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  1. Kaihedgie
    Probably wasn't expectin' zis. XD Just doin' zis fer fun...or whutever. >.> Ish not tryin' to offend anyone at all o:

    Typical Fan: Your average anime fan. Pretty approachable no glaring weaknesses or strentghs. They will recommend to you the anime stuff they like and generally accept anime in both its subbed and dubbed formats

    Anime Geek: The type of fans who know about an anime's world inside and outside. Will clear up any confusion with terms and such you may have trouble understanding They can sometimes be too analytical to the point of you bein' lost in translation when they explain something

    Fanboy: The anime fan you probably wanna stay away from. They're pretty defensive about their favorite anime and characters up to the point of throwing threats at those who question their favorite subjects. Dragon Ball Z's and Naruto's fanboys are amongst the most violent fanboys. Are prone to watching only one series instead of three or five

    Fangirl: Even more harmful than the fanboy. Fangirls often have the scary, serious habit of falling in love with the most attractive fanboys up to the point of creating a shrine in their honor and often proclaim their subject of lust as their own property and are prone to using Japanese suffixes in lieu of their mother language's terms to address other people

    Weeabo: Socially unapproachable and too biased beyond reason. They're a significantly odd bunch and often confuse fiction with reality more than the fangirls. Commonly associated with fanboys, weeabos often announce that absolutely every anime is infinitely better than existence itself under the sole belief that everything that happens in anime typically happens in Japan even though everyone knows that there are possibly no Japanese woman alive with overly-sized breasts and unrealistically long, oddly colored hair and also have the habit of butchering the Japanese language

    Subbers: Fans who are the first to deliver anime and manga to non-Japanese viewers. Often grouped up into associations, these fans are much more educated in Japanese than the weeabos. Unfortunately, subbers have a tendency to take the actual dialog to more serious tone, sometimes disregarding the fact that the Japanese language has no swear words/terms to begin with. Anime Labs was especially notorious for this

    Dub haters: An especially notorious bunch. Commonly associated with fangirls and weeabos. They're in the mindset of 'if it's not Japanese, then it sucks' and disregard the fact that they only have half-assed knowledge of the Japanese language, rather wanted to hear the character's voices rather than understanding what they are actually saying. Dub haters most likely surfaced during the mid 2000's, unaware of the dubs that actually surpassed the original versions

    If anyone else has to contribute, step on up o:
    Thread by: Kaihedgie, Jun 22, 2008, 5 replies, in forum: The Spam Zone
  2. Kaihedgie
    Through far and wide since around the 80s to the present us gamers had to face the dreaded Game Over screen. Yes, the screen that pops up when you've lost all of your credits/lives/continues/etc. so that when the next time you played, you knew yer chances were limited. Back then around the late 80s to the 90s, we were presented with 'different' Game Over screens. These 'different' screens had the habit of scarin' the sh*t out of us because something gruesome or horrible had happened if we didn't continue the game within 10 seconds. One of the notable examples was the Ninja Gaiden arcade game in where Ryu was strapped down real tight as a buzzsaw slightly descended down to his chest, threatening to rip the shinobi apart if the player didn't continue. If not, the screen would go almost completely red as the ninja howled in pain (OOOOOoooooooh!). Mortal Kombat had a similar Game Over screen where the player's character would fall down a really steep pit and would be brutally impaled by the spikes below if the player didn't continue. Resident Evil put a twist on Game Over screen, which indefinitely scare the sh*t out of people. If a player gets killed by zombies or flesh wounds, the screen would white out and fade into a circling angle of the dead character with his/her flesh torn apart, accompanied by the now famous 'YOU DIED' words superimposed and written in flesh blood. Resident Evil 2 followed the same vein, but accompanied by a Fatality-esque move that time around. Nowadays, they exist just to annoy us


    So next time you play an old game, please DO NOT LOSE, OR ELSE! D:
    Thread by: Kaihedgie, Jun 17, 2008, 21 replies, in forum: Gaming
  3. Kaihedgie
    Wasn't exactly sure where to put this. I appear to be having a slight problem, though I'm not sure if other people have encountered this. On a monthly basis at least, I receive a PM advertising random forums and the most recent had a link to this forum, claiming it had a casino and arcade games. The sender of these ad pms is under the username darkslayer.

