https://twitter.com/brutalmoose/status/445702151717675009 Just... gah Reminds me of how stupid and backwards the world we live in it
your name is Cortex
Almost 100% sure it's just a straight up "Hero is the canon, Villain is just a what if"
JPEGs don't deserve a golden age
Tangled, Wreck It Ralph, Brave?
I have all this money, and all I want is FFX HD Feel bad for me
I noticed they spend a LOT of time on how supposedly hard it will be to climb the mountain... only for it to be very easy, done in a jump cut, adn then solved by a magic staircase. Seems like a waste of time considering it doesn't build up to anything
Connecting to the internet wouldn't have helped you. Brawl's multiplayer is infamously laggy
butt nova
I don't see how a sequel would work with a definite antagonist, Elsa basically has inexhaustible, seemingly limitless power Spoiler Wow, that would have been REALLY good... why DIDN'T they do that?
No, in his words there's no POINT to having cutscenes because people will find them online. Because of this, I'm going to assume the game won't have music of graphics, since these are things people can experience without the game
Recommended level never really meant much, like in BBS it's completely separate from the player level. But I didn't really second guess it, because I hadn't had any trouble so far in the game, so it's still a pretty major difficulty spike, if the previous worlds are managable at under lvel 30 and they expect you to be level 40 for the next one
Single player is being severely cut this game, so it's doubtful
If Lost World is any indication, playing on a handheld isn't REALLY playing the game so much as struggling through it
Ansem's not that much trouble, except when getting hit by nearly any of his attacks instantly KOs you (because second chance and such are a massive pain to get in DDD) Like I said, I was underleveled. Like, level 24, something like that. Definitely not level 30 yet And when you're put against odds like that, you start to see how poorly designed the game really is
KH ga,es always have difficulty spikes at the end, but I'm used to them being smoother than this. KH1 and KH2 both throw tonnes of EXP rich enemeis at you by the end, for example, but wtih DDD, the generic enemies are WAY harder than any of the actual end bosses Red Eyes is dirt simple. I'm talking about the generic enemies. And Ansem
Sega of Japan is going to be continuing the "Modern Sonic" series as they call it, Sonic Boom will be a companion series Personally I hope they take a step AWAY from Lost World though...
Having a sudden drastic power decrease is never fun Especially since this happens right at the end where there's an insane difficulty spike To be fair, I was very under leveled, and on Proud Mode, but this sort of thing shouldn't happen
The worst thing about the drop gauge was when the game forced a character to drop and you didn't accrue any DP so you can afford any stat buffs
Randomly reminded that this exists. I think it's one of our better videos