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  1. Erkz
    Sorry dood, if I had the PAL ELF, I'd have offset ported it for you.

    The Video I promised of Sora kicking *** and taking names with teh code on!
    Click Here!

    EDIT - =( That Mickey moveset code is weeeird... Even with FAKE, you still barely avoid T-Stancing at times, and he can't use it as freely as he can use Way to the Dawn.

    EDIT 2 - In Twilight Town's Mansion, loading times seem to increase for some weird reason... However, I'm not sure if it it's this, code, or my copy of the game... Just a heads up, if you will.
    Post by: Erkz, Sep 1, 2007 in forum: Code Vault
  2. Erkz
    o_O Are you referring to me?

    Name's Erkz.

    I saw the code... but... it's exactly the same as the Final Mix code. o_O

    EDIT - Okay, maybe not exactly the same, but close enough to be scary... I'mma mess with it a bit and see if I can pull the original from it...

    EDIT 2 - BWAHAHAHA! I'VE PORTED THE ORIGINAL CODE, AND IT MAKES GODSHIN'S LOOK LIKE UTTER MADNESS!!!

    *Godshin boots him into a cesspit.*

    UWA~!

    ... Okay, so maybe that isn't entirely true. But I did fix Godshin's mistake. =D

    Character Moveset Modifier [KH2 US]

    200F9000 10400005
    200F9004 944F004C
    200F9008 240100YY [Note 1]
    200F900C 142F00ZZ [Note 2]
    200F9010 240F00XX [Note 3]
    200F9014 A44F004E
    200F9018 03E00008
    201D14F4 0803E400

    [Note 1] - The "YY" values.
    These tell the code what character you're modding. Like if you're playing as Roxas[Yes, you CAN use this code in conjuction with the Universal Character Modifier for Maximum Damage!], you'd set it to Roxas's value, else the moveset doesn't change...

    01= Sora
    02= Donald
    03= Goofy
    04= Mickey
    05= Auron
    06= Mulan
    07= Aladdin
    08= Sparrow
    09= Beast
    0A= Jack
    0B= Simba
    0C= Tron
    0D= Riku
    0E= Roxas
    0F= Ping

    [Note 2] - The "ZZ" values.
    o_O This part of the code is weird. It supposedly affects the position of one's weapon. However, if you set it to 'Sky' on certain people, it freezes. And if you set it to 'Normal' on certain people, they T-Stance when attacking or even moving.

    02= Normal
    01= Sky

    [Note 3] - The "XX" values. (These values need re-testing. Someone help me here please. I beg ye. The first few work just fine, but once you get down to around where Riku was, you get BSODs with Music. =( )

    01= Sora
    02= Valor
    03= Wisdom
    04= Master Form
    05= Final Form
    06= Anti Form *
    07= Lion Form
    ~
    0A= Dual-Wield Roxas
    ~
    0D= Roxas
    ~
    11= Donald
    ~
    14= Goofy
    ~
    17= Aladdin
    18= Auron
    19= Ping?
    1A= Mulan?
    ~
    1C= King Mickey **
    1D= King Mickey ***
    1E= King Mickey ***
    ~
    22= Sparrow
    23= Riku ****

    Notes -
    *Anti-form. BEWAER TEH T-STANCING CAUSED BY ANTI-FORM ONLY MOVES.

    **This is King Mickey's Moveset, and it also forces the Reverse Kingdom Key into your hand. According to other sources, when the Keyblade "Fake" is equipped, it allows you to use Mickey's moves even as Sora. If "Fake" is not equipped, Sora will T-Stance every time he attacks or tries to use a finisher [I've suffered the T-Stancing, so that part's true].

    ***These are Fake King Mickey's Movesets. What I mean by fake is, while it does force the Reverse Kingdom Key into your right hand, IT DISABLES YOUR ATTACK BUTTON ON THE COMMAND MENU.

    ****This is Riku's Moveset... which doesn't differ much from Sora's. However, it has the neat little effect of forcing the Way to the Dawn into your hand. With regards to the Way to the Dawn, it is a very, very weird weapon. It allows you to use "Block" without a Keyblade, and some of your attacks are done Keyblade-less as well. It also crashes if you drive into Final [and possibly Master] Form while this is on.