    Still, I'm not sure if I'm the only one havin' this problem D:
    Thread by: Kaihedgie, Jun 17, 2008, 3 replies, in forum: Feedback & Assistance
  4. Kaihedgie
    I dun't know if this topic is subject for close XP This topic is fer anime fans to share their 'encyclopedic' information about their favorite anime so that when other viewers watch said anime, they'll have a correct understanding of what's going on o: Itz best the info comes straight from the people who KNOW whut they're talkin' about, rather than from the occasional instability of Wikipedia

    Strong points are Dragon Ball Z/GT, Bleach, Naruto (regrettably XD) and some Inuyasha and Samurai Deeper Kyo
    Thread by: Kaihedgie, Jun 15, 2008, 13 replies, in forum: Anime and Manga
  5. Kaihedgie
    Its that time D: Shout out ze best or worse quotes from cartoons based on video games. C'mon, think back, you musta heard them then and there. XD
    Thread by: Kaihedgie, Jun 13, 2008, 0 replies, in forum: The Spam Zone
  6. Kaihedgie
    Thread

    RoboCop

    Oh yes, I think (there better be) some people recognize this. RoboCop was a film series that debuted in 1987 written by Frank Miller of Sin City fame and spawned two sequels.

    It's one of those movies that take place 'in the not-too-distant future'. The movie focuses on Detroit, Michigan, where crime has become so violent it's turned into a war all on its own. Criminals will not hesitate to open fire on police officers who have threatened to go on strike, which doesn't help anything.

    The reason being? OCP, AKA, Omni Consumer Products. It's a multi-million dollar industry that plans to create a new supposed utopia called Delta City in place of Detriot. However, crime has become their first priority and since crime has elevated to such a hazardous level where not even the police can step in, they think of the next big thing: the next level in law enforcement. The plan is to replacehuman soldiers with machines capable of properly enforcing the law and keeping casualties to a minimum. In charge of this 'RoboCop' project is **** Jones, Senior President of OCP and unveils a prototype machine planned for mass-production, which then unexpectedly malfunctions and brutally executes an employee. Typically, Jones isn't pleased with the results and wants better.

    Meanwhile, a fiercely devoted cop by the name of Alex Murphy, is brutally murdered in the line of duty by a ragtag of dangerous criminals led by Bod****er (Kurtwood Smith who plays as 'Red' of That 70's Show), which resulted in the complete loss of his arm followed by a gun shot to the head. His brain is brought into the project of Robocop and awakens several times during his construction before he is successfully completed the following year. 'Robocop' proves to be a huge success, but then a memory suddenly appears in Robocop's 'mind', which recalls his own murder repeated several times over. His programming is no longer in control and Robocop begins to act on his own by attempting to find the people who murdered him.

    The movie is sorta like a precursor to Terminator 2 as Robocop begins to exhibit bits and pieces and humanity before finally regaining his former identity as 'Murphy' at the end of the film. The movie was a huge success as there were few films where a robot begins to feel emotion and pain back in the day. In addition, it also led to the inspiration for a Japanese live-action sci-fi series with similar themes to the movie. The intermissions consisted of typical, light-toned commercials in sharp contrast to the movie itself.

    Robcop 2 was released in 1990, but didn't do as well as the first one. Instead, it received a considerable amount of negative feedback, mostly due to the resetting of Robocop's character, who had become human in mind by the end of the first film. Robocop 2 had the now-cliched plot device of a villain with a similar position/powers as the protagonist. The film mainly focuses on attempting to duplicate the Robocop project by building a 'Robocop 2' after OCP received a filed complaint accusing the first Robocop of potential stalking and the staff attempts to keep reminding him he is merely machine and not human. The first two attempts at Robocop 2 were a disaster as both committed suicide from excessive pain in their mechanical bodies. The only solution to the problem was for the subject to have a mindset just as strong as Murphy's and found their potential host in Cain, a drug dealer with a god complex who attends to make it big by selling the most addictive neurotic in existence, dubbed 'Nuke', to the entire world. He is mortally wounded before being 'killed' in the hospital where he goes through a much more grotesque version of the Robocop conversion. Like the other test subjects, he exhibits intense pain, but can only be subsided through canisters of Nuke and OCP's corrupt becomes evident.

