Search Results

  1. Krowley
    Most fans have waited over twelve years for the long awaited conclusion to the seeker of darkness trilogy that is; Kingdom Hearts. During that time, we have sadly, we have lost several of the talented voice actors who worked on the Kingdom Hearts series. I thought it would be a respectful gesture as a community, if we honored the memories of those individuals with a small thread. Even though some voices were not as grand as others, they still deserve a deserved thanks for their vocal work to a beloved video game franchise. Without further ado, here are twenty-eight hearts we lost to darkness since 2002.
    Thread by: Krowley, Jan 9, 2019, 3 replies, in forum: Kingdom Hearts News & Updates
  2. Krowley

    "Oh goodness no, I've had far too much to eat," Enzo replied before eating the chocolate bar he was offered. "And I go by many names, but you may call me Enzo! I have come in support of my super manly strong man friend Take in his quest for higher learning. I will be taking the same course as him and if possible I'd like to take a much more detailed version as if I didn't know how to read. Hypothetically of course," he smiled, wiping the excess finger chocolate onto the side of his pants. "What will we learn first miss teach lady ma'am?"
    Post by: Krowley, Jan 9, 2019 in forum: Role-Playing Arena
  3. Krowley
    CHAMBER 4
    [AJ, Kel, Kaida, Kairi, Marx]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    X ⬅ ✙ ➡ ✔

    Post by: Krowley, Jan 9, 2019 in forum: Role-Playing Arena
  4. Krowley
    Boss Battle • URSULA
    R O U N D 4
    Trident Thunder > Steel x3 > Beuce > Karina > Luna > Aux > Ursula


    Steel used Barrier Surge! Dealt 81 Damage!
    Steel performed a combo! Dealt 95 Damage!
    Steel performed a combo! Dealt 95 Damage!
    Steel performed a combo! Dealt 95 Damage!
    Beuce used Fox Taser! WEAKNESS! RESIST! CRITICAL! Dealt 455 Damage!
    Ursula is now Paralyzed!
    Karina used a combo! Dealt 525 Damage!
    Luna cast Curaga on Steel! Healed to full HP!
    Aux gained 25 CG from Invigorate!
    Aux used Curaga on Beuce! Healed to full HP!

    Ursula used Bubble Blast!
    Dealt 13 Damage to Steel!
    Missed Beuce!
    Dealt 14 Damage to Karina!
    Missed Luna!
    Dealt 9 Damage to Aux!

    ROUND 5
    Ursula let loose Trident Thunder!
    Missed Steel!
    Missed Beuce!
    Dealt 28 Damage to Karina!
    Missed Luna!
    Missed Aux!

    Steel gained 2 extra turns!
    Steel's Turn!



    URSULA - 13,820/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 90/90 HP
      6/9 MP
      111% CG

      Buff: 100% to Blade Commands, Luck 50%, Increase all commands by 45%
      Resistance: 30% Dodge, Aeroga (1 Cycles)

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (3/3) 445% Str
      Ice Barrage (0/3) 400% Mag
      Vorpal Blitz (1/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 27/97 HP
      5/5 MP
      197% CG

      Buff: Increase Physical commands by 50%, Luck - 20%
      Resistance: 30% Dodge

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (8/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (2/5) 1,000% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 135/135 HP
      11/13 MP
      126% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether x2
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 92/121 HP
      5/8 MP
      192% CG

      Buff: 100% Earth commands, 100% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES
      Resistance: 50% Thunder, 20% Dodge

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (1/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 78/91 HP
      9/9 MP
      279% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (0/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (3/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (5/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      Tempered Fate - 300 CG
    Post by: Krowley, Jan 6, 2019 in forum: Role-Playing Arena
  5. Krowley
    [​IMG]

    Finlay nodded, before cracking his knuckles, before pulling his leg back in front of the door. With a powerful kick, Finlay pushed the doors wide open to a seemingly empty house. It was near spotfless on the inside. "Aye.... yah figure a rich man would be able to afford some service! Where's the class? Where's the mountain of ale?! WHERE'S THE MOUNTAIN OF ALE, ICE MAN?!" He yelled at Dastgir, looking around at the hallow entrance. The room was a blend of marble and varnish, with expensive looking paintings and architecture that painted the walls, His eyes fell on the elevator as he tried to kick it down. The metal clank was heard as it ricocheted his foot backwards. "OYE! What kinda door doesn't open for Finlay's boot?!"
    Post by: Krowley, Jan 6, 2019 in forum: Role-Playing Arena
  6. Krowley
    CHAMBER 3
    [AJ, Kel, Kaida, Kairi, Marx]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)



    X ⬅ ✙ ➡ X

    Post by: Krowley, Jan 5, 2019 in forum: Role-Playing Arena
  7. Krowley
    Boss Battle • URSULA
    R O U N D 3
    Trident Thunder > Steel x3 > Beuce > Karina > Luna > Aux > Ursula


    Steel performed a combo! Dealt 95 Damage!
    Steel used Trip Around the Sun! Dealt 1825 Damage!
    Steel used Vorpal Blitz! Dealt 81 Damage!
    Ursula is Frozen!
    Beuce used Ice Barrage! RESIST! Dealt 170 Damage!
    Ursula is still Frozen!
    MP Haste restored 1 MP!
    Karina used a combo! Dealt 525 Damage!
    Luna cast Curaga on herself! Healed to full HP!
    MP Haste restored 1 MP!
    Aux gained 25 CG from Invigorate!
    Aux used Powerline! WEAKNESS! Dealt 648 Damage!

