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  1. Ars Nova
    Better than the tortilla shells I fill with bacon bits, shredded colby jack, and ranch when I'm running low on food.
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  2. Ars Nova
    I wouldn't say that. Almost my entire PSP library is SRPGs. The genre has just always been a little underground.
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  3. Ars Nova
    Yo, all things in moderation, not just booze. Unless you wanna end up with double kidney stones like me.
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  4. Ars Nova
    I would have asked a thousand questions but I choked and all that came to mind was HI HOW ARE YOU?

    Whoa, that sounds dirty.

    WHOA THAT'S NOT HELPING.

    Relationship envy?

    Yeah but I mean... Again.
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  5. Ars Nova
    A... katakana name?

    ...No. Definitely wasn't Kintaro. Jeez, for a second I was like HOW COULD YOU BAN MY BABY.
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  6. Ars Nova
    Maybe this is the NES vet in me talking, but every time I see things like this, the only response I can conjure is Jesus Christ get over it. Games do not have to be on the cutting edge of Pectoral Dirt Stain Technology to be enjoyable. Frankly, the Wii U could revert to N64 graphics for all I care, as long as their library improves and the new games are fun to play. Hell, if they did do that, they could probably pack in thrice as much content as they do lately! A game might actually last me more than three days. Man, there's a thought. Longing sigh. Oh well, at least I can see Batman's nose hairs.

    ...Pardon the venom. Touchy subject.
    Post by: Ars Nova, Jun 11, 2012 in forum: Gaming
  7. Ars Nova
    Whoa uh I just had a look at the Rejected pile

    and it's a lot bigger than I expected? Like a bunch of those ideas look pretty good and there seems to be no explanation for their rejection. Did I miss some chatter in the last thread where we weren't supposed to be talking about that?
    Post by: Ars Nova, Jun 11, 2012 in forum: 2012
  8. Ars Nova
    I GET IT :v
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  9. Ars Nova
    Who even was he

    MuffinMan or something?
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  10. Ars Nova
    >Turn upside-down
    >Shake a little bit
    >????
    >USELESS.

    i.e. We don't.
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  11. Ars Nova
    OH WOW ROFL I GO TO SLEEP FOR A FEW HOURS AND YOU GUYS GET US KICKED OUT OF THE THREAD.

    I love you all. :'D

    @Misty

    EDIT: ALSO I JUST NOTICED THAT EVERY LAST ONE OF YOU IS ADLIBBING INSTEAD OF COMING UP WITH YOUR OWN HAM.

    FOOOOOOOOLS!

    [​IMG]

    IS YOUR LIFE SO DEVOID OF MEATY DELIGHTS THAT YOU MUST TAKE FROM OTHERS?! MUST THOSE WHO SUFFER AND TOIL TO DELIVER THE BEST CUTS OF COW THIS WORLD HAS TO OFFER, NOW SUFFER YOUR LAZINESS AND INDECENCY?!

    THAT'S NOT HAM! THAT'S NOT HAM AT ALL! WHY, THAT'S MORE LIKE SOME SMELLY, INDIGESTIBLE CLUMP OF ROTTING FISH RIDDLED WITH SALMONELLA!

    THE SALMONELLA OF YOUR SLOTH!

    I ASK YOU--NO.

    I DEMAND OF YOU, KH-V!

    WHERE'S YOUR PRIDE?!

    WHERE'S YOUR GODDAMN BACKBONE?!

    WHERE

    IS

    YOUR

    HAAAAAAAAM!?
    Post by: Ars Nova, Jun 11, 2012 in forum: The Spam Zone
  12. Ars Nova
    >Press Y to block!
    >Never blocks, only jumps

    WOW PRO FOOTAGE GUYS.

    Even so, the fights look cool. Nice to see the designers are trying to mix it up a lil' bit with that dinosaur boss. And the game itself is looking better all the time. Literally BbS + Sora and Riku, do want.
    Post by: Ars Nova, Jun 11, 2012 in forum: Kingdom Hearts News & Updates
  13. Ars Nova
    I find this face helps. :L
    Post by: Ars Nova, Jun 10, 2012 in forum: The Spam Zone
  14. Ars Nova
    Listen buddy I don't wanna know where you jam your pearls
    Post by: Ars Nova, Jun 10, 2012 in forum: The Spam Zone
  15. Ars Nova
  16. Ars Nova
    [​IMG]

    PARDON ME, FAIR MAIDEN.

    BUT CLEARLY YOU FAIL TO GRASP

    THE FULL SPECTRUM OF DRAMATIC EXPRESSION!

    FOR A "LARGE HAM" IS FAR MORE THAN JUST A WHINER, OH YES.

    HE IS

    AN ADONIS OF AURAL ACTION!

    A VETERAN OF VIVID VERNACULAR!

    A CHAMPION OF CHEESE AND OF CHEWING (SCENERY)!

    DRAMA CAN BE FAR MORE THAN ANGST, MA'AM.