    Robocop 3 was released three years later, but that's where fans lost interest

    Well, whaddya think of zis series? o:
    Thread by: Kaihedgie, Jun 13, 2008, 2 replies, in forum: Movies & Media
  7. Kaihedgie
    I've noticed quite a trend goin' around, especially on YouTube. A lot of people who play games (especially fighting ones), based on an anime can be REALLY ******ed at times to the point of verbal abuse

    This holds especially true for the Dragon Ball Z fighting games, such as with the Budokai and Tenkaichi ones. I mean, these guys REALLY don't know a thing or two about characters. This was pretty evident in the comments of a Budokai 3 video where a human player Goten with Fusion availible defeats Broly. Apparently, the outcome of the match gave birth to a bombshell of ******edness, throwing 'colorful' words everywhere just because their favorite character lost to a another character they thought was weaker. That being said, most people who play fighting games, ESPECIALLY the DBZ ones, over and underestimate every character there, believing that 'the strongest character' can and will win every single time, when that is not how it works because every character in a fighting game has his or her weaknesses. The true strentgh and effectiveness of a fighter depends wholly on the player behind him/her and not the initial advantages that game has.

    Another thing is the constant complaining of English voices. Of course, these people are too stupid to actually turn away and ignore what they see and instead, have to say how much 'EENGLEESH VOISE SUX BALLZ'

    I know this kinda crap has to get on your last nerves, too. XD
    Thread by: Kaihedgie, Jun 8, 2008, 13 replies, in forum: Gaming
  8. Kaihedgie
    Decided to post a brother topic at all another forum. These are the basic things to say to piss off immature fans of modern anime

    Anime fans will hate you when you say...

    -Dragon Ball Z is much better than most modern-day anime

    -Bleach is better than Naruto

    -You prefer the English dub over the Japanese fansubs

    -When you express your honest opinion on a certain anime, no matter how nicely you put it

    -When you tell someone that Obito is NOT Tobi

    -When you call a certain anime character emo.

    -When you note the fact that anime is gettin' unoriginal nowadays

    Just use your imagination. You know its out there. XD Using any of these will result in a colorful response to your opinion/fact
    Thread by: Kaihedgie, Jun 5, 2008, 38 replies, in forum: The Spam Zone
  9. Kaihedgie
    One of the most underrated games on the N64. Period. Jet Force Gemini was the third shooter-oriented game created by RARE. Like its previous games, Goldeneye and Perfect Dark, Jet Force Gemini was an incredibly good game.

    It's a futuristic third-person shooter where the player must fight against the insectoid aliens led by the evil Mizar that had begun to invade the entire galaxy and enslaved the furry ancient race known as Tribals. The guys at Earth Federation see this as a minority, and the lone three man team of Juno, Vela and their pet dog, Lupus are left as the only thing standing between freedom and tyranny. At the beginning of the game, the threesome are separated after a surprise attack on their starship and escape in their pods.

    The game consists of many unique and effective weapons, such as the standard issue Machine Gun or the odd Shockers or even Shureikens or the devastating Tri-Rocket Launcher

    The player starts out as Juno, the male protagonist of the game and is instructed by the Tribal's leader, King Jeff, to rescue his people and destroy Mizar. As the game progresses, you will join up with your teammates and then unlock them. Each character also has their ow unique abilities. Juno is invulnerable to anything fire-related, and can safely traverse through lava without taking any damage whatsoever. Vela seems to possess gills as she is the only one capable of swimming underwater and stayin' submerged indefinitely. Lupus on the other hand, has the ability to hover across short distances. Halfway through the game, the three characters will receive an 'armor upgrade' that gives them a Jetpack function

    The player fights through hordes of ant-like soldiers commonly called 'Drones', who will do ANYTHING to get rid of you. Like Goldeneye and Perfect Dark, some of them will hold innocent people as hostages and it is imperative you rescue EVERY Tribal in the game in order to reach the final boss.

    Drones and Tribals are also victim to a fully-functional Limb Loss system. They can lose a or an arm if hit in said areas enough from gunfire. And some may even lose a head, which is the main focus for unlocking cheats. Yes, you have to collect heads in order unlock stuff.

    Like GE and PD, the game has a 4-Player Multiplayer option. At the start of the game, you start out with the three main protagonists, but by activating 'Hidden Totems' throughout the single player mode, you can unlock 'Drone' characters, which are nothin' more than alternate skins for Juno and Vela

    Somewhere in the game, you'll find a third ally in Floyd, a flyin' machine that defected from Mizar out of remorse for the Tribals. As punishment for his betrayal, he was destroyed and his parts were scattered by the Drones throughout the area. Once all of Floyd's parts are collected, he will become your permanent ally and a second player can join in as fire support, functioning as Co-Op play. Floyd has unlimited ammo, so he'll always have yer back.

