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  1. Ars Nova
    I wouldn't say that the company-paid reviewers account for the majority anymore, both because of the ease of reviewing a game yourself through various services and, as you briefly mentioned, the rise in popularity of independent reviewers through such things as Youtube. Regardless, all of those reviews are afflicted by the flaws in the system; even reviews from ostensible peers in the gaming community can be unreliable, hard to follow, and just plain murky. And yeah, people could try harder to take reviews with a grain of salt, but we could also try to lay some real, serious ground rules for how reviews are made. If one side gives, the problem lessens; so who cares which side it is?

    Part of the reason that we can't properly gauge how much we'll like a game from a review is because no one's really sure how a review is meant to be done. Should they be talking about the game as if their observer has never heard of it, or should they assume we all know the mechanics and skip to the evaluation of them? Should the reviewer's emphasis be upon rating their own experience, or providing an objective quality assessment, and what's the ratio on that? For what elements should they be looking out? Of what should they warn their observers?

    The answer to most of these varies wildly with genre, demographic, the developers' goals, so on and so forth, but absolutely none of it is accounted for by a flat 1-to-10 rating. There is no room for variation, no clarification as to what type of reviewer this is or what sort of review they're giving, none except to study them carefully and form one's own conclusions - and even then, some reviewers can be erratic! With no rules or guidelines to tie them down, they can take radically different approaches to the games they review and produce skewed ratings as a result, to the point that no one can really be sure if their 8/10 last week means the same as their 8/10 this week. Add to it the fact that some reviewers are too generous to rate below a 5 or too stubborn to rate above an 8, and the convolution reaches critical mass. Not all of this goes away if you change the rating system, but it becomes more manageable if all you have to do is figure out the reviewer's personal quirks, and not also discern what type of review they're giving.

    If we were to restructure the way reviews work, to take them more seriously, then they'd be harder to fake. Reviewers paid to praise games may actually be caught in a lie now and then. And those on the up and up could communicate more clearly to those interested which games are for them and which they should pass up. Yes, reviews are biased, and maybe they never will be 1:1 with playing the game yourself, but that doesn't change the fact that they're not as good as they could be and no one's doing anything about it.

    Listen man Generations was arright
    Post by: Ars Nova, Oct 21, 2013 in forum: The Spam Zone
  2. Ars Nova
    Oh yeah, obviously not. Otherwise that one little shit wouldn't have spit in your nachos at Taco Bell. But when you're on the clock you're at least expected to try.

    But all of these are simply naming the obstacles to a task that must, in the end, still be attempted. You say them like I'm not aware of them. I am. But it needs to be done regardless. And if there's a more efficient way, let's find it by knocking out the bad ways.

    Be careful with that 'we.'

    That's a bold assumption that I'm absolutely not party to. Most reviewers have room for improvement; furthermore, the current system of reviews is flawed, in such a way that it makes reviewers seem bad, because the goals are muddy.

    Then the problem is double-fault. Simple as that.

    Again, speak for yourself please.
    Post by: Ars Nova, Oct 21, 2013 in forum: The Spam Zone
  3. Ars Nova
    My folks have a party every year, so I guess that's what I'm doing. Don't have many friends left in the area to invite, but I think my roommate will still be here at the very least. We'll probably just chill in my room and play games, poke our heads downstairs now and then to snag some grub, the yoozh.
    Post by: Ars Nova, Oct 21, 2013 in forum: The Spam Zone
  4. Ars Nova
    I'm not even going for a damn Mawile this time until I start compiling my postgame team
    Post by: Ars Nova, Oct 21, 2013 in forum: The Spam Zone
  5. Ars Nova
    Feel better :'c
    Post by: Ars Nova, Oct 21, 2013 in forum: The Spam Zone
  6. Ars Nova
    Jim can

    But that ceases to be an excuse when you are paid to explain why you like or dislike a game. Yeah, it is hard to figure it out sometimes. Do it anyway. Otherwise nobody learns. You don't get a pass out of doing something because it's hard. You get some sympathy if you fail, maybe, but if you want to be understood, you have to keep trying to understand yourself.

    Here ya go, buddy

    In the same way as World of Warcraft: It hits buttons in the player's head. It keeps you playing for a shallow reward that manipulates you into thinking it's valuable, and furthermore makes itself feel both like work and play at the same time so that all you ever want to do is that; when you stop playing it you feel lazy, and when you are playing it you feel like you're having fun.
    Post by: Ars Nova, Oct 21, 2013 in forum: The Spam Zone
  7. Ars Nova
    [​IMG]
    About 1st Page Gallery

    Budding comic with a lot of style and a truly unique premise, not to mention a feature more webcomics should try out... animations! Novel idea, we are on the internet after all! "But Nova Homestuck already does tha-" SHUT UP IT'S STILL UNCOMMON

    It looks to be telling many stories as they revolve around one - the time travelers who pass through Saint's hotel, and how they shape each others' destinies. It's only just begun, but it already looks quite promising.
    Thread by: Ars Nova, Oct 20, 2013, 1 replies, in forum: Literature
  8. Ars Nova
    [​IMG]
    About 1st Page Forum

