Search Results

  1. Mako Tsunami
    I don't think they've made one. But if something like that is possible... it'd be friggin' awesome. xD
    Post by: Mako Tsunami, May 27, 2009 in forum: Code Vault
  2. Mako Tsunami
    Not trying to be mean. D:

    And you could make it, like, ally Roxas or ally Anti? Or Mickey. Heck, try making it Ally Sephiroth. Your choice.
    Post by: Mako Tsunami, May 27, 2009 in forum: Code Vault
  3. Mako Tsunami
    Exactly how they sound...? Select new game, get up to where you're able to save, do so, turn off the game, put in your cheat device, put the codes in, select the gamesave, and save the game. Then reset your PS2 and play up to a certain point. You should have the Max growth abilities in your ability menu.
    Post by: Mako Tsunami, May 27, 2009 in forum: Code Vault
  4. Mako Tsunami
    -Coughs- The line in bold.

    EDIT: Oh, and this is the drive-in version of Oathbreaker.

    51CB9870 00000020 - Model Mod
    01CB9810 00000000 - Model Mod
    01CB9856 00000002 - Moveset Mod
    2037eb1c 3f000000 – Electricity mod
    201a0568 10000006 – Infinite MP
    E001FDFF 0035B55C - Joker - R2
    2037AE80 3F000000 - Keyblade Size Mod
    E001FEFF 0035B55C - Joker - L2
    2037AE80 3F800000 - Keyblade Size Mod
    E001F3FF 0035B55C - Joker - R1+L1
    2037AE80 40000000 - Keyblade Size Mod

    Does anyone know a code for play as Goofy and be able to use the attack where he throws his shield at enemies? I wanna test something out with it.
    Post by: Mako Tsunami, May 27, 2009 in forum: Code Vault
  5. Mako Tsunami
    Yep. You don't have to hold it while going into different areas. Simply press the joker and watch the weapon change size. ^^

    And btw, special thanks to Luxord for helping me with the form.
    Post by: Mako Tsunami, May 26, 2009 in forum: Code Vault
  6. Mako Tsunami
    'Kay thanks, though I wanted to switch it because it wasn't working right with a code, and the code I was using required Oathkeeper, so modding it would defeat the purpose.

    Most people just find some cheats and collab them together. And I think that's been done before minus the huge keyblade, think it was Striker form or something...? -Shrugs- The jokers for the codes in this cheat should do that by default, by the way. You can change weapon sizes during battle.
    Post by: Mako Tsunami, May 26, 2009 in forum: Code Vault
  7. Mako Tsunami
    Alright guys, I've been working on a Custom Form, and I guess I've got it finished. I've tested it, so I think it should work, but anyone could re-test if they like. Here it is. (Special thanks to Luxord for helping me with the Form)

    Custom Form: Oathbreaker.

    11CFA3FC 00000057 - Character Slot 1 mod
    51CB9870 00000020 - Model Mod
    01CB9810 00000000 - Model Mod
    01CB9856 00000002 - Moveset Mod
    2037eb1c 3f000000 – Electricity mod
    201a0568 10000006 – Infinite MP
    E001FDFF 0035B55C - Joker - R2
    2037AE80 3F000000 - Keyblade Size Mod
    E001FEFF 0035B55C - Joker - L2
    2037AE80 3F800000 - Keyblade Size Mod
    E001F3FF 0035B55C - Joker - R1+L1
    2037AE80 40000000 - Keyblade Size Mod

    Instructions: Unequip all Combo Plus and equip Negative Combo. Do not equip Fenrir. (Air Combo Pluses optional)

    I'm not sure if it's just me, but no matter which Keyblade Size you use for this code, the backwards effect does not change. So if you don't like backwards-wielding, feel free to either take the jokers + the codes under them out or just not press the jokers.

    I may or may not have typed that in wrong. >.>
    Post by: Mako Tsunami, May 26, 2009 in forum: Code Vault
  8. Mako Tsunami
    Will the skill mods work?

    Like these:

    Skill Mod 1
    1033FF14 0000????

    Skill Mod 2
    1033FF16 0000????

    Skill Mod 3
    1033FF18 0000????

    Skill Mod 4
    1033FF1A 0000????

    Sorry, I dunno the digits. x-x Not even sure if "skill" means "ability" either. They were attached to the front page.
    Post by: Mako Tsunami, May 26, 2009 in forum: Code Vault
  9. Mako Tsunami
    Ally Roxas: (Replaces Donald)

    01CB99EF 0000000E
    11CB99F4 00003131
    11CB9A14 00003131
    21CB9A34 00010002
    2037B890 61786F72
    2037B894 00000073
    1033FFB4 0000002B
    40340C9C 00130001
    10100100 00000000

    ^ I need to know how to change Roxas' keyblade. Anyone know?
    Post by: Mako Tsunami, May 26, 2009 in forum: Code Vault
  10. Mako Tsunami
    Profile Post

