Game seriously could use some thrills
I'm gonna circle back to Re:Coded Best gameplay
The trick is to use speed where it needs to be. The Lego movie used its fast pacing to its advantage, keeping everything moving, telling the story and jokes at the same time, and pulling triple duty by making the speed a PLOT POINT Something from Disney needs to work a bit different, I think. They need to be short to avoid boring kids, but as a result they need to be elegant. Either a simple but well told story, or a dense story that makes expert use of its time They should have either cut some stuff, shortened some stuff, or gone with a simpler plot
Not playing on the story means LITERALLY nothing And it doesn't matter how briefly you play as a character, it still takes just as many resources. That's why Mickey and Riku had such limtied move pools in KH2 (BTW, there goes your comment about KH2 being a game where you only play as Sora, even excluding Roxas who is just a reskinned Chain of Memories Sora)
Only one character in Days? What about the EIGHTEEN other characters to play as, Sora included? Re:Coded focused just on Sora, yes... and it;s widely regarded as one of the best KH games in terms of gameplay (Though you do play as Hercules and Cloud briefly, and control Donald and Goofy in a weird way)
I WANT another KH1 or 2. We only had two of those. We've had plenty of other games to play as other characters, I want them to focus back on Sora for once
Right here
Doesn't show up for me, have you gotten any reports of it showing up in Canada? It might not even be North America, but just the US
Rent a game for seven days... I feel like that's very exploitable
He doesn't say "I wish" so genie shouldn't have done anything. If being the Genie's master means they do whatever you want without expending wishes, that's a HUGE loophole
There's also artificial challenge in the way that characters CAN move out of the way of attacks... but instead tend to cluster together
1. If you choose medic sentinel commando you'll win no matter what for the first thirty hours. It might take a while, but if you don't care about rank then it doesn't matter. Later on you need to be more strategic, but you still need to repeat the same basic steps over and over since enemies have way too much health (Seriously, I'm not sure what I'm going to do for my LP later in the game when a five star run of a boss battle is TWENTY MINUTES LONG) 2. You;ll get killed later if you rock because the game turns into an insane grind-fest at the end where you pretty much have to rely on exploits to actually get anything done in a marginally reasonable time scale. 3. Not pressing auto battle is a waste. It's slower, and auto battle often chooses better choices than the player can thanks to great AI, to the point where the only way you could regularly outdo it would be to constantly use a guide
But time spent on another character is time that could be spent making Sora better. With each character added you're going to lose more than HALF the potential that could have been used on just one character. You need to make new animations, rig a model FOR those animations, you need to balance it, you also need to make sure it's different enough from Sora. All that time and effort could go int more stuff for Sora.
It doesn't matter if you don't care about graphics. The fact is, on a next gen console it takes longer to make something, so splitting that among multiple characters would further hamper that
Late game FF13 is alright, but I did enjoy 13-2's gameplay. They didn't spend a million years on the tutorial
You transcend gay and get your own pronoun
The yellow eyes thing was a fan theory, originally people thought all these characters who shared traits with Xehanort (silver hair, yellow eyes, pointy ears) was because of exposure to darkness, but it's actually a trait of being possessed by Xehanort
There is actually a lyric in one of the songs about their relationship going against nature, or something to that effect
Nope, Genie steals Jasmine directly