    Additional Notes -
    1] Do NOT change your equipped weapon while using a code that forces a weapon into your hand. These include the Riku, Mickey and other ally codes. Change it before, or after using the code. It'll save you alot of resetting.

    2] Though I admit values need to be tested for this code, from what I've seen, this code has more repeats than the UCM...

    3] Telling you beforehand, don't combine Roxas with Final Form. I know you want to, but don't.

    4] Loading most other movesets besides a Keyblader when equipped with anything other than Kingdom Key can randomly "BSOD with Music" your game.

    Please, do read the extra notes I appended. It may look the same, and it should be similar, but there are changes. Oh yeah, and I'll have a video of it later tonight! Or this morning... or whatever. Mwahahaha!
    Post by: Erkz, Sep 1, 2007 in forum: Code Vault
  3. Erkz
    Lol, didja try Final Form with Dual-Roxas? XD

    *If you didn't, don't. Please, just don't.*
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  4. Erkz
    RAW Codes, like the one I posted, and Action Replay/Game Shark version 1. That's right. ONE.

    =D Hope that helps.

    [Yes, I have it.]
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  5. Erkz
    Editted the moveset mod post with a key observation!

    One of my assumptions is true!

    It is Anti-Form! But...
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  6. Erkz
    This 'should' be it.

    Enable Code AR2V2
    58C6D0EB D4AB51A9
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  7. Erkz
    K, g'night. I'll keep trying to port it.
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  8. Erkz
    PM'd it to you.

    Don't know how iffy this board is with regards to that sorta stuff.
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  9. Erkz
    o_o I have the DVD's for both Final Mix+ and US KH2.

    I don't have to download squat. XD

    o_O Which one are you missing?
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  10. Erkz
    Tch...

    BlackScreen w/Music freeze on the first one.

    No Apparent Effect with the second.
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  11. Erkz
    o-O I have Dial-Up too, so I know how you feel, but... the emulator isn't that big... I'm going to try it too.

    *goes to dl it*
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  12. Erkz
    o_O How'd he do a live dump without a Debug Box from Sony?
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  13. Erkz
    Did you use DeltaMaker? Cuz those look really familiar...

    *goes to try them anyway*
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  14. Erkz
    You opened it up in PS2Dis and ended up in a blank space with no referrers, didn't you? XD
    Post by: Erkz, Aug 29, 2007 in forum: Code Vault
  15. Erkz
    Yeah, like he said, just convert it to RAW and use it. That's what I do anyway.

    In other news... The Moveset Modifier!!!

    --------------------

    Character Moveset Modifier [KH2FM+]

    200F9000 10400005
    200F9004 944F004C
    200F9008 240100YY [Note 1]
    200F900C 142F00ZZ [Note 2]
    200F9010 240F00XX [Note 3]
    200F9014 A44F004E
    200F9018 03E00008
    201D348C 0803E400

    [Note 1] - The "YY" values.
    These tell the code what character you're modding. Like if you're playing as Roxas[Yes, you CAN use this code in conjuction with the Universal Character Modifier for Maximum Damage!], you'd set it to Roxas's value, else the moveset doesn't change...

    01= Sora
    02= Donald
    03= Goofy
    04= Mickey
    05= Auron
    06= Mulan
    07= Aladdin
    08= Sparrow
    09= Beast
    0A= Jack
    0B= Simba
    0C= Tron
    0D= Riku
    0E= Roxas
    0F= Ping

    [Note 2] - The "ZZ" values.
    o_O This part of the code is weird. It supposedly affects the position of one's weapon. However, if you set it to 'Sky' on certain people, it freezes. And if you set it to 'Normal' on certain people, they T-Stance when attacking or even moving.

    02= Normal
    01= Sky

    [Note 3] - The "XX" values.