    Sounds good. ^^

    Sounds good. ^^
    Profile Post by Mako Tsunami for #8-Axel, May 25, 2009
  11. Mako Tsunami
    I beg to differ. Out of all the times I've fought Xigbar, which is quite a few, I've yet to see him at ground level unless it's his DM. And they may not do much damage, but that's the thing, he uses them rapidly. He can also make those portal thingies where they appear right above you and shoot you to death.
    Post by: Mako Tsunami, May 25, 2009 in forum: New Releases
  12. Mako Tsunami
    Yeeeaaaah, if they actually get Xigbar to work and put him in the Tourny... and make him fight in an area that isn't all that big... -Shudder-

    I pity whoever Xigbar fights. Fer srs. I can just picture Xigbar easily beating Marluxia, Cloud, Xemnas, Riku, Roxas, Anti Sora, Larxene, Saix, and Axel. Xigbar, Sephiroth, and Terra are the only bosses I think can stand a chance. =X
    Post by: Mako Tsunami, May 25, 2009 in forum: New Releases
  13. Mako Tsunami
    I'll bet you anything Sin Harvest will be nerfed. And Sephiroth teleporting next to Xigbar probably won't truly help unless Xigbar's either reloading his guns or walking on air, because I'm pretty sure when Xigbar teleports then quickly attacks, he'll keep shooting even when you're hitting him. And yeah, fire pillar and dark balls will likely hit him. I highly doubt any of Sephiroth's ground combos will hit him though.

    But think about it, imagine Xigbar fighting Cloud. Then Marluxia. Then Xemnas. Then Xaldin. Because Cloud only has his ground combos until he starts flying around the place, he'll basically be wtf-pwned until he uses it. Marluxia's pit of energy, ground attacks, spin wheel, everything won't hit unless he also teleports. All Xemnas' attacks are ground combos, so he'll definitely lose, I think. Xaldin's aeroga will be next to useless because Xigbar fires bullets.

    Sephiroth aside, I don't think having Xigbar in the tournament would be all that fair. That's just my opinion though.
    Post by: Mako Tsunami, May 25, 2009 in forum: New Releases
  14. Mako Tsunami
    Not nearly as much as Xigbar does though. And yeah, because they're magic or not shouldn't matter.

    Half of the things Xigbar does if not more is teleporting, not only that he's always in the air. That makes it next to impossible for him to be hit by ground attacks, right? Not to mention he changes the field rapidly.
    Post by: Mako Tsunami, May 25, 2009 in forum: New Releases
  15. Mako Tsunami
    ...Xigbar teleports. Constantly. That's unfair within itself, is it not? o.O
    Post by: Mako Tsunami, May 25, 2009 in forum: New Releases
  16. Mako Tsunami
    I'm guessing water theme wouldn't count...? >.>
    Post by: Mako Tsunami, May 25, 2009 in forum: The Playground
  17. Mako Tsunami
    I second that. My vote still remains for Lexaeus, unless there's a problem with 'im. <.<
    Post by: Mako Tsunami, May 24, 2009 in forum: New Releases
  18. Mako Tsunami
    I know it's been released. I just didn't know the code. So I explained a different way to do it with one line instead of... -counts-

    Fifteen.
    Post by: Mako Tsunami, May 21, 2009 in forum: Code Vault
  19. Mako Tsunami

    For one, it says each monster, not spell/trap card. For two, of course I have a strategy. :3

    When you activated your first trap card, I used:

    [​IMG]

    Therefore Penguin soldier was never destroyed, Mobius was summoned, 3 of your spell/trap cards were destroyed due to Mobius and Mystical Space Typhoon, I took 1000 damage from the last card, and you take over 4000 damage to your life points.

    EDIT: Or something like that, correct me if I'm wrong? If three of your spell/trap cards were destroyed after you used your first trap card, that would mean your field is clear, right?
    Post by: Mako Tsunami, May 20, 2009 in forum: The Playground
  20. Mako Tsunami
    Alright then, -cracks knuckles-

    I draw!

    -Draws-



    I flip summon:

    [​IMG]

    Therefore sending your face down monster back to your hand. -Possible face down trap card activation sequence expected-

    Now I play the field spell:

    [​IMG]

    And play the spell card:

    [​IMG]

    Thus randomly destroying one of your face down cards. Now I set one face down spell/trap card:

    [​IMG]

    And chain the activation of:

    [​IMG]

    And now, I offer Penguin Soldier to summon Mobius the Frost Monarch!

    [​IMG]

    Meaning unless you've activated them, two of your spell/trap cards are destroyed. Next, I use Ultimate Offering's effect to summon Giga Gagagigo by paying 500 life points!

    [​IMG]

    Now, Giga Gagagigo and Mobius, attack his life points directly! >:O

    I do believe that adds up to over 4000 life points of damage. -Will be going into Main Phase 2 if the match is continued, if-
    Post by: Mako Tsunami, May 20, 2009 in forum: The Playground