Yeah. In fact, once i first got it, i aways lost in order to get the Medal, i find that +1 Strength way better than those elemental resistances from the Champion Belt >_>
XD Sorry. For Olympus normal card, kills less than 20 and more than 5 heartless in Herc Trial thing, wait 30 seconds before finishing Cloud'd Trial, then finish's Hades's in around 20 seconds or less, not sure on the last, saw these in a FAQ but i can't find it atm >_<
20 Trophies for the secret ending, once you get it it'll be in the theater. Both of those cards have to do with the timing. Agrabah, try to do it insanely slow or insanely fast, i really don't have a clue about the timing but one of those should get it. For Hollow Bastion, do either both parts fast, as in, beat Pete under a minute and quickly Glide to Maleficent, or one slow and the other fast, not sure which but i know one of those gives the normal card and the other gives the extra.
I think the order was Red, Green and Blue *doesn't know which duck is which due to mostly reading comics while they wear black clothing and no hats*. Not sure though, that might be extra.
No actually.. To get a Key of that realm, you'll need to go there, and Xehanort himself said no one has ever escaped that place up to that point. Though there is something really weird with Xehanort's key, with it having it's own health bar in the No Heart battle it seems like it's really something "special".
Oh sorry, i meant the room you'll want to use it.
I think you'll need to joker that and just then activate at the right room. When you switch roles of a boss and change rooms it freezes iirc.
Keyblades of Heart are keyblades made of hearts (Like, if you pick Terra's heart and make a keyblade with it somehow, it'll be one) instead of being the manifestation of one's strength of the heart. The X-Blade and the one Riku used are both Keyblades of Heart (Which is why when the X-Blade was destroyed Ven heart was broken and why the princessed revived after Riku''s keyblade vanished), the fact both of those can open KH doesn't have anything to do with the fact they're Keys of Heart, or so i think. Also, Sora's key is a normal Light Realm Key, like every other key shown until now(except those two mentioned above and Kingdom Key D/Lightseeker).
I should be there, but i didn't get a Castle Oblivion pin for some reason. I feel so Xion-ish =(
Same, it freezes for all of them whenever i hit something =/ Do you need to disable it after you activate or something?
Was looking around for interviews then i found this: Since Riku got a key Terra should be an Master, but: So, he has the conditions, but isn't aknowledged yet.
That he was an heart being yes, but i'm the one comparing it to an LS. I'll search for the interview anyways.
Set Stop/Stopra in the shortcut and take Donald to fight Phantom. When you fight you simply have to use Stop/Stopra on the Clocktower from time to time to prevent Doom from working, then while it's in effect blast Phantom with the right attacks. If his Heart is Red, use Fire; Blue, use Blizzard; Yellow, use Thunder; White/None of the abive, Attack Physically. As far as i remember he doesn't have many attacks, so just avoid him when he rushes toward you and Heal when necessary. Also, bring Elixirs for MP Healing. Now, Kurt Zisa, he's hard. Bring a few Mega Potions on you, Donald and Goofy, as well as a few Elixirs on yourself. At the start of the fight he'll cast Silence on you, try to outspeed him and summon Tinkerbell, becuase you won't have any healing for now. Once he seals your magic four orbs will appear at his hand, you gotta destroy them to do damage to the Crystal in his mouth, which is his main health. When he seals your magic he'll be using Physical attacks, so watch out for the slashes when nearby. When he's far from you, he'll do spinning attacks toward you, if he goes Verticaly, try to Super Glide to the side ASAP, and if he goes Horizontaly, pray to be at the top of a Dune so your jump can avoid it. Now, if you survived and took away his orbs, Silence wore off, his head will start moving which means you'll be able to hit the Crystal in it At this point you just Mash X to hit it and pray to block his atatcks and stun him (Yeah, the head bites) or use Ragnarok in case you don't wanna get hurt. Once he's tired of taking hits he'll get up again and summon a shield immune to physical attacks to stay around him, dismiss Tinkerbell and summon Mushu, then Fire the shield to hell. He'll be using Magics now, such as Sand Tornadoes and the like, but if you're quick enough you can just keep blasting with Mushu until the barrier wears out. Once it's out, the head comes out again, dismiss Mushu ASAP so D & G can hit it, then repeat what you did before. The time the head stays out reduces together with his health, so hit it