With KH1 it was definitely limitations, the songs use a default soundfont. KH2 had a more specialized set of sounds, most notably a regularly recurring instrument that is somehwere between a harmonica and a string ensemble Comparatively, I'm fairly certain Re:CoM uses a prerecorded soundtrack
Wow that was so bad I didn't even notice it was a rhyme until you mentioned it
I feel liked Re:Coded might be playable, because it already borrows heavily from BBS, adn frankly, people care more about the gameplay of Re:Coded than its story
again have people just not seen this
KH2FM BBSFM and Re:Coded bundle has already been more or less confirmed
Well, I'm sure a lot of the more casual KH fans aren't aware of Final Mix What I like is how when the trailer said new abilities and enemies, they didn't actually SHOW any new abilities or enemies...
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Bleh, you know those moments when something comes up and you say "Oh, I'll totally come back to this later" and then you completelyforget? ._. That happened. Anyways, I'm here now, let's goooo Before I begin in earnest, I should confess something Personally, besides a few specific tracks, I think KH1 has a pretty weak soundtrack. NOT WE BEGIN Shrouding Dark Cloud in my opinion, benefits greatly by softening part of the song. It makes the increase in volume during the brass sections much more effective. But I also think it's fundamentally the same song as before Squirming Evil, however, I completely disagree with you on. I feel that song has improved DRASTICALLY in 1.5. The frantic drums and slightly off key string attacks are far more tense to me This was actually the first time I enjoyed Destiny's Force as a song in the entire KH franchise... but overall it's still a pretty weak song. It doesn't convey any particular mood, so it just seems weird. It almost seems like it's meant to be slower, dramatic or maybe even eerie, but instead it just kind og lacks any sort of bite. It won't commit to a style, and it's weaker for it. I'd say it is. The more realistic instrument help carry nuances completely lost in the original version. Namely, the strings and drums Yoko is unique in her composition style. She manages to effectively mix Disney sounding presentation with JRPG sounding tracks. In recent games where she has been significantly less limited by technology, she has managed to create some amazing pieces, but in terms of pure musical aesthetics she never quite nailed the Disney feel. Now they have, and have effectively mixed the two for many of these tracks, so it makes he excited for KH3'a potential ost. Twenty seconds? Don't you meant twenty four hours? :P Or did you not get all the treasure
I was looking around for random trivia about ffxhd Found this on the wiki: And this is why people who say emulators are superior to HD remakes are wrong
Massage to Cat Massage: No
Apparently
My logic was "oh hey, this is kinda a silly thing, maybe I'll share it with some people on the internet"
That doesn't sound wise at all
well then
gee next you'll be telling me that maybe this was't a serious topic in the first place but no that would just make too much sense