    So I'm just gonna put this out there - This is the funniest comic on the net right now. That's a MONEY BACK GUARANTEE. And it does it all while remaining kid-friendly and clean. Amusing mythos, has the markings of a successful children's TV show but with all the savvy and self-awareness you'd expect from a modern-day parody. Another thing you could compare it to is Soul Eater, what with the vivid and colorful art style and the emphasis on kids fighting spirits and such. Four chapters in so it's not long to catch up, and the artist is dedicated to his schedule.
    Thread by: Ars Nova, Oct 20, 2013, 2 replies, in forum: Literature
  9. Ars Nova
    [​IMG]
    About 1st Page Shop

    Successor to a comic which won a slew of awards in the early 2000's, and that doesn't surprise me in the least. Bad Machinery might be my favorite webcomic at the moment. Best laughs next to Paranatural, and the cast is downright charming, every last one of them. Despite the strange circumstances the kids find themselves in, their actions and reactions are so natural and relatable that I feel as if I must know them from somewhere. It's all so vibrant and alive, it's as if Tackleford is a real place I could really visit - if I'm ever in the mood for some paranormal shenanigans. Click it once and you'll never quit.
    Thread by: Ars Nova, Oct 20, 2013, 0 replies, in forum: Literature
  10. Ars Nova
    I fucked up ok
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  11. Ars Nova
    Y'know, Charmander, Evander

    Grinding is for sweaty nerds alone with their dakimakura on a Saturday night

    TOO FAR + WASTE OF A HEART SCALE

    Part of it does

    Can't Megavolve that one 'til the postgame either, to my knowledge
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  12. Ars Nova
    Consider me educated
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  13. Ars Nova
    [​IMG]
    About 1st Page Shop

    So kinda like Harry Potter if Miyazaki wrote it. Brilliant story, lovely setting, driven by rich and organic characters, makes good use of all its plot elements. Deserves every award it gets.

    Man, looking back on that first page it still floors me how far Tom has come. I mean just look at Annie...

    [​IMG] [​IMG] [​IMG]

    Aaaand a couple survey questions for the fans in the stands, which I will then answer myself:
    • Favorite character - Annie, Kat, Robot, Coyote
    • Favorite chapter - Ch25: Sky Watcher and the Angel
    • Favorite partnership - Robot&Shadow, Kat&Paz
    • Ysengrin: Tragic underdog or unhinged psychopath - Eh y'know, little of both. /poses the question then dodges it
    Thread by: Ars Nova, Oct 20, 2013, 2 replies, in forum: Literature
  14. Ars Nova
    sry dint kno we had a Jafarian on the boards
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  15. Ars Nova
    Maybe this is a bit extreme, but I've begun to think the main Pokémon franchise should split into two distinct series: one more adventure-oriented, where the player catches and raises a team of trusty allies to take on the evils of the world, and a sort of Stadium-esque challenge series with absolutely zero hand-holding, where creating sophisticated and competitive teams is a breeze and the challenges are intense and engaging even up to lv100. I think it would do much to satisfy both parties; while I still enjoy the main storyline of the games, I'm often frustrated by the number of useful yet gated features that require you to beat it to unlock, and even with the concessions made it's still very difficult to build an optimized, tourney-level team (unless they've added some miracle that makes getting max IVs less time-consuming, in which case holy sht Game Freak you did it). If two sets of games were each allowed to narrow their focus, it might improve the baseline experience for casual players as well as streamline the more competitive aspects and maybe - just maybe - cash in on some of that simulator crowd.
    Post by: Ars Nova, Oct 20, 2013 in forum: Gaming
  16. Ars Nova
    So first I found out I wouldn't get my female Mega-Mawile named Yunalesca and that was upsetting

    Why the fuck would you not be able to Megavolve 70% of the Megavolving Pokémon until postgame GAME FREAK EITHER COMMIT TO YOUR COOL NEW SHIT OR TAKE IT THE FUCK OUT DON'T YANK MY CHAIN

    Then I caught a Mawile anyway and forgot to save before shutting off because I was tired and conflated healing with auto-saving somehow I blame Evoland

    then I FINALLY managed to catch a new one

    and it had fucking forgot Fairy Wind, its only damaging move, for Sweet Scent.

    [​IMG]

    Then out of curiosity I looked at the E4 to plan ahead and realized I only needed three attack types to beat them all... and I didn't have any of them on my projected final squad

    At that point my strategy had fallen apart and I looked at my Pokés and started hating them all and I just said FUCK ALL THE SHITS

    CLEANSE THIS FILE IN FIRE

    [​IMG]

    and now I have a Froakie named Ingway

    and I'm gonna get a Charmander and name it something dumb like Holyfield GET IT CHARMANDER HOLYFIELD

    and life is just better = u=

    SO THAT'S BEEN MY DAY #xyliveblog HOW WAS YOURS
    Thread by: Ars Nova, Oct 20, 2013, 30 replies, in forum: The Spam Zone
  17. Ars Nova
    I think you mean CHABBLE GOBBLE DOBBLE AHH
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  18. Ars Nova
    ...
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  19. Ars Nova
    No I mean

    that they'll reunite and finish it the right way

    s o m e d a y . . .
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone
  20. Ars Nova
    You gotta cheer up

    AND NEVER EVER GIVE UP HOPE
    Post by: Ars Nova, Oct 20, 2013 in forum: The Spam Zone