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  1. A Zebra
    Post

    Sorry Nova

    That's certainly a perfectly valid angle, I don't personally subscribe to it. Okay, so Tidus is an athlete, but there are NO Chocobos in Zanarkand. Sure, he has physical strength, but there's no particular reason why he should be able to beat a person who raises and races Chocobos as a career so easily. It's a narrative issue that is prominent in a LOT of video games. They present you with challenges that, on a relative scale, aren't anywhere near the level they should be. Ancient trials are solved with basic puzzles, and legendary races are beaten after a few attempts. The side effect of this is that suddenly you have an character who is INSANELY skileld at a TONNE of skills. In the few short days Tidus spends in Spira he, canonically, caught legendary butterflies, found innumerable hidden items, learned an entire new language, won hundreds of blitzball games (easily the most believable achievement, barring the time scale) he has solved puzzles meant to test if a summoner can beat what is essentially a god of death, he has come up with a way to beat Sin permanently, he has survived way more encounters with Sin than anybody else ever, found the means to awakening the power of over half a dozen legendary weapons, won two entirely different Chocobo races, one against some vaguely defined legendary chocobo.
    And I'm sure there's more where that came from.
    My point is, if this were a book or something, there would probably be a point where the reader starts rolling their eyes and asking "is there anything he CAN'T do?"
    And really in this case they were lucky enough to have a wide cast, so they could have cirumvented this by having different characters do different things. Have Lulu do the mystical stuff (or maybe Kimahri) have Rikku or Wakka do the Chocobo stuff, have Yuna do the cloister puzzles. Now instead of serving to make one character into a powerhouse in everything he deigns to try, we instead have it serve to renforce somthing the game already does a LOT with its combat: that each character is wildly different and has their own niche to fill.

    But again, that's my angle, I can TOTALLY see where you're cming from with yours.

    I'd say it's pretty indicative. It may be one of the worst ones, but there are a LOT of other terrible ones throughout the franchise
    REALLY arbitrary ones too, like "Hey, let's do a timing mini game where we all have to press these buttons at the same time, but to add challenge the way we press buttons is to throw our arms above our heads slowly and THEN press it, making the timing a nightmare!"
    Post by: A Zebra, Apr 1, 2014 in forum: The Spam Zone
  2. A Zebra
    Post

    Sorry Nova

    It doesn't get the attention it needs to actually work in terms of gameplay, though, and if you're going to make that argument, doesn't it kind of belittle every other person in the world by making it so one person can surpass all the people who dedicate their lives to the profession in question with little to no effort.

    There's no justifying putting in terrible mini games for the sake of it, if it hurts the game itself there's no good enough reason to include them (I guess the exception being moere genre bending games where the player's frustration is used for the narrative or gameplay

    The mini games in KH definitely aren't very good either, and I'm glad they eased off them, but at the very least besides some specific examples, like the rhythm ice cream game in BBS, they're flawed for a lack of depth, and not fundamentally broken. They ad the game, but they're not offensive enough to actually detract from it.
    Post by: A Zebra, Apr 1, 2014 in forum: The Spam Zone
  3. A Zebra
    Thread

    Sorry Nova


    But you'll never convince me the mini games in old FF games were a good thing
    Thread by: A Zebra, Apr 1, 2014, 12 replies, in forum: The Spam Zone
  4. A Zebra
    Post

    I FOUND IT

    Just sing it in a minor key
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  5. A Zebra
    Not a particular fan of his writing style myself. The article could have been half as long without a detail lost
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  6. A Zebra
    http://indiestatik.com/2014/03/31/most-expensive-game-jam/

    It's a long read, but pretty interesting

    Here are a few gems

    Since this guy posted his story Polaris has fired him from his writing job there

    Absolutely disgusting, all around

    EDIT: For clarity, Matti was the representative from Pepsi, who was a sponsor for the show
    Thread by: A Zebra, Mar 31, 2014, 4 replies, in forum: The Spam Zone
  7. A Zebra
    Thread by: A Zebra, Mar 31, 2014, 0 replies, in forum: The Spam Zone
  8. A Zebra
    No mention of it being a trilogy
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  9. A Zebra
    Okay, that could be cool
    for one movie
    But THREE?
    How do you make a premise like this last 6+ hours?
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  10. A Zebra
    They're adapting the series' BESTIARY into a TRILOGY of movies?
    What?
    Thread by: A Zebra, Mar 31, 2014, 19 replies, in forum: The Spam Zone
  11. A Zebra
    Considering FFX just got an HD remake I'd imagine there are more people playing it for the first time right now than usual

    Anyways yeah, Tidua isn't an unsent, @Hayabusa
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  12. A Zebra
    Tidus isn't dead, he's not an unsent like Auron, he's the manifestation of the dream of the Fayth. Basically, beating Sin meant destroying the Fayth, so as a result Tidus disappeared. At least... I'm pretty sure the Fayth is gone, though X-2 seems to contradict that... though the audio drama in the HD version supports that so... I dunno. My point is, they knowingly sacrificed Tidus, and apparently that's fine, just not Yuna
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  13. A Zebra
    Why does changing the sacrifice suddenly make it better BTW? They make a big deal about not having to sacrifice anybody to save the world... and then sacrifice Tidus
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  14. A Zebra
    Okay? No reason to be a dick about it
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  15. A Zebra
    Hippos always scared me
    They have the same look but stay a continent away thing that stuff like Lions or Australia have
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  16. A Zebra
    how does the hippo stay so still it's a mystery
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  17. A Zebra
    Oh, I figured you meant like the Protect spell, the idea being that you could defend yourself but only if you had MP to cast the spell.

    Or should I have a more salty reply
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  18. A Zebra
    Honestly felt the first game was way harder and less forgiving
    Post by: A Zebra, Mar 31, 2014 in forum: The Spam Zone
  19. A Zebra
    The idea is that you have super powers, but are still as fragile as a human. You need to dash and cover a lot, and a grenade will end you.
    Post by: A Zebra, Mar 30, 2014 in forum: The Spam Zone
  20. A Zebra
    There are ways to do more physical focused Reapers. Just make them heavy hitters with a giant scythe or something
    Post by: A Zebra, Mar 30, 2014 in forum: The Spam Zone