where new heroes will have to rise to the occasion until they regain their strength. To do this, they must don the black cloak to shield them from the temptations of darkness, but also use it to their advantage. "Black Coats" centers around the heroes that fight from the shadows. Since the Heartless and villains will be able to track our heroes that use the keyblades, new aliases and weapons must be found to combat the forces of darkness. With an aged Master Lea as the head runner for this ragtag group of misfits, an anti-organization is forged into helping to preserve and save the hearts of everyone, while also putting a stop to Nequa's devious intentions. The wicked witch herself has also assembled her own group though... Picking thirteen of the most powerful keyblade wielders to her beckon call, she prepares to stop the black coats in their tracks. Each member of Nequa's new brand of darkness must be defeated and her true plan must be unveiled... Part of the SOS Saga. Genre: Disney! In Kingdom Hearts SOS, the keybladers of light travel near and far to save the worlds. But when they are unexpectedly thrown into darkness, some one must pick up the slack in the realm of light! Join Mickey, along with Minnie, Pluto, Donald, Goofy, Daisy, Max, Pete and Oswald, as they join forces to rescue and salvage as many Disney characters from the clutches of darkness. Or even worse; being forgotten! With the help of a crack staff aboard an enormous space station, Mickey and friends are able to give the peaceful characters of the Disney Universe a place to exist until things can return to normal. Aboard the DISNEY STATION, characters are able to live their lives and explore the vast resources that the ship has to offer. And for more battle ready characters, party up with the like of Disney's strongest to defend the weak and salvage the light. So if you haven't already; buckle up! And prepare yourselves for what is sure to be a timeless Disney Classic! (May need to replace some main characters) Genre: Avatar series (Last Airbender, Legend of Korra) Happy Avatar Day! Our story celebrates the Earth bending avatar who followed as the successor to Korra. All is well and good with the close-to-futuristic setting of the Avatar world. However a terrible secret has been discovered that the avatar they've been celebrated is not the true avatar! Knowing that a group of young people have discovered this, the ones who know too much are now being hunted. A conspiracy hides beneath the seemingly perfect world, and many dark secrets lie beneath. While avoiding capture, it's up to a new group of heroes to find the true avatar, so HE or SHE, can once again restore balance to the world. We've all followed the great legacy that Naruto laid out. But what of the ninja who protected and fought before Naruto took center stage? From the start as a Genin, to the strength of a Sanin, these ninja followed their own Ninja way. Whether it be against conspirators, organizations, or even each other. You have 10 years to tell your story. What is your Nindō?... Genre: Superhero OC/Crossover Centuries ago, Earth was in great peril against an alien threat called "The Advent. Our people attempted to make peace with their leader; Brakkus, but negotiations went sour and war was declared. Though Earth fought valiantly, the Advent had seized control of Earth, draining our resources and destroying most of civilization as we know it, leaving a baron 3% of Earth's total population remaining. Though there is a silver lining to the cloud of darkness. Once the remaining population was moved to a new planet, a council decided that the resulting extinction was the result of metahumans and the dangerous war of the supernatural. The STRANGE initiative was put into place that treated anyone with special intelligence, abilities, or natural athleticism as criminals. Society thrives on a freak free society, but when villains rise, so do heroes...
I've been having these weird thoughts lately... (But this thread has nothing to do with those) In the fashion of dismissals and retirements, I too must tip my hat to the employment department here at kh-vids.net. The bonds and experiences I have had with those employed shall always be treasured. This goes for members as well. The friendly, the hopeful, the dreamers, even the **** disturbers. You are all fascinating human beings. I wanted to be the last one to leave because I always want to see things until the end. That includes the era of departing staff. This is still a forum to some, but to others, its a community. All gathered by the fascinating blend of a Square Enix and Disney franchise. I'll still poke in and out for nostalgic reasons, but my commitment to this place has been fading for some time. A lot of leaving staff go out with a bang, but I just wanted a simple thread to salute the series and the fans that made the past 10 years one heck of a journey. Whether you move on or keep optimistic, it doesn't matter. We are all connected. KROWLEY. PS: Spoiler VKsJ-l_geaM
What I did in Film School today while I waited for the next class to start. https://app.box.com/s/tbq5mifrzdc2y696c3nqb3vqkr9m0cou
Name HP MP Love Power Defense Technic Luck FP Mickey 100/100 100/100 6 5 4 4 6% 0/4 Minnie 100/100 100/100 8 2 4 7 4% 0/4 Pluto 100/100 100/100 5 5 3 5 7% 0/4 Donald 100/100 100/100 5 3 5 9 5% 0/3 Goofy 100/100 100/100 5 4 8 3 6% 0/3 Daisy 100/100 100/100 6 4 4 7 5% 0/3 Max 100/100 100/100 5 6 6 5 5% 0/2 Pete 100/100 100/100 3 9 7 3 5% 0/2 Oswald 100/100 100/100 4 6 4 4 9% 0/2 Hello there, The story I'm about to tell you is one that many will have a hard time trying to swallow. You see, this all takes place in a universe where all the lands are divided into separate worlds. Worlds that wouldn't even think twice about you or I. Don't take it personally, they just don't know any better... However some of the people in those worlds, seek for something more. To chase after their dreams, embrace change, and expand their horizons. Now let's say these people were in grave danger of being erased, and forgotten. The people scattered among the hundreds of worlds, all unknowingly about to be swallowed away by a looming darkness. Do you think you would go out of your way to save them all? Some of them may be cowards, or villains, but they're still people. People who need help. The goal of our heroes was to explore the worlds, and save the people who needed their help. This task was assigned to a group of nine very special heroes. All under the leadership of a certain special mouse... Speaking of which, that's where our story begins. Our mouse friend; Mickey, is a little lost right now. Let's check in on him, shall we?
"There are those who go through the realm of darkness and back, unscathed. And then there are those who must dawn the Black Coat..." In tandem with the Kingdom Hearts SOS Saga, Black Coats takes place during the time where the keybladers have fallen into darkness. As the wielders attempt, and new heroes will have to rise to the occasion until they regain their strength. To do this, they must don the black cloak to shield them from the temptations of darkness, but also use it to their advantage. "Black Coats" centers around the heroes that fight from the shadows. Since the Heartless and villains will be able to track our heroes that use the keyblades, new aliases and weapons must be found to combat the forces of darkness. With an aged Master Lea as the head runner for this ragtag group of misfits, an anti-organization is forged into helping to preserve and save the hearts of everyone, while also putting a stop to Nequa's devious intentions. The wicked witch herself has also assembled her own group though... Picking thirteen of the most powerful keyblade wielders to her beckon call, she prepares to stop the black coats in their tracks. Each member of Nequa's new brand of darkness is equipped with powerful techniques as they will constantly duel you for dominion of the elements. Woth a new challenger around every corner, Nequa's plot must be thwarted and her true plan must be unveiled...
Cycle 1 is the Most Nominations! Cycle 2 is the Artistic Nominations! Cycle 3 is Best/Worst Nominations! Cycle 4 is General Nominations! And here are the nominees: @Misty @Plums @libregkd