    It's too bad this game didn't receive a sequel. It was pretty damn good. It's a sh*tload of fun, full of carnage and stuff. If yer a shooter fan, you'll love this game lots, and you might just stop playin' HALO after havin' a taste of this. XD
    Thread by: Kaihedgie, May 24, 2008, 2 replies, in forum: Gaming
  10. Kaihedgie
    Back in the 90s, the Marvel Comics superhero franchises were pretty much gettin' a real big exposure when they produced several cartoons based on their most prominent series. Havin' been born in the 90s without a single comic in ze house, I was totally unaware I was watchin' a cartoon based on a comic book. XP While ze shows themselves were pretty damn good they also had badass intro themes.

    Possibly the best one in my opinion was the X-Men intro. I mean seriously it just sings pwnsome in every note. XD. Interestingly, the X-Men received two special original intros shown only in the Japanese dub which pretty seemed to have outdone the original somehow: http://www.youtube.com/watch?v=yUjJywCyY2A&feature=related

    It was back then that these intros always got yer attention and got ye watchin' ze show o:
    Thread by: Kaihedgie, May 21, 2008, 1 replies, in forum: Movies & Media
  11. Kaihedgie
    Back in in the late 90s, Ruby Spears and Capcom Japan produced a joint effort animated cartoon of the classic Mega Man series. Unlike its predecessors, Street Fighter or Darkstalkers, Mega Man was drawn in a more anime-style. However, instead of follwing Keiji Inafune's original 'Classic' style, which featured super-deformed characters, all of the characters were given a more mature look

    The series follows Mega Man's ever legendary battles against the evil Dr. Wily and his army of Robot Masters. Assisting the Blue Bomber was his sister Roll, his creator, Dr. Thomas Light and his ally Rush. Unlike the game series, Roll was more of an active ally rather than sitting by in the sidelines. Mega Man's battles always invovled usually fighting against the Robot Masters and utilizing his Weapon Get to often finish the job though his color never actually changes when he copies a weapon. All of the Robot Masters from Mega Man 1 and 3 were present, with the most recurring ones being Cut Man and Guts Man, whose appearances were only slightly changed. Occasionally, Mega Man would have to scuffle with his older brother, Proto Man, who served as the arch-rival of the series. Here, his design is still the same, though like his younger brother, was given a teen-like look and he displays the same Weapon Get ability. Some of the die-hard fans would go batsh*t at this conception since Proto Man had become Mega Man's ally after MM3, as the role of 'arch-rival' was replaced by Bass, though it should be noted that Bass wasn't conceived before the animated series even began and that Proto Man was pretty much introduced as an enemy.

    A special cameo episode entitled Mega X was broadcast towards the end of the series run. As such, it featured a few select characters from the X series such as Vile and Spark Mandrill. The most notable, and more notorious change was in Mega Man X himself, who received somewhat of a heavy makeover, featuring a more taller, adult appearance and a personality change where he isn't so much as a pacifist. His abilities here had been shown to easily eclipse everyone else's, though this really doesn't come to any surprise at all.

    Despite the cartoon's shortcomings, it was pretty kickass, nonetheless, as well as an awesome intro to boot. This was pretty much one of those childhood things to cherish. If yer so much as a fanboy, ye probably may not want to watch it, but give it a fair shot anyway. Lookin' back at it, I still think it's a pretty damn good show
    Thread by: Kaihedgie, May 16, 2008, 5 replies, in forum: Movies & Media
  12. Kaihedgie
    One that has been naggin' meh. D: CodeJunkies only had provided addresses fer infinite Health and Ethers and ammo, but what about one fer the Limit Break item? D:
    Thread by: Kaihedgie, May 15, 2008, 7 replies, in forum: Code Vault
  13. Kaihedgie
    Whilst ze new Burst Limit game is set to be out some time soon, thought I might concentrate on the Tenkaichi series

    Also known as Budokai Tenkaichi in the US, the series uses a completely different fighting game engine vastly different from Budokai. In essence, it actually emulates the fights often seen in the manga/anime series. Whereas Budokai was simply a traditional fighting game with a few tweaks, Tenkaichi's engine allows for combatants to completely full-roam the arena, where the entire landscape itself is the battleground instead of bein' restricted to a preset area in pseudo-3D.

