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  1. SirFred131
    [​IMG]

    "While your destructive power is impressive, that doesn't matter if there's nothing of value to destroy. I will activate both of my trap cards before they are destroyed."

    [​IMG][​IMG]

    "Itsumo will accept this invitation and leave the field until the end of my next turn, and my Life Points will be protected from battle."
    Post by: SirFred131, Jul 15, 2014 in forum: The Playground
  2. SirFred131
    http://en.wikipedia.org/wiki/Doge_(meme)
    Post by: SirFred131, Jul 15, 2014 in forum: The Playground
  3. SirFred131
    The power of stealing a 6k monster and attacking directly with it.. Few things make you win faster. It's interesting to see you run Forest.. I had never considered any field other than Black Garden for a plant deck. It was either that, or no field.

    Also, I'm not going to reply to what Cure Moonlight said here. Akane would probably have something good to say, but I can't think of much.
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  4. SirFred131
    [​IMG]

    "Couldn't you have your touching moment some other time? Receiving help during a duel is supposed to be against the rules.. But whatever. Continue."
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  5. SirFred131
    [​IMG]

    "Hah, as if a mere book held the power to bind one with the power of Creation. I activate Itsumo's effect! From my hand I banish Transmigration, and from my grave I banish.."

    [​IMG]

    "No way.. I haven't used a spell card this entire game? How.."

    [​IMG]

    "Very well. Since I can't activate Itsumo's effect, I set one card face-down, and end my turn."

    End Phase---
    *hand 2*
    *LP 5100*
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  6. SirFred131
    "Very well then. Unlike your Dragon who required the mere picking of two pretty flowers, I shall summon a familiar unparalleled in power. From this very dimension I banish Chaotic Fusionist, Chaotic Sniper, and Entropic Drainer! Chaos Fusion!"

    [​IMG]

    [​IMG]

    1 "Chaotic" monster + 1 "Entropic" monster
    If an Entropy Counter would be added to another card, you can add it to this card instead. This card loses 100 ATK for each Entropy Counter on it. If your opponent's card effect would affect a card(s) on your side of the field, you can add three Entropy Counters to this card and banish one card from your hand and one from your graveyard of the same type (Monster, Spell, or Trap) as the card your opponent activated to negate that effect, then draw and reveal one card. If that card is not of the same type (Monster, Spell, or Trap) as the negated card, banish it. During each Standby Phase, remove one Entropy Counter from this card.

    "The Master of Energy, Itsumo. The familiar who can defy even the law of Conservation of Energy. You have no chance against such a force.. But just to be polite, Do you have anything you'd like to activate before I proceed to my battle phase?"

    OOC: The two fusion materials were banished from the grave.

    [​IMG][​IMG]
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  7. SirFred131
    "Oh, can't I?"

    [​IMG]

    "Correct me if I'm wrong.. But it looks like there's something wrong with your trap card."

    [​IMG]

    *5100 LP*

    "If that's all, may I conduct my Fusion Summon?"
    [DOUBLEPOST=1405363260][/DOUBLEPOST]
    I actually don't have a clue whether or not the Arena uses Priority still..
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  8. SirFred131
    Main Phase 1---
    "I will summon Chaotic Fusionist, and then activate his effect. Do you respond?"

    [​IMG]
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  9. SirFred131
    Draw phase---
    *hand 4*
    Standby phase---
    "Would you like to activate anything, or may I continue?"

    [​IMG]
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  10. SirFred131
    [​IMG]

    *5600 LP*
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  11. SirFred131
    [​IMG]

    "Breakthrough Skill!"

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    "What a strong Familiar you have there. Light-weight and mobile, but with considerable destructive power. I was barely able to stop its attack.."

