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  1. Mike
  2. Mike
  3. Mike
  4. Mike
    Thread

    Hi...

    How is everyone on this Friday afternoon?
    Thread by: Mike, Oct 22, 2010, 21 replies, in forum: The Spam Zone
  5. Mike
  6. Mike
  7. Mike
    Profile Post

    Oh really, what i it?

    Oh really, what i it?
    Profile Post by Mike for Colby1234, Oct 21, 2010
  8. Mike
    Profile Post

    Good, how are you man?

    Good, how are you man?
    Profile Post by Mike for Colby1234, Oct 21, 2010
  9. Mike
    A new interview from Nintendo Dream has featured the directors (<strong>Tetsuya Nomura</strong>, Jun Katou and Hiroyuki Itoi) from KINGDOM HEARTS Re:Coded in a newly interview since it's release in Japan.

    <a href="http://elwi.blog15.fc2.com" target="_blank">The Light in Chaos</a>" has posed this interview and the following tranlsations below has been translated by <strong>gold_panner</strong> from <a href="http://www.heartstation.org" target="-blank">Heart Station</a>

    <blockquote>Coded was developed for use on mobile phones, but it wasn’t compatible on as many devices as they first planned. Particularly, there wasn’t a single compatible device overseas, which meant gamers outside Japan could not play.

    Talks of remaking the game for the most widely used hardware, so that as many gamers as possible could play, began.

    In the beginning, the plan was to port the game instead of remaking it. Howeber, h.a.n.d, the team who were asked to do it, still had knowledge from making Days and so it happened that they decided to make the game in proper 3D. Also, the way the cutscenes were presented and the growth system were changed, and as a result, it ended up being hugely remade where everything but the story was completely different.

    The scedule they’d set when the plan was simply to make a port didn’t change, and so time-wise it was severe. The h.a.n.d staff were stationed permenantly, and the Osaka team who developed BbS collaborated too, so it’s like the title was made from the cooperation of the Tokyo, Osaka and Sapporo teams.

    Days was made with particularly hard elements, and many people said that it was difficult. For that reason, they thought they would make this title something that felt light to play, not something that demanded technique.

    The component of playing with a customisable character was left in, and for the action part, refreshing play was a point they kept in mind.

    Specifically, the balance of enemies in Days was also hard, and if the player did not think cleverly about customisation and technique, the degree of difficulty got higher. However, this time they went with a cut-down design, and they also aimed to tighten the frequency of controlling with the directional pad.
    The original coded had an autojump feature too. Thanks to this, the puzzle action is much easier.

    This title is the furthest of all the game so far in the timeline. It is a sequel which establishes the contents of the letter from the King in the KHII ending.

    Rather than an adventure in which you travel near and far through the worlds, this game has an impression of making worlds to travel in.

    Also, amongst the titles in the KH series, there is a regular pattern of solving past mysteries only to give rise to new mysteries. In this title, the mystery of the erasure of Jiminy’s Journal in CoM is settled.

    And then, this gives rise to the setting of worlds within the data of Jiminy’s Journal.

    The Sora in this title was reanimated through data, and so (in the very beginning) he is as he was before the journey of KH began. This is so he is at level 1.
    Nomura: It’s very difficult, thinking of reasons for Sora to return to level 1 each time (laughs)

    They thought they’d make a side link that only the gamers who also played all three games would understand. It takes the shape of summarising everything in the end of Coded.

    Coded is unique within the series. It does not have a story in which emotions fluctuate intensely, but there were people who conversely thought this was good.</blockquote>
    Thread by: Mike, Oct 21, 2010, 8 replies, in forum: Kingdom Hearts News & Updates
  10. Mike
    Profile Post

    Good, how are you man?

    Good, how are you man?
    Profile Post by Mike for voltzy, Oct 21, 2010
  11. Mike
    LAMO Misty!
    That cracked me up badly. xD
    Post by: Mike, Oct 20, 2010 in forum: The Spam Zone
  12. Mike
    I LOVE YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    Is that weird enough? JK
    But...you are cool in my book.
    *bursts in signature quote*
    OH YEA!!!!!!!!!!!!!!!!!
    Post by: Mike, Oct 19, 2010 in forum: The Spam Zone
  13. Mike
    I guess we are all a little crazy, aye?

    Thanks. Glad to see you back. HAHA
    Post by: Mike, Oct 19, 2010 in forum: The Spam Zone
  14. Mike
    So I was doing my normal driving and I noticed that I do this every time I'm on the highway. There is an exit on the highway of New York called "Chappaqua".

    ...As you guys know I am truly lame. Everytime I pass the exit, I view it as "chappAQUA". This is what sticks out to me the most from this exit.

    You see? I'm always thinking about KINGDOM HEARTS.

    So, just remember....there is always a Kingdom Hearts in our hearts.
    Thread by: Mike, Oct 19, 2010, 22 replies, in forum: The Spam Zone
  15. Mike
    "ohhhhhhhhhhhhh yea"
    Post by: Mike, Oct 18, 2010 in forum: The Spam Zone
  16. Mike
    Thread

    I need...

    a date KHV. Do you love me? I know Misty doesn't...
    She cheated on me. =(
    Thread by: Mike, Oct 18, 2010, 14 replies, in forum: The Spam Zone
  17. Mike
    *Dies...
    >.>
    Post by: Mike, Oct 18, 2010 in forum: The Spam Zone
  18. Mike
    Yea, they have. How are you?
    Profile Post by Mike for SoratheEmperor09, Oct 18, 2010
  19. Mike
    Thread

    Neat...right?

    I casted this fan from the community as Aqua and she did a great job, right?
    Yes, it's another fandub of me voicing as Ven too. I can't help it! So, what you think KH-V?
    Are we bringing sexy back or what?

    [video=youtube;GVd4u1M_H0w]http://www.youtube.com/watch?v=GVd4u1M_H0w[/video]​
    Thread by: Mike, Oct 18, 2010, 2 replies, in forum: The Spam Zone
  20. Mike