    Talkin' about the gameplay itself, it's pretty easy to play. As said before, players can free-roam the entire playing field. All arenas also contain destroyable obstructions which can be destroyed by rushing into them at full speed or smashin' yer opponents into them or by a powerful blast. Close quarter combat is done with the Square button whilst ki blasts are done with the Triangle button. Characters can build up Ki by holding down the R2 button. Characters can take flight by pressing the R1 button and dash whilst holding X while moving Players can actively chase their opponents by Dragon Rushing, in which they chase their opponents like a bullet and proceed to smash them away. Special moves are easy to perform. Unlike other fighting games where powerful, uber moves are executed by complex direction inputs, special attacks are done with with R2+Triangle. Some of these moves like the Kamehameha can be charged and stalled while holding down the Ki button before releasing to fire. All special moves can be given a power boost as well. Some stronger moves like Goku's Spirit Bomb or Broly's Omega Blaster can cause battle damage wounds on the targets such as torn clothing and some form of bleeding, and if knocked out by said attack, disintegrates completely. Featured also are world-ending attacks which causes a planet's landscape to change drastically when hit successfully

    Tenkaichi is known for having an insane amount of characters, more than any fighting game alone contains, though some of these characters are various forms or incarnations of other characters. Most of the fighters in the series can transform in game by pressing R3 when they have enough energy. Some transformations are permanent whilst others can be reversed. Also, all forms are treated as separate characters so one could start a match as SSJ3 Goku instead of having to waste sh*tloads of times trying to get it and stay in said form. Typically, while in a new form, the character's movelist will change. The Tenkaichi series is also the only DBZ series which gives players access to characters not normally playable elsewhere, allowing for some dream matches and includes a sizable amount of characters from DB to DBGT, including the more obscure characters like Devilman and Arule as well as Android #8. Also, all members of the Ginyu Force are playable instead of just Ginyu and Recoome. The series also contains playable Oozaru forms, even ones not seen in original source material such as Oozaru Nappa or Oozaru Turles.

    Some of the Budokai fans and other fighting game fans had complained about the characters' special moves being too identical such as the common Full Power Energy Wave, though it should be noted that said characters do use these kinds of attacks in the series and that they never had any unique ones to begin with. Others have complained that the system was too awkward or too easy, though not EVERY fighting game has to be mind-numbingly complicated.

    Well, maybe that's just meh, but the Tenkaichi series really does capture the essence of the DBZ fights we grew up watching.
    Thread by: Kaihedgie, May 14, 2008, 9 replies, in forum: Gaming
  14. Kaihedgie
    I think we ALL might have been there. Oh yes. XD.

    It's pretty much unknown where or whom the term originated from, but its pretty clear of its meaning: 'Wannabe Japanese', or its more offensive, half-right counterpart, 'white Japanese'. The Wapanese are a large group of non-Japanese people who are loyally devoted to the county known as Japan. However, unlike their more sensible counterparts, the Japanophiles, Wapanese people don't actually give two sh*ts about their culture.. They are only loyal to the anime and manga they produced, despite the fact that its quality has degraded over time. They are under the sole belief that everything in Japanese is godly and is ALL ABOUT anime. A Wapanese person will not hold back the urge to ask any Asian what anime they watch even though all Asians DON'T ACTUALLY WATCH anime. Some will also be incidentally offensive when attempting to speak Japanese when the only thing that comes out is garbled crap. A LOT of Wapanese people have never even been to Japan, and thus, are in for a rude awakenin'

    The Japanese language is a VERY complex language to learn, in my opinion. Under the belief that watching anime in its original language will fully educate you will probably leave you on the ground in a pool of b*tch-slap-of-reality and/or blood. Watchin' an anime in its original format gives the Wapanese the impression they're better than people who watch it in language they actually understand and think that the original format is ALWAYS better, when this is clearly not true at all.

    Back in the 90s in America, us doods were growin' up and usually on a daily basis, we watched anime a lot cause we thought it was cool, and it was, to be honest. XD But then again, we also watched cartoons native to our own country like Ren & Stimpy or Dexter's Laboratory. But as the internet became prominent and whatnot in the 21st century, some of us lost ze way and others were a little impressionable.

    Anime in general has gotten a little....stale. Today's anime usually come in the form of countlessly recycled plots and storylines that have been used in the 80s/90s. Of course, Wapanese people don't care about that. It's all about fanservice these days. They'd rather look at cutsey/sexy girls with big, oddly colored eyes in scanty regalia or girly-lookin' men and boys with hairstyles that people with enough sense wouldn't be caught dead in and listen to nothin' other than J-Pop and go so far as to treat these fictional characters as real people.

