RELEASE BUMP Tips for beginners: VGR increases health, not VIT; and END only increases stamina. Equip load is now increased by VIT alone. (It's not all that important, I've got on to SL50 without it and my build's pretty tough.) Also, instead of physical defense, you now get little bits of HP every time you level up; VGR just boosts it by a MUCH larger amount. ATN now increases casting speed as well as spell slots, if I'm not mistaken. I know it has an additional effect for casters. ADP increases your ailment resistance, poise, and general quickness, i.e. reduces frames on a lot of your actions (using items, healing, rolling etc.). Useful stat, I've put quite a few points into it and the difference is palpable; I move pretty fast even at ~49% equip load and most enemies struggle to stagger me. YOU CANNOT LEVEL UP UNLESS YOU TALK TO THE EMERALD HERALD. SHE'S ON A CLIFF BY A TREE VERY CLOSE TO THE MAJULA BONFIRE. I had trouble seeing her at first for some reason, and I kinda absent-mindedly went through the first level at base SL :'D Ladder mechanics are a little different. First off, your general climbing/descent speed has been increased (again, ty based FromSoft). Second, tapping B/Circle now causes you to jump completely off the ladder, while sliding is performed by holding down and B/Circle. You can also hold it while climbing to shimmy up quickly, but it burns stamina so be careful. Every time you die you Hollow a little more, which decreases your max HP. Use a Human Effigy to restore your humanity; this is different from burning an Effigy at a bonfire, which you can only do while human. I know this reduces the multiplayer elements of the game, but I don't know if it's permanent or how potent it is (if it stops all forms of multiplayer or just reduces the frequency of invasions/density of summon signs). If you have a torch and want to use it, stand (don't sit) at a bonfire (or some other significant fire source) and press Y/Triangle; this will allow you to light it, and you will then hold it in your left hand. You can light pillars found throughout the world if you have a lit torch in tow. Just use it sparingly, as it's on a five-minute timer and when it goes out, you don't get it back. You can put out a torch by switching it out as if it were a weapon. Some things I noticed that I'm really diggin': Movement while locked on is now WAY more fluid than before; you can run and roll in any direction, including diagonals, which comes in handy for staying aggressive during a duel. Dual wielding is AMAZING. Basically, you need two weapons of a single type (and yes you can see what type a weapon is from the inventory), and your stats need to be 1.5x the highest requirements for the weapons. So say you want to dual wield the Halberd (STR 20, DEX 14) and the Old Knight Halberd (STR 16, DEX 20); you need 30 STR (Halberd STR x1.5) and 30 DEX (OK Halberd DEX x1.5). Then you just hold Y/Triangle and you'll go into dual wield stance; from there, R1/RB and R2/RT will do normal right-handed attacks and L1/LB and L2/LT will use a special moveset with both weapons. Each weapon has its own hitbox, so they each deal separate damage and can independently apply effects like bleed and poison. So apparently the PS3 version is expecting connection difficulties. Typical. That said I have already managed to get many rounds of co-op, and I'm having a ton of fun. SL50 Knight, kind of a well-rounded bruiser at the moment; currently helping people with Old Dragonslayer, but if you need me elsewhere let me know! I've been to No-Man's Wharf and the Lost Bastille.
Dude, my nerves are paper-thin. I've been spooked by shutting a door before. >_> And the anticipation of being startled only makes it worse, I'll seriously threaten to roll someone's head onto the floor if they play a screamer at me.
DARK SOULS II :DDDDDDDDDDDDDDDD
WE HAVE THE SAME POSTCOUNT LET OUR POWERS COMBINE
Exactly this. "Explore this more" is basically teachers' weapon against bullshitting. Granted that hardly explores the reasons WHY most students resort to bullshitting, but it is what it is. I love word caps :'D They force me to write concisely and pick the best words.
...Then why's my name on it
I think that's about twelve people, so I'll start hammering out the deets. The game thread's gonna be in the Playground, but I'll link to it here when it goes up. In the meantime, keep posting if you're interested either now or in the Summer; I could easily do more than one game, or others could host one if they're interested!
I may or may not introduce a unique flavor. Thinkin' about it.
Get out
1st Page ● Guest Comics ● Fanart This comic is SICK. Everything you love about the old Saturday morning cartoons, now in voodoo flavor. The comic has a Facebook page and the artist has aTumblr, Twitter, and DA, if any of that is of interest to people. So I think we all know there's only one survey question that matters here: HOW DO YOU FEEL ABOUT FURIO'S HOODIE? I FOR ONE HOPE IT IS AVAILABLE FOR PURCHASE VERY VERY VERY SOON
Dag. We gotta get on that.
NEW WEBSITE DESIGN/CAST PAGE YEEEE Also figured I should link the forum, for those unaware that it exists. It's in the OP. Hopefully that doesn't count as advertising oop
LET'S TALK ABOUT THIS THING. Spoiler I think it's a fair guess that Kat sees him as less threatening because she's not as invested in the spiritual, but I wonder - Did he see Mort and the girls differently from how they see each other? I wonder if anyone there sees Kat the way she appeared to Zimmy in Ch38, Divine.
...GOOD IDEA OFF I GO
I'm actually looking into that Whaaaat D: I thought it counted if it was sufficiently wordy
So yeah I'm thinking of running a game and wanted to see if any of y'all would be interested. BUT NOVA - WHAT IS MAFIA? Mafia is a game of guile and deception, a game of wits and trickery, a game of gibbering nonsense and crushed friendships. There are two teams, the Town and the Mafia: The Town outnumber the Mafia 3/1 (or 4/1), but they also don't know who's on their side and who's dirty scum - only the Mafia knows that. In other words, it's uninformed majority versus informed minority. During the Day phase, all of the players deliberate amongst themselves - The Town try to figure out who's Mafia, and the Mafia try to protect their identities - and at the end of the day, they all vote on someone to lynch. The unfortunate victim (or deserving scoundrel) gets the axe, their alignment is revealed, and the Day ends... giving way to the Night phase, where the Mafia convene in secret to kill someone while the Town sleeps. When they decide on an unlucky victim, Night ends and the Town awakes to a fresh corpse. The Town's goal is to wipe the Mafia out - No matter how many of their own they lose, the entire Town wins if the entire Mafia is killed. The Mafia's goal is to reduce the Town's number until it is equal to or less than their own, at which point they overrun the stragglers and their team claims victory. It gets more complicated than that, but that's the gist. Sound like something you're interested in? If so, post here and let me know or contact me via Skype. A good game size imo is between twelve and twenty players, but there's almost no upper or lower limit. Just be advised that A GAME OF MAFIA IS A COMMITMENT - You should be able and willing to post regularly EVERY DAY for as little as a week and as much as a month (though that's really only for HUGE games with like 50 people). Also, if it you'd like to play but you won't be available 'til Summer, let me know anyway! I may just postpone it 'til then. I just figured Spring Break was the best time besides that to see if anyone was down to play.
Wait what the fuck I don't even remember that
Glad we had the same idea
You know what it is? Maybe they were retconned in some of the Advance versions. I know they liked to go back and add references and mythology gags like that a lot. Anyway, digressing now :L
FIND ME SOMEPLACE TO POST GODDAMNIT AND I'LL POST