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  1. Mixt
    And an easy way to shave off a bit on this particular one is to just crop off a bit on the right side since it isn't really used.

    Past that this one does get tricky to make it look good because the background moves just a bit to fast and uses a lot of colors. As Nell showed you are kind of left with either a rougher color scheme or a chopier frame rate.
    Post by: Mixt, Jan 26, 2012 in forum: Help
  2. Mixt
    That is admitedly from my SD recording of KH2:FM but our LQ from the original had the bracelets so blured together it looked almost like a shadow in most shots, but I can assure you it is there in the original as well. To my knowledge there weren't many changes involved in that scene. What do you see in particular that feels different?
    Post by: Mixt, Jan 26, 2012 in forum: Kingdom Hearts HD II.5 ReMIX
  3. Mixt
    [​IMG]
    Post by: Mixt, Jan 26, 2012 in forum: The Spam Zone
  4. Mixt
    [​IMG]

    In a recent article by Siliconera that contains about as many pictures as words, we see a bit of information on the Reality Shift system of fighting using the lower screen (such as the wonder comic or spirit rope) and quite a bit more on describing fighting alongside the friendly Dream Eaters known as Spirits and their limit styled "link attacks."

    Thank you Chevalier for this tip.
    Thread by: Mixt, Jan 26, 2012, 10 replies, in forum: Kingdom Hearts News & Updates
  5. Mixt
    On this note. You don't have to be romantic to join as a couple. I mean what says romantic like a randomized list? As long as both are in agreement you can sign up with them. Although if you are involved with anyone on the site it is encouraged to sign up with them.

    The more people in on this the more likely I am to not die. And I'm not sure she'll be able to tell the difference
    Post by: Mixt, Jan 26, 2012 in forum: Community News & Projects
  6. Mixt
    Um, I'm really not liking the sound of that part. I mean she's making us set the whole thing up, doesn't that count for anything? Then again, she'll kill people whenever she's upset and that can happen because she got up on the right side of bed this morning. Or the left side of bed for that matter. I'm sure this isn't helping anything either. Yeah, I'm just screwed...
    Post by: Mixt, Jan 26, 2012 in forum: Community News & Projects
  7. Mixt
    *pushes button**therapy chair/couch thingy pops out of the floor*
    "Tell me about your mother..."
    Post by: Mixt, Jan 25, 2012 in forum: The Spam Zone
  8. Mixt
    I guess another way to think of it that might be easier is that when something is live rendered, instead of exporting to a file, it gets exported to the screen directly. It is like when you preview an animation in the program, but placed into the final product that way rather than just being a development tool.
    Post by: Mixt, Jan 25, 2012 in forum: Kingdom Hearts News & Updates
  9. Mixt
  10. Mixt
    I mean rendering live verses being pre-rendered (That is self done terminology, I have no idea how it worded in the business)

    A pre-rendered scene (often called an FMV for Full Motion Video) is just a video file that gets cued up once you get there. A live rendered scene is one that simply has the scene composed but not rendered (thus it renders what to put on the screen live). It is just like rendering gameplay just that the player has no control. It ends up being more work on the system but it appears to have worked fine. The only time they swapped out for an FMV because the animation was too much was the 1000 heartless battle. All other FMVs in KH2 were for referencing KH1 models and of course the intro and ending. Like I mentioned before they likely did it that way for the purpose of going "Sora needs to be here and swing his keyblade like so" without dictating what form of Sora or what keyblade. As long as the models are strung up the same way, so to speak, it really doesn't matter what you put in there.

    Also, I checked and WLMM does have a blur effect, it is simply too strong. I'm looking for a way to weaken it now.

    EDIT: No dice. WLMM doesn't support the adding or editing of effects. I could however help movie blurring if you're willing to use WMM 2.6 or 6.0. Or use the freeware combo of AVISynth and VirtualDub.
    Post by: Mixt, Jan 25, 2012 in forum: Kingdom Hearts News & Updates
  11. Mixt
    Well Kingdom Hearts actually renders most scenes live. That is what allows it to display what form you were in before entering the scene or what keyblade you are holding. Since the scenes aren't set it stone I can mess with them a bit.
    Post by: Mixt, Jan 25, 2012 in forum: Kingdom Hearts News & Updates
  12. Mixt
    So close. 720p is HD. KH2 is near 450p but it isn't even exactly that, nor is it even constant. Native resolutions get funky. But in the end it is designed to be displayed at 480p at any rate.

    minus the jargon, 480p not 720p *slap on wrist*

    Here is a split test if it helps
    [​IMG]
    As for the jagged model edges (what I assume you were referring to as seeing pixels all over the place) that is how they truly look. Many SD games have a level of reliance on the fact that it will drop in quality by the time it hits your screen and you shouldn't be inspecting them that closely. Thankfully due to the way that cutscenes are done in Kingdom Hearts, I can theoretically fix that. But it will take additional work. In the mean time you can download the low quality scenes (granted they are not all there anymore) or you can apply a small blur or soften effect to the SD cutscenes if you really want to get rid of them.
    Post by: Mixt, Jan 25, 2012 in forum: Kingdom Hearts News & Updates
  13. Mixt
    You're right. You do suck. I would stay away from you if I were you. Maybe if you ignore you long enough you'll just go away.
    Post by: Mixt, Jan 25, 2012 in forum: The Spam Zone
  14. Mixt
    Can I have my number? Can I have it?
    Post by: Mixt, Jan 25, 2012 in forum: The Spam Zone
  15. Mixt
    In your UserCP look on the left hand side menu there is an option listed as "Friends & Contacts" then you just type in your own username and viola.
    Post by: Mixt, Jan 25, 2012 in forum: The Spam Zone
  16. Mixt
    There is also a failure to ignore yourself. "We can't help you ignore yourself." Though I recall it saying something else before. Along the lines of "No matter how hard you try, you can't seem to ignore yourself"


    I've listed myself as a contact, but I can't get that to friend level either. Mine actually had a point though. Before friends was even a feature I used contacts to track who was in an RP with me, if I saw someone watching the thread without a "+" then I knew I should welcome them and so on.
    Post by: Mixt, Jan 25, 2012 in forum: The Spam Zone
  17. Mixt
    I've now verified the inclusion of Takeharu Ishimoto, so rest assured that it is not merely a rumor.
    Post by: Mixt, Jan 25, 2012 in forum: Kingdom Hearts News & Updates
  18. Mixt
    They don't look significantly different to me. It looks more evenly darker (compare the blue bands). And if you are just looking at the second band it being darker hardly disqualifies Riku.

    If they were to make a change that subtle I'm sure there would have been attention brought to it. As is it seems much more likely that lighting effects or a rushed job on selecting the color palette is to blame.
    Post by: Mixt, Jan 24, 2012 in forum: Kingdom Hearts HD II.5 ReMIX
  19. Mixt