    Actually, now that I think about it, this is sorta like back in the WAY older days when America was typically viewed as a country literally made of money until people actually made it there and got treated like sh*t just for bein' from a different country. Today, the Wapanese view Japan as Heaven on Earth and treat their own country of origin like sh*t just because they don't make or watch anime. To be honest, Japan is serious business. Tokyo is known be VERY F*CKIN' BUSY.

    Losin' meh trail of thought, whaddya think of these guys?
    Thread by: Kaihedgie, May 14, 2008, 0 replies, in forum: Movies & Media
  15. Kaihedgie
    I've encountered hate topics before, but after a while, I began to ask: what's the point? What the hell is the point of postin' polls askin' if certain other people hate a character created by a bunch of polygons slapped down with a fancy texture? It's just really idiotic to post topics such as that. Not only is it a waste of time, but ye may also end up incidentally hurtin' some of the more sensitive fans and then all hell breaks loose.

    So I ask, what's the point? There must be a REAL logical explanation for this. D:
    Thread by: Kaihedgie, May 11, 2008, 34 replies, in forum: The Spam Zone
  16. Kaihedgie
    It's one of those games. XD Mortal Kombat Trilogy was the second revamp of Mortal Kombat 3 and was released in 1997.

    Mortal Kombat Trilogy is not actually a collection of the three previous games (MK1, MKII and MK3), but refers to every single character that appeared in the 2D games thus far. Yes EVERYONE, including the bosses, are playable. So that would make up to at least 34 characters. Actually, I'll get to those last two later

    The game plays just like Mortal Kombat 3 and Ultimate Mortal Kombat 3, though unique to this game is the addition of the Aggressor gauge. This bar is located at the bottom of the screen and fills up as the character receives and deals damage. Once filled up completely, the character receives a temporary power and speed boost.

    The character select screen contains 32 selectable characters, including all four bosses that have appeared in the timespan. Some characters possess 'alternate versions' of themselves. These other versions are their previous appearances, such as Jax in his MKII incarnation or Kano in his MKI appearance. Regular characters from MKII and MK1 get new sprites and their own combos

    The game's stages are comprised of various stages from the three previous games as well. However, the Pit II's stage fatality was omitted due to the presence of the MK3/UMK3 characters and the development team couldn't bother to create falling sprites due to the unique top-down view angle used

    The game was released for the PSX, Sega Saturn, PC and N64. The PSX, Sega Saturn and PC versions are all the same, but the N64 version is vastly different. Unlike its rivals, the N64 version contains less characters, which resulted in the loss of both Kintaro and Goro as well as the 'alternate' versions, due to data space. Shao Kahn and Motaro are still playable, though only through a cheat code. Thankfully, the N64 version was able to make up for these mistakes. The N64 version had a new 3-on-3 battle option, a larger Shao Kahn's Treasures and most of all, no load times

    Just like the other 2D games, Trilogy has a hidden ninja character, which came in the form of Chameleon, a semi-invisible ninja who possessed the moves of all the male ninja characters. He is replaced by a female counterpart in Khameleon for the N64 version. She has the distinct of not only having debuted along with her own backstory, but she also has a reputation for having only appeared on Nintendo consoles only.. Khameleon is a silver palette swapped female ninja who can duplicate all of the moves and Fatalities of the three female ninjas. However, she is a bit hard to control as her moveset switches with the color of her name in her health bar and unlike Khameleon, she flickers in and out of visibility, sometimes disappearing completely.

    Thus, the MK Trilogy console versions have often been pitted against for their distinct pros and cons, but nonetheless, it's a game worth playin'

    Any thoughts or questions? o.o
    Thread by: Kaihedgie, May 10, 2008, 1 replies, in forum: Gaming
  17. Kaihedgie
    I've noticed a lot of things with Capcom in their games., though some of the relate to success of their flagship series Street Fighter. This is pretty much what I found with the majority, if not, all their games

    -In action games, there will almost ALWAYS be a weapon whose ammunition reflect off of walls in floors. First started in Mega Man 3 with Gemini Man, whose weapon was a reflective laser. Has also appeared in the DMC series

    -The three main attacks of the Ansatsuken, Hadouken (Surge Fist, AKA, fireball), Shoryuken (Rising Dragon Punch) and Tatsumaki Senpuukyaku (Whirlwind Kick) have been used in multiple Capcom series including the X series and its successors as well any other Capcom game that may not be Street Fighter. The attack Kongō Kokuretsu Zan, which originated with Gouki/Akuma is also used in 3 of the Devil May Cry games as well in the X series

    -The final boss is usually about the same size as the player himself instead of a bigass one.