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    "It looks like this battle will be interesting."
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  12. SirFred131
    Custom. Entropic Synchron. It should be lower middle of the list, I think.
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  13. SirFred131
    My synchro monster is a dark synchro, and I do have a dark tuner to go with it. Both cards have card text that allow them to work as intended.
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  14. SirFred131
    "No, proceed."
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  15. SirFred131
    [​IMG]

    "Is it really so easy to find this place..? No matter. I will begin."

    Draw phase---
    *hand 6*
    Standby phase---
    Main phase one---
    "A simple start will do."

    [​IMG]

    [​IMG][​IMG][​IMG]

    *hand 2*
    End phase---
    "Kuribandit activates. As expected of a bandit, he takes what is valuable and throws the rest away."

    [​IMG][​IMG][​IMG][​IMG][​IMG]

    "In this case, the spoils are in the form of Chaotic Transmigration."
    [​IMG]

    *hand 3*


    "You may begin."
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  16. SirFred131
    Hah! I told Brook that either you or your electronics had been kidnapped, but he thought that because you weren't Mokuba you'd be safe.
    At apology, it's fine. Unplanned real world things do happen, and they take precedence over the internet (in many cases whether you'd like them to or not).
    At duel, I'd still be happy to duel if you want to.
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  17. SirFred131
    I am so happy.. Legitimate 5 material number 86.

    [​IMG][DOUBLEPOST=1405319920][/DOUBLEPOST]And to follow that up.. This is my first turn against one of Brook's more annoying decks.

    [​IMG]

    Norleras Denied.[DOUBLEPOST=1405323053][/DOUBLEPOST]I just looked at the new Satellarknights that are going to come out.. And I have lost faith in this game. As they are now, they're fun.. But with the new support they're getting they'll just be stupidly broken. And it seems like everything is like that now.. LS decks turn one dropping to an 18 card deck.. And apparently they don't have to worry about decking out anymore because they got a tuner and a synch, and when the synch dies they can shuffle any number of LS from grave to deck and get 300 LP for each one.. And while it's still on the field, once per turn you can pay 1k to banish something. So you can pay 1k to banish something destruction resistant, SS JD, pay 1k for JD, nuke the entire field, then shuffle most of your LS from grave to deck to get massive LP and not be in danger of death from those costs or in danger of decking out from the massive milling.. On your second turn.
    Post by: SirFred131, Jul 14, 2014 in forum: The Playground
  18. SirFred131
    There are three main important things I can think of right now with regards to a card image.

    1. Fit. This is, in my opinion, the most important. If you make Super Awesome Dragon Knight Palladin and your image is a picture of a goldfish, it's not really relevant no matter how high-quality or original it is.
    2. Quality. Second most important. Even if your stick figure drawing is original, it isn't as visually appealing as something super high-quality but less original that fits the card equally well.
    3. Originality. Being original is good. If there's no price to pay, be more original. But if that originality comes at the cost of scribbling over your card art with a red marker, or drawing something completely unrelated because you don't know how to draw a dragon, then it isn't worth it.

    Right now, my cards all have images that fit pretty well, are fairly high quality, and are not very original (They are another card's art, after all). Taking a cheap way of artificially boosting originality a little like inverting the colors of the current image would hurt both the ft and the quality of the image, and not even represent a large leap in originality. Given the theme of the deck, finding real card images that would work with a palette swap to fit well and be at least decent quality would be both dificult and time consuming.
    Post by: SirFred131, Jul 13, 2014 in forum: The Playground
  19. SirFred131
    Fair enough.
    Post by: SirFred131, Jul 13, 2014 in forum: The Playground
  20. SirFred131
    These are (mostly) old cards and we've already had this discussion. I've explained to you why a palette swap wouldn't work, and you've explained why I should at least do something. I'm not going to create new images for old cards that already have images that fit.[DOUBLEPOST=1405280978][/DOUBLEPOST]
    If you mean Consuming Flames, his card text right now functions exactly the same as if he were a Tag Force Dark Synchro using the Tag Force wording. The difference is purely cosmetic.
    Post by: SirFred131, Jul 13, 2014 in forum: The Playground