I think someone said something about having dual-wielding Sora allies being impossible, something about the second weapon? o.o Sorry if I'm wrong.
x-x BSoD. Might just be the file I used, though. Try having someone else test it?
'Kay. I'll test it in a few.
Well... I tested Donald wielding Saix's Claymore. The whole wielding thing works, huge explosion when it appears in his hands too... but apparently if he uses ANY magic whatsoever, it freezes the game. Which, I think, defeats the purpose for Donald. T.T Codes: 01CB9A36 00000019 - Donald has Mulan's Moveset 21CEF774 00000842 - Mulan's Sword is Saix's Claymore Again, I took the precaution of switching Donald's weapon to Mage's Staff to avoid possible freezes. I'd be glad to. :P What does it do though?
Okay! I've tested the Chakram for Goofy, and it came up with interesting results. But not after a few dead ends. I attempted using the code that Spirit originally posted to make Goofy's weapon Axel's Chakram while trying to make his moveset Mulan. This resulted in a BSoD. If I were to guess, this probably happened because Mulan's moveset's default weapon is the Mulan Sword thingy. Can Goofy wield Mulan's Sword? I tested it with only using the code for giving Goofy Mulan's moveset. It's very, very, VERY hard to see the sword... but it's there. So! With that in mind, I used the Goofy has Mulan's moveset code along with the Mulan's Sword is Axel's Chakram code, and bingo. It works!!! :3 Though there's a few things wrong. The move he does where he twirls around like a tornado doesn't do any damage, and since that move lasts a while, it's pointless to have it equipped. Same where he slides across the ground on his shield. Normal attacks and where he throws the shield(Chakram) however, do damage. Beautiful, fire-animation damage. =P ...And don't use limits for Goofy! Freezes. Though I took the precaution of setting Goofy's shield to Knight's Shield... since, well, I didn't want it to freeze like when I was trying to make Roxas wield Axel's Chakram. -Shrugs- I'll try Donald wielding Saix's Claymore, but I'm less positive on that's results. -Got back to testing- ...Oh! The codes: 01CB9A96 00000019 - Goofy has Mulan's Moveset 21CEF774 00000846 - Mulan's Sword is Axel's Chakram Enjoy!
I'll test them! =D -Is going on a testing spree- But yeah, Mulan's moveset will probably help.
For some odd reason, using most Org. weapons don't work for me when I use them for Sora. But for DW Roxas they work fine. 01CC3876 00000019 --- DW Roxas has Mulan's Moveset 21CEF774 0000???? --- Mulan's Sword modifier Replace the ?'s with the weapon you want: 0842 --- Saix's Claymore 0843 --- Xigbar's Gun thingies 0845 --- Xaldin's Lances 0846 --- Axel's Chakram So far, only Axel's Chakram and Xaldin's lances did damage when I used them... still, they look pretty cool. :3
Okies, thanks! I'll test 'em right now EDIT: For some odd reason... when I tried changing the Emperor and the Soldier to Shadow Roxas, it did that wierd thing where the camera's waaaaay back from the room. I can see the throne room as a small square in the center of the screen with a black background. Are those codes Final Mix or something, or did I screw up?
Yeah, because the only object mods for certain rooms I have right now are the ones in the Hercules place. And that only gives me 5 things, tops. I wanna try making a mini-army of shadow Roxas's. >:3
Does anyone know the object code thingies to replace the stuff in the emperor's throne room? I saw on this video that Bizkit made, and he said up to 14 objects can be modded. Is that possible on english KH2?
O.O That'll definitely help! Still, it'd be pretty cool to use Demyx's sitar... I'll use that and/or the sitar if I find it or not. EDIT: My reaction to the Saix sword: OMG THAT'S FRICKEN HUGE! Too bad it didn't do damage as DW Roxas though... guess I'll try Sora. Probably won't work.
I remember checking the front page's weapon digits frequently for Axel's Chakram, and I just checked it now... didn't find the sitar. Dx I seriously wanna use it in a video I'm making.
Do you know the digits for it? o.o
I thought the weapons used by the Org. members were different than the ones used in the Armored Xemnas fight? Like what Xemnas said;
Does anyone know Demyx's sitar digits? I think Armored Xemnas used it in the boss battle, didn't he?
Here: Spoiler (WARNING: Only activate the following four codes at the very beginning, before you gain any other abilities, they will replace the first four abilities you get! The codes will take effect after you restart the game) High Jump Max KTPN-YQHY-F4KPT 5EZQ-QVAG-AVFEA 1033FF14 00000061 Quick Run Max UHMH-NQA4-YMX8M 0W9Q-XAUV-XBAG3 1033FF16 00000065 Aerial Dodge Max A4V4-14RJ-3CK8R B58P-786P-0E0WX 1033FF18 00000069 Glide Max MY9D-4G2Y-NFYEV FRZX-FC1H-XJ2CN 1033FF1A 0000006D
D: Nuuu! I liked your forms. T.T Oh well... I guess I'll test it too, if it helps. Hope it's a good one! :D
Sure. After I test this form. 1. O.O WOW! Nice form, dude! I don't see anything wrong with it, except the Ultima weapon code not working for me. -Shrug- and when I went to the items menu, it froze. Other than that, awesome job. :P 2. It works. =D In terms of usability, it's practically the same as Axel's Chakrams with Roxas, T-stancing before or during the combo if you try to use ground combos, but air combos are fine. Has a huge range too. Not sure if it can land finishers though.
I guess I'll try testing it in a bit.
But... it didn't freeze. I'm smacking heartless with it right now. o.O Edit: If you meant by "it froze probably" meaning the Fenrir and Ultima keyblades, my bad. It's late here, and I'm sorta brain-dead at the moment. >>