    -The protagonist of a series will almost always appear as a boss in a sequel

    -There will be a character in the game 'just like you'

    -Said character will look better than you and have better attacks than you

    -There will be a sexy girl

    -People like punching the ground a lot

    -There will always be some rock music in it

    -You will usually be rewarded much for your effort

    -Every Capcom game is and will be insanely difficult, more so than any other game you may play. XD
    Thread by: Kaihedgie, May 5, 2008, 4 replies, in forum: Gaming
  18. Kaihedgie
    Y'know, after havin' surfin' throughout the web n' all....I think most gamers today have lost sight and/or purpose of gaming

    I mean, it's gotten rather ridiculous nowadays. What happened to havin' fun? Whatever happen to havin' good ol' fashioned, competitive, yet, safe fun?

    I've been playin' games since I was we lil'. The ol' classics, I've been mainly playin' Super Mario games and some Sonic here in there as well as other now-obscure games. But I have never been aware of Console Wars till like somewhere in 03 nor have I heard of wars between fans of several series. And the ones to blame are the fanboys who dedicate WAY too much of their lives suckin' up to some overrated series and some such

    One of the more prominent, modern fanbases is the HALO fanbase. From the start, I never really did like XBox or HALO when they first came out, and I was dead on right. XD Oh sure HALO has always had nice graphics and a massive online multiplayer going on, but there lies the problem. But before I get to that, I'm gonna say that HALO isn't really all that great as an FPS. It really doesn't give us anything new, except, perhaps what is now considered to be part of the scary side of the internet, which spawned from the online play. Thing is, the online servers of the HALO online thingy have been overrun by (mostly) foul-mouthed, immature brats. What's even worse is that these fanboys believe that HALO completely dominates everything, despite the facts that they're MUCH better FPS out there, even before HALO was conceived. Yeah, they'll most likely block out the greater games out there like DOOM, Quake and even GoldenEye, and continue to worship and kiss the feet of Master Chief, who appears to be rather really generic. Speakin' of which, someone had the balls to go and make a shrine just because he died in the last game.

    But in all seriousness: WHY ARE WE AGAINST EACH OTHER OVER CONSOLES AND GAMES?! DX
    Thread by: Kaihedgie, May 2, 2008, 19 replies, in forum: Gaming
  19. Kaihedgie
    Yeah, we all know THOSE. XD The bosses that have that frightenin' air about. The ones that give ye a reason to be afraid. So, who would ye think would be epic?

    Goro - The first of his kind to appear in a fighting game. Goro appeared in the first Mortal Kombat as the Sub-Boss. The dude even had his own theme music when fought against, and people with their own theme songs pretty much confirm they're tough stuff. Goro had the ability to literally jump off screen and come back crashin' down on yer bones and had some pretty mean punches

    Kintaro - But of course, Goro doesn't compare to his superior counterpart, Kintaro. This dude was f*ckin' TOUGH. Unlike Goro, Kintaro is much faster, and he enjoys smackin' you offscreen, but not as much as body slamming you like crazy. Kintaro's prowess itself is a testament of the player who faces him to see if he's truly worthy of fightin' Shao Kahn

    Ganon (OOT) - The most epic battle that could be found on the N64. The final battle of Ocarina of Time pits Link against a transfigured Ganondorf through the Triforce of Power, becomin' nigh invincible. The player is surrounded by a huge ring of fire, preventin' Zelda from interferin' as well as retrieving the Master Sword that was knocked out of the hero's hand. The dark skies dance with thunder in a very dark atmosphere, coupled with the epic music makes this very noteworthy. As saod before, Ganon was nigh-invincible, save for his tail, which was his only weak point. When half of the battle was reached, Ganon would fall on his knees and the ring of fire was dispelled momentarily, allowing Link to retrieve his sword. Enterin' the second battle phase, Ganon becomes immune to damage from any weapon other than the Master Sword, emphasisin' that the fight must be ended traditionally.

    Final boss of Mushishisama - Gawd, this is one TOUGH boss that just knocks a whole lotta people away. Bein' that she comes from a bullet hell game, she's often considered the hardest boss ever. Not just because of her high stamina, but the fact that she covers EVERY INCH OF THE SCREEN WITH PURPLE BULLETS. It is virtually impossible to defeat this boss without losin' lives, because you WILL GET HIT, NO MATTER WHAT.