    Ursula attacked Beuce! Dealt 20 Damage!

    ROUND 4
    Ursula let loose Trident Thunder!
    Dealt 26 Damage to Steel!
    Missed Beuce!
    Dealt 28 Damage to Karina!
    Missed Luna!
    Dealt 10 Damage to Aux!

    Steel gained an extra turn!
    Steel's Turn!



    URSULA - 15,166/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 54/90 HP
      8/9 MP
      81% CG

      Buff: 100% to Blade Commands, Luck 50%, Increase all commands by 45%
      Resistance: 30% Dodge, Aeroga (2 Cycles)

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (3/3) 445% Str
      Ice Barrage (0/3) 400% Mag
      Vorpal Blitz (1/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 69/97 HP
      5/5 MP
      117% CG

      Buff: Increase Physical commands by 50%, Luck - 20%
      Resistance: 30% Dodge

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (8/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (1/5) 1,000% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 135/135 HP
      12/13 MP
      99% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether x2
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 101/121 HP
      6/8 MP
      165% CG

      Buff: 100% Earth commands, 100% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES
      Resistance: 50% Thunder, 20% Dodge

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (0/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 34/91 HP
      9/9 MP
      43% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (3/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (0/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (5/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      Tempered Fate - 300 CG
    Post by: Krowley, Jan 5, 2019 in forum: Role-Playing Arena
  8. Krowley

    Enzo immediately followed Takehiko without much warning or permission. "Wait up Mr. Manly Takehiko man!" he yelled as he attempted to catch up to the boy. He knew he was nailing the male terminology with Take after having mistook him as a girl. "I couldn't help but try to overhear about your quest for knowledge and felt I would accompany you. Now, I know what you're gonna say, and you don't have to thank me in the slightest. I owe this group a lot for letting me crash here. The food is delicious, and the people are entertaining. We're gonna have a lotta good times here young buddy, young pal."
    Post by: Krowley, Jan 3, 2019 in forum: Role-Playing Arena
  9. Krowley
    CHAMBER 2
    [AJ, Kel, Kaida]
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off. The down arrow allows you to go to the previous chamber)

    X

    ✔ ⬅ ✙ ➡ ✔

    Post by: Krowley, Jan 2, 2019 in forum: Role-Playing Arena
  10. Krowley

    "Yes, sticks of fudge!" Enzo barked, kicking at the small particles of dust on the ground. "But if there are hypothetically sticks of fudge, where are they and how would one go about obtaining them?" Enzo wasn't too bent out of shape for not completing the challenge in the allotted amount. He was more concerned what to do with next. "That aside. Chrono! Rainbow! Where are we and why is it so blank?" He felt the room felt very closed off, he couldn't feel much of any breeze or hear much of anything either. There was just an eerie bit of silent noise that made him uncomfortable.
    Post by: Krowley, Jan 1, 2019 in forum: Role-Playing Arena
  11. Krowley
    CHAMBER 1
    Where do you wish to go?
    ("✔" allow you to pass through. "X" means it is blocked off)



    X ⬅ ✙ ➡ X

    X
    Post by: Krowley, Jan 1, 2019 in forum: Role-Playing Arena
  12. Krowley
    Aux nodded in Beuce's direction as he waved his bladeless hand over into the silver hair man's direction. "Gotcha covered!" Aux yelled, casting an Aero spell onto Beuce as he moved in. Aux would only use damage as a priority, as he felt most of his arsenal ws better suited to helping keep others alive, similar to what Luna was doing.


    Boss Battle • URSULA
    R O U N D 2
    Trident Thunder > Steel x3 > Beuce > Karina > Luna > Aux > Ursula


    Steel performed a combo! Dealt 95 Damage!
    Steel performed a combo! CRTICAL! Dealt 142 Damage!
    Steel performed a combo! CRTICAL! Dealt 142 Damage!
    Beuce used Vorpal Blitz! Dealt 271 Damage!
    Karina used Sacrfice! Lost 58 HP! Dealt 840 Damage!
    Luna cast Curaga on Karina! Healed to full HP!
    Aux gained 25 CG from Invigorate!
    Aux cast Aeroga on Beuce!
    Ursula attacked Steel!

