yes i do, i have all the Devil May Cry games.
if it's been tested and working i can add it to first post.
i was serious when i said you can choose any game id. like say 0555, as long as the AR Max accepts it just stick to that one.
i hope it's an entirely new opening with a new song as well. i hope it's not like 358 days where it was Sanctuary and a bunch of old cutscenes. though i don't think that would be a problem for BBS with new characters and all.
Lethal Flame and Tornado (though i always wondered why it is called Lethal Flame?). i also liked Riku's sleights that result from winning card duels.
that i don't know. you can choose any game id as long as it isn't used by another game. then you can just stick to that game id if your codes are...
i believe it was one of these sites, i'll leave it to you to use a translation tool to find what you need. these codes are in ARv1 so use Max...
here, converted Have All Cards (Press L2) There were some cards missing. It's complete now. W22G-EBH4-VWMZT EY0M-JXXD-QRP04 1V99-6JGY-JW3FB RC1P-M1MW-B9WBZ XUTA-8NVJ-JWEQ0 G70Z-FRAQ-8TQE9 03AH-5PBC-9K2T7
yea some of the UCM digits are actually those messages when you're in event battles.
that won't work i don't think there was a code for that (i could be wrong though)
use Thunder to kill the Nobody quickly, Thunder rarely misses (if it ever does). as for Atlantica, you don't have to complete that world, i believe each item you need is a different form of the spell Magnet (and Thundaga one time). but you get those items as you complete more worlds
i had to delete quite a few posts. in the future, instead of calling people lazy and saying that converting is easy, it's better to just point the person in the right direction. it's not like converting codes is common knowledge for people who don't go in the code vault often.
can't add english vocals, codes can't add data that doesn't exist, only modifies it some of the BGMs freeze the game, i'm not sure why either.
what this person said.......but i wouldn't be against a remake if they put it on a console game. however, the game isn't even that great, i'm actually a little underwhelmed, but it may get better later so i don't know if it's worthy of a remake.
i didn't try it but i think it's safe to assume it would work. also, i would think that some other objects would work in other rooms as well when replaced with Xemnas.
it's simple, it's an object replacement so you have to be in the room with the object you are replacing. we just need to figure out how to make it work when you play as Riku
thanks for bringing that up, it's there now.
i assume it only works in battle (it won't show a difference in stats in the menu), there's a seperate code to make it permament which is also on the first page cool, time to add it to the first post. now this thread is finally getting some quality control
here Play as KH1 clothes Sora 11CFAC7C 000006C1
wait, does this work if you replace any 2 objects that aren't allies (i remember trying to replace both Donald and Goofy one time but that didn't work either, lol). also if it does freeze when playing as Riku, try also replacing objects with these digits? 08D1 - Riku (vom Xemnas Kampf / from Xemnas Battle) 08D2 - Sterbender Sora / Dying Sora (Wenn er von Xemnas Elektrisiert wird / when Xenmas electrifies him) 08D3 - "Freeze" i don't think 08D2 is nessacary but i remember when i tested 08D3 on emulator, the message "Rescue Sora or else he's doomed" appeared (or whatever the message was). also, i assume the same applies for Limit Cut Xemnas in Final Mix+