    Mundus - The final boss of Devil May Cry. Mundus is a powerful demon who rules the underworld. He primarily hides under the stone armor of a god-like angel. He's ten times bigger than Dante and will take pleasure in pulverizin' ye with every chance he gets. This boss is so tough that Dante needs to use his father's trademark weapon and assume his form in order to beat him. The first stage of fighting him takes place in a realm consistin' of only space and thick, thunderous clouds. He fires red spears, debris and has a bigass laser, not to mention. The second battle phase takes place in a hellish realm where Mundus sits in the center of molten rock. Dante has been knocked out of his DT, but can still use it at will as he to strike the glowin' part that lies in the chest of the evil demon, whilst avoidn' fist crushes, hellfire dragons, etc. The final battle takes place in the catacombs where Mundus' stone armor is breakin' apart, revealin' his true form which consists of orange-colored, amorphous evil

    Zero - Though Zero is primarily a protagonist and X's closest friend, there have been a few times where they had to scuffle. Zero first appeared in the Mega Man X game as a mere plot device. In X2, he is rebuilt by Sigma after the blonde-haired hero sacrificed his life to save X from Vile.. This here marks his very first time as a boss character. His most famous battle however, was in Mega Man X5 where Zero's true power is awakened by a virus. As a boss, Zero's power is often exaggerated, compared to the playable version. At long range distance, Zero favors Double Charged Shots, which is always followed up with a wave of energy from his Z Saber. He also makes frequent use of his Giga Crush attack in which he slams his fist into the ground, causin' multiple Charged Shots to erupt from the ground. This would be the last time in a while where Zero himself is fought against directly, though virus clones of him appear in X6. A 'true' version of Zero appears in Mega Man Zero 3 as Omega Zero, the titular character's original body possessed by the antagonist Omega, and thus, exhibits X5-esque traits. 'Zero' is fought against once more in Mega Man ZX in the form of a possessed Giro usin' Zero's essence, known as Biometal Model Z, and is force to fight his friends Vent and Aile, who uses X's essence in the form of Mega Man Model X.. In the same game, Omega Zero makes a cameo appearance as an optional boss

    Final Hedgehog Battle (Sonic Adventure 2) - This is most likely a throwback to the final battle in Sonic CD since it shares so many similarities. In the final battle of either story, the two hedgehogs, Sonic and Shadow, face off on the Space Colony ARK's crumblin' runway, complete with eerie lighting on both hedgehogs to add to the frightening intensity to decide the ultimate fate of the world. This here is a pure, high speed battle in which both hedgehogs MUST keep movin'. The boss differs in which story you play. If you're in the Hero story, you'll fight Shadow. If in the Dark, you fight Sonic, and their boss incarnation apparently has no problem with keepin' up as they have access to a special move and Chaos Control, which allows them to warp back in fronr of the player, should they fall behind too far or fall off. What adds to the intensity is the music itself that's played in the background, an excellent mix of techno and dark themes, and has gone down as one of the best boss battle themes in the series


    Well, I can't think of anymore at this time. Can ye? XD
    Thread by: Kaihedgie, Apr 26, 2008, 20 replies, in forum: Gaming
  20. Kaihedgie
    Thread

    Sonic Passion

    've only occasionally heard of this site and I've heard it was the ultimate of video game drama for fans.

    Sonic Passion was the very first site on the internet devoted to sexual interest in video game characters, namely the ones in Sonic the Hedgehog (hence the name) and introduced the fetish known as Robophilia. The site opened up in late 2004

    The site was created mostly for fanboys and fangirls who had grown a little TOO attached to their favorite characters to the point of sheer insanity. They are under the delusion that they are truly engaged to these Sonic characters, primarily the male ones, probably due to the fact that they wear only gloves and shoes. XD But it doesn't stop there, they even believe to have married said characters for real. And if that doesn't hit ya, then maybe the fact that they are even willing to actually EAT their waste and vomit just to confirm their love, which makes it look like fangirls are just plain normal in comparison. Yeah, it's THAT bad. Two people actually wrote a love proposal to Shadow (with someone of the nerve to add -kun). I mean, I lurv slime girls lot X3, but these guys are just plain brain-destroyin' in comparison. I think there was also a member of the site who filled out the birth information for her newborn son, writin' down the baby's name as YujiNaka. DX

    I implore ye to stay away from this (now defunct) site, unless yer curious enough to sacrifice some brain cells just to see how...horrifyin' it is. XD
    Thread by: Kaihedgie, Apr 21, 2008, 1 replies, in forum: Discussion