while you can. When he gets up, he'll cast silence again, and no Tinkerbell now unless you didn't make it last time. Well, summon it if you can, he's gonna repeat the same attacks, except at a faster pace. When you beat the orbs time to hit it again, at this point Ragnarok is not even worth it due to the time it stays, just mash X. He'll summon the shield again, summon Dumbo, he makes you invicible while you destroy the barrier, so you don't need to worry about the magics again. If you couldn't beat the shield yet (Dumbo sucks in the damage departament), try to cast fire as fast as you can so you don't need to worry about damage again. Once done, head out, go batshit on it. If you got enough strenght, which should be >70, no sure, he should be gone by now. Else, he'll just repeat the same patterns over and over, but each time faster than the last. Now Sephy... Well, Sonic Blade spam or better, slow Strike Raid spam usually kills him easily, and also avoids all atatcks that deal direct damage. Blocking is good in the beginning but it's useless later on. For Heartless Angel, time an Elixir so it heals right after you lose everything. Second Chance is a must, and since there's no Leaf Bracer in the US version, heal whenever you take damage. He's immune to any and all magic, and he's too quick to Ars Arcanum and 5 hit combos, so ditch that, combo pluses and Ragnarok, as well as Sonic Blade in case you don't wanna get an position before using Strike Raid. ...that's it, i don't have any other tips for him. But if you're playing the FM version, which you likely aren't, take out Zantesuken, Ripple Drive, Gravity-crush(?) and any other magic-based finisher, they won't damage him, and timed Heals with Leaf Bracer can save you anytime.
If they both don't have a insane amount of attacks with a ridiculously huge death radius, i can see them being easier due to Group Curaga healing the whole team and Unison Rush giving them all an Free shootlock. Unless there's a player or two slowing down the team that is.
Yeah, but it's also because of Aqua's magic. When her heart was gonna be "extracted" it flew into Sora instead because of that magic, so even if she wasn't a PoH she'd have no Heartless. Nomura confirmed Sora to be an "Heart only" being until KH2, sorta like an LS, but thinking and feeling. And Naminé is literally nothing, no body, no heart, arguably Sora's soul since she was made from what left his body, but still, she's beyond nobodies in terms of non-existance.
Like Eraqus said, that is only a test of heart, it's like he sees how you react to the situation rather than how you handle it. I thought that too. But the journal said that, and i rather believe it than make my own theories. ... I think i remember somewhere(Might be just someone on a forum though, not an interview) saying they work like Dark Corridors rather than just saying they're similar, so maybe if you don't do anything there you end on the other side, sorta like how Sora didn't and got to Traverse Town?
Yeah, Sora's stronger than the three of them, but he lacks skill, which he should get by 3D >_> The Armor just protects from the "free" Darkness in the Lanes in-between, which are those counterparts of Dark Corridors you're speaking off, and they use everytime they go from world to world. And the journal says Terra used a corridor to those Lanes with Ven, not a Dark Corridor.
Equip 3 Thunder Boosts, Once More, Second Chance, Leaf Bracer, 4 Thunder Surges and 4 Curagas(Or 3 Thunder Surges, 2 Curagas and Unison Rush), normal version of Dodge/Dash/Cartwheel and Renewal Guard/Barrier. Dodge around until he starts attacking. If he uses clones, quickly Surge or Unison Rush them; If he uses X-slash, surge him; Whirlwind, Surge once at first phase, dodge if he's on second phase; Rope, Dodge; Short normal combo, dodge; Long normal combo, dodge until safe to guard, then guard and counter when he throws the blades, just before he ends the attack; Random stab/Sonic blade-like attack, dodge; Orbs, Unison Rush/dodge spam; Invisible, Dodge Spam/Unison Rush until visible, might risk Surging at X-slash; Megaflare/Meteor, Dodge; Random strings of doom, no way to predict, pray to be on i-frames while he does it. Use Curaga whenever the X slash is about to hit you, when he's still in the air after rope, when the whirlwind is about to hit you or at the last his of his short combo.
Maybe passing the Keyblade is something anyone with the Mark of Mastery (Which Terra and Aqua, heck, likely even Ven have) can do, and the Keyblade itself just knows that if a not-master touchs it while someone with the Mark is wielding it, it should pass the power to wield to the not-master. And IMO, the test is just to prove if you have the Mark or not, and the title is just proof you have it.
Now that's new. Any links?