    HAM IS NO MERE COMPLAINT, BUT A CELEBRATION OF LIFE!

    HAM

    IS

    LIFE!

    ...*ahem* Yeah, I originally suggested "Hammiest Member" because it evokes something quite different from "Most Dramatic." This article might help clarify.

    Also, calling it now. If this does become a category, I'm a SHOE-IN.

    [​IMG]
    Thread by: Ars Nova, Jun 10, 2012, 11 replies, in forum: The Spam Zone
  17. Ars Nova
    I've only drunk twice. I tried a cup of pineapple Smirnoff and a sip of straight rum. The rum attacked my throat for an hour. Fuck that. I love taste too much to drink. If I ever do, it'll be fruity drinks with actual flavors.
    Post by: Ars Nova, Jun 10, 2012 in forum: The Spam Zone
  18. Ars Nova
    The combat is fast-paced and features a solid variety of skills to mix and match at your leisure. You have a maximum of six pins, each of which designates an offensive or defensive skill, all of which are unleashed through different gestures with the stylus. Attacks have different damage rates and types, so you get all the classic Final Fantasy hit-the-bulky-guy-with-spells goodness. The whole time this is going on, you've got your top screen, which is all button-pressing. It only uses four buttons max, so you can adjust your grip on the DS depending on whether you're left- or right-handed. Your partner can press different sequences of buttons to give you a boost in a fight, or you can just focus on getting out attacks. Both you and your enemies have shared health bars, and all enemies (including bosses) appear in some form on both screens, so you can attack them twice as hard, but they can hit you from either side to win. It's an entertaining mechanic, but if it proves too much for you, you can set the top screen to various degrees of auto-pilot to make things more manageable. (I wouldn't recommend it in the end-game; having a top character that's mindlessly spamming when it should be blocking or dodging leads to a lot of untimely deaths.)

    The story stars a dead-beat with good fashion sense and a nasty attitude who pretty much doesn't care about people, and follows him as he matures and learns to trust others, framed against a deadly game where everyone's souls are on the line. Some characters are fleshed out through their histories, but their personalities are also evident at every turn. The game starts handling progressively more advanced themes, concerning personal issues like trust, friendship, and the value of company, as well as subtler, more complex subjects like fairness, survivalism, and the nature of the afterlife. All of this is framed through the surprisingly rich dialogue, the mark of a localization that takes risks and aims to deliver more than just a raw translation. The characters each have moments of heart-felt sincerity and of extreme quirkiness, though nowhere does the latter shine more than in some of the Reapers who oppose the protagonists, one of whom is obsessed with food and "peppers" every line of dialogue with cooking puns.

    Layered seamlessly atop the entire thing is an impeccable sense of style, reminiscent of the funky and colorful Jet Set Radio series. The art direction reflects this at every turn, with sharp-dressed characters and eccentric, warped-perspective backgrounds; and even the mix of enemies in the game show the same vibrance and uniqueness, with each being an animal with one or more attributes substituted by free-floating tribal graffiti. There's even a nine-tailed fox, shape-shifting and all! And if all else fails to impress, you can sit back and jam to the outstanding soundtrack.

    The main game is a delight, the replay value is spectacular, and extra content abounds. There's an addictive mini-game that you can play with friends, an extra story chapter set in an alternate reality where everyone is essentially a parody of their canon selves, lots of extra missions and secret bosses, KH-style reports that reveal some interesting tidbits about the characters, and more. All the individual elements combine to make an experience like no other, yet one that on occasion smacks of old, nostalgic pleasures, like Mama's home cookin'.

    tl;dr 10/10 gotyay if you haven't bought it yet go and do.
    Post by: Ars Nova, Jun 10, 2012 in forum: Gaming
  19. Ars Nova
    I don't get it either. The first Kingdom Hearts had way more exposure (Young as I was, I can still vividly recall the commercials that ran non-stop), it was an all-around better game, and a lot of people who played the first and then the second went on to down-rate the second. The only reason I can imagine that so many people started on the second is that the gameplay looks a lot flashier. I guess people are easily fooled. Could also be that the hype surrounding a KH sequel attracted greater first-day sales; that would be the sweet spot where all the newbies are hearing about this great new release from the veterans, who haven't yet had time to sit down with it and come to the conclusion that it's not as spectacular as they wanted to believe.
    Post by: Ars Nova, Jun 10, 2012 in forum: Kingdom Hearts HD II.5 ReMIX
  20. Ars Nova
    I believe the explicit order was for his retrieval, wasn't it? Despite what Axel may have said. "Get on their bad side and they'll destroy you" rang perfectly true for him, as evidenced later, so he may have just assumed it held for Roxas. Other than that, it doesn't really matter how useful someone is if they're hellbent on killing you; Xemnas probably weighed the options and decided he'd rather be Keyblade-less than have to deal with one of Roxas or Sora. Since the latter proved to be his downfall, it was probably the smart bet.
    Post by: Ars Nova, Jun 10, 2012 in forum: Kingdom Hearts HD II.5 ReMIX