    01= Sora
    02= Valor
    03= Wisdom
    04= Master Form
    05= Final Form
    06= Anti-Form *
    07= Lion Form
    ~
    0A= Dual-Wield Roxas
    ~
    0D= Roxas
    ~
    11= Donald
    ~
    14= Goofy
    ~
    17= Aladdin
    18= Auron
    19= Ping?
    1A= Mulan?
    ~
    1C= King Mickey **
    1D= King Mickey ***
    1E= King Mickey ***
    ~
    22= Sparrow
    23= Riku ****

    Notes -
    *This is Anti-Form, however, be careful, as it randomly T-Stances if you attempt to do an Anti-Form only move, such as his weird flying thing you get by pressing Square. o_O You also don't do any damage from what I can tell. *goes to check if he can equip Anti-form dummy to inflict damage*

    **This is King Mickey's Moveset, and it also forces the Reverse Kingdom Key into your hand. According to other sources, when the Keyblade "Fake" is equipped, it allows you to use Mickey's moves even as Sora. If "Fake" is not equipped, Sora will T-Stance every time he attacks or tries to use a finisher [I've suffered the T-Stancing, so that part's true].

    ***These are 'fake' King Mickey's Movesets. What I mean by fake is, while it does force the Reverse Kingdom Key into your right hand, IT DISABLES YOUR ATTACK BUTTON ON THE COMMAND MENU.

    ****This is Riku's Moveset... which doesn't differ much from Sora's. However, it has the neat little effect of forcing the Way to the Dawn into your hand. With regards to the Way to the Dawn, it is a very, very weird weapon. It allows you to use "Block" without a Keyblade, and some of your attacks are done Keyblade-less as well. It also crashes if you drive into Final [and possibly Master] Form while this is on.

    Additional Notes -
    1] Do NOT change your equipped weapon while using a code that forces a weapon into your hand. These include the Riku, Mickey and other ally codes. Change it before, or after using the code. It'll save you alot of resetting.

    2] Though I admit values need to be tested for this code, from what I've seen, this code has more repeats than the UCM...

    3] Telling you beforehand, don't combine Roxas with Final Form. I know you want to, but don't.



    There you go, have fun... Now all we need to do is to port it to normal KH2. XD
    Post by: Erkz, Aug 28, 2007 in forum: Code Vault
  16. Erkz
    Um, yeah, sorry for being so late and all, but I'll post the code in the FM+ section in a bit. I got it off a japanese forum in Action Replay V1 Format, so I'mma convert it to raw and write up proper documentation first. I'll edit this post when I'm done.

    @Jordan - Sounds interesting, I may try it.

    EDIT - The Moveset code, with proper documentation, has been posted in the FM+ section, 100% working or something.

    Now get porting. =D *shot*

    *goes back to trying to port it.*
    Post by: Erkz, Aug 28, 2007 in forum: Code Vault
  17. Erkz
    o_O Er... why? *goes to record it anyway[EDIT - And fails.]*

    ._O I just made Sora hold Way to the Dawn in FM using the code in the video. That's... really weird.

    EDIT - o_o Sorry dood, the hovercraft mod doesn't work anymore, that is if it was the code that changed it in the first place...
    Post by: Erkz, Aug 28, 2007 in forum: Code Vault
  18. Erkz
    Er... Yeah... Right...

    HOWEVER, ONTO MORE EXCITING NEWS!!!

    First! Watch this video of mine[Yes, the Katakana in my name says Erkz]:
    Click here to see Video!

    =) Look familiar? C'mon, you know it does. I managed to find 'the missing links' so to speak. As I type this post, I am attempting to port this code to KH2...

    EvilMan_89, Khkid1212... Any help either of you can offer would be much appreciated. o_O Most of my experience comes from hacking GBA games, so while similar in code and data structure, I don't have all the tools I used to have when hacking GBA games... So yeah...

    Oh yeah -
    You can use the party mod to change what Form you're in. As long as you don't change Hovercraft Riku, it won't freeze.
    Post by: Erkz, Aug 28, 2007 in forum: Code Vault
  19. Erkz
    I was playing around with the character modifier codes and found this... weird... thing...

    [CODE REMOVED DUE TO NON-FUNCTIONALITY]

    Which is weird, seeing as you can't drive or switch party members, or even get rescued by Mickey in this place. o_O

    EDIT - o_O Amusingly, this code doesn't work. It must have been one of the other codes I had on that caused it. Please disregard this post.
    Post by: Erkz, Aug 28, 2007 in forum: Code Vault
  20. Erkz
    1x Ultima Weapon
    00340DF7 00000001

    Have fun now.
    Post by: Erkz, Aug 19, 2007 in forum: Code Vault