Cartoons... are my life. Classic golden age stuff, anyway. Modern stuff is just a time killer.
1. Dumbo 2. Alice in Wonderland 3. Bambi 4. Mr Toad and Ichabod Crane 5. Peter Pan 5's not Disney. xDD It's a Disney RIPOFF by Don Bluth. :P
When I had an out of body experience, I visited the Trinity Table in heaven. Seated as the Holy Ghost was Woody Woodpecker. As the Son, Donald Duck. As the Father, Daffy Duck. Cool, huh?
Behold, me as a 17 year old! Sexy, ain't it? >D
DonaldxNamine. GoofyxAerith What? It could happen. :P
Is this. http://www.youtube.com/watch?v=ZXCEKT2JdOk Watch, and marvel at its WTFness.
Tinkerbell.
Terra battle. Twas the main reason I bought Kh2FM anyway. =p
I've beaten all of them except Xaldin, so that shall be my vote.
I'm more unnerved at how we're actually discussing Dora the Explorer in general, not so much that it's in a particular section.
Sort of. A fanfiction (Krossover Kronicles, a crossover between every single cartoon/video game in existence) series that's a combination of a comic/novel. It just depends on whether I feel like drawing or writing that particular moment. :P
Title says it all. I can't decide. Each game had at least one amazing track! The first one had Fragments of Sorrow as my favorite, COM had Lord of the Castle, and KH2 had Darkness of the Unknown and Sacred Moon (or, in KH2FM, Rage Awakened and The Other Promise).
I forgot to ask... Why do you wanna know? That seemed like such a weird question to me. xD
None. The stories in KH and FF are only good by video game standards (or, in the case of my opinion of FF, not good at all in the first place). It'd be difficult to squeeze all of KH/KH2 into two hours anyway(which Disney worlds would they cut out, I wonder...).
Raised as a Christain, became an Atheist, now I'm Agnostic (I decided I preferred to take the middle, open minded road).
Throughout my entire life, I've NEVER, EVER been good at turn-based RPG's. The battle system was always just so... Stupid. Who takes turns beating the crap out of each other in such a polite manner in reality? I always found them tedious as a child (I tried FF7 several years ago, and grew bored over it after a few battles) and still do, with the exception of Paper Mario: Thousand Year Door. The difficulty of them has obviously decreased, but the frustrating tediousness remains... >>
For the story and overall charm, the first. For addictive gameplay that I keep coming back to, the second. For just the best story in general, COM.
If your having trouble sythesizing (like I do), I reccomend getting boosts by defeating Data Saix and Data Xemnas over and over (Repititive, but easy once you get the hang of it, and you get a Strength boost/Defense boost every time you beat them). It's much faster than creating the items over and over, though getting Xemnas' strength bonus shall prove to be a difficult task, I assure you. The recipe for Strength Boost is... Mythrill Crystal-Dropped in TWTNW Lightning Crystal-Found in Space Paranoids Fire Crystal-Usually dropped in Hollow Bastion Dark Crystal-dropped by Neoshadows Serenity Crystal- Mushroom Crystal-Dropped when a Mushroom puzzle is solved Teal-Goo Crystal-Found in Cavern of Remembrance
It's all a very faint memory, but I remember my very first video game being Crash Bandicoot 3: Warped. EVERYONE in the house became obsessed with it, even my pop who was obviously never into video games. We all became addicted, determined to get 100% before everyone else.. Since our first gaming addiction, the rest is history (with, of all things, Kingdom Hearts being the second game I ever played).
I beat KH1 Sephiroth on my first try! ...............Okay, so I was prepared at already having leveled up to 100, so what? >P. I'm not sure why, but it was always Kurt Zisa that gave me more problems than any other boss. It's that damn spinning thing it does that always got me... At least with Phantom, there's a simple techinique that makes it MUCH easier (Use Goofy, remove any of Pan and Goofy's abilities that remove MP, give them ethers).