    ROUND 2
    Ursula let loose Trident Thunder!
    Missed Steel!
    Dealt 16 Damage to Beuce!
    Missed Karina!
    Dealt 28 Damage Luna!
    Dealt 10 Damage to Aux!

    Steel's Turn!



    URSULA - 18,510/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 74/90 HP
      9/9 MP
      46% CG

      Buff: 100% to Blade Commands, Luck 50%, Increase all commands by 45%
      Resistance: 30% Dodge, Aeroga (3 Cycles)

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (3/3) 445% Str
      Ice Barrage (3/3) 400% Mag
      Vorpal Blitz (0/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 97/97 HP
      5/5 MP
      43% CG

      Buff: Increase Physical commands by 50%, Luck - 20%
      Resistance: 30% Dodge

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (8/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (0/5) 1,000% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 79/135 HP
      12/13 MP
      71% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether x2
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 111/121 HP
      6/8 MP
      30% CG

      Buff: 100% Earth commands, 100% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES
      Resistance: 50% Thunder, 20% Dodge

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (3/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 60/91HP
      9/9 MP
      245% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (3/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (3/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (5/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      Tempered Fate - 300 CG
      Trip Around The Sun - 300 CG
    Post by: Krowley, Jan 1, 2019 in forum: Role-Playing Arena
  13. Krowley
    Enzo attacked!
    Post by: Krowley, Dec 31, 2018 in forum: Role-Playing Arena
  14. Krowley
    MISSION START!

    Karina unlocked Level 2 Power Aura: FATAL MODE!

    Boss Battle • URSULA
    R O U N D 1
    Trident Thunder > Steel x3 > Beuce > Karina > Luna > Aux > Ursula

    ROUND 1
    Ursula let loose Trident Thunder!
    Missed Steel!
    Missed Beuce!
    Dealt 28 Damage to Karina!
    Dealt 28 Damage Luna!
    Missed Aux!

    Steel's Turn!



    URSULA - 20,000/20,000 HP
    ◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘◘
    (Status: 50% MAG Resistance. Trident Power.)




    • 90/90 HP
      9/9 MP
      0% CG

      Buff: 100% to Blade Commands, Luck 50%, Increase all commands by 45%
      Resistance: 30% Dodge

      Ground Combo - 130% - 35 CG
      Air Combo - 130% - 35 CG

      BLADE - Shining Hammer
      Ground Combo - 280% - 45 CG
      Air Combo - 130% - 35 CG
      Curaga
      Thundaga
      Thunder Bell (3/3) 345% Mag
      Fox Taser (4/4) 345% - 645% Mag
      Powerline (3/3) 445% Str
      Ice Barrage (3/3) 400% Mag
      Vorpal Blitz (3/3) 445 - 595% Str

      Paradigm Shift (7/7)
      (Potentially:
      Cross Slash
      Osmose
      Reflect
      Ninja Vanish
      Judgement
      Dark Aura
      Red Slash
      Hammer Down)
      Ultra Phoenix x1
      Summons are disabled
      Auto Aura 1 - Enter a level 1 Aura once without spending CG
      Lucky Lucky - Increase gambling odds by 5%
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Ensure 1 HP remains after taking a hit that deals more than 40% of your HP
      Critical Plus - Increase critical strike chance by 15%
      Reload Boost - Decrease the cooldown of all commands by 1 turn (minimum 3)
      Berserk - Amplify damage by 30% when below 25% HP
      MP Haste - Regain 1 MP every 3 cycles

      Blade Boost LV1- Increase all Blade commands by 100%

      Ringing Echo - Double the duration of status ailments you inflict
      Final Ragnarok - 100% CG
      Does 999 damage

    • 69/97 HP
      5/5 MP
      14% CG

      Buff: Increase Physical commands by 50%, Luck - 20%
      Resistance: 30% Dodge

      Ground Combo - 525% - 35 CG
      AURA
      Ground Combo - 625% - 60 CG
      None
      Hyperjump (3/3) 450% STR
      Zantetsuken (5/5) 550% STR
      Barrier Surge (3/3) 350% STR
      Vorpal Blitz (3/3) 350% - 425% STR
      Fist Bump (3/3) 400% STR
      Magnify (8/8) N/A

      Cross Slash (3/3) 400% STR
      Sacrifice (5/5) 900% STR
      Potion x1
      Summons are disabled
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Wind - Recover from knockout once with 50% HP
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%

      Power Boost LV2 - Increases physical skill commands by a total of 150%
      Combat Experience - Every 5 cycles, Increase strength by 10

    • 107/135 HP
      13/13 MP
      14% CG

      Buff: Luck 20%, 10 Def and Res
      Resistance: Light, 20% Dodge

      Ground Combo -150%% - 15 CG
      Air Combo - 100% - 5 CG

      AURA
      Ground Combo - 150% - 15 CG
      Air Combo - 225% - 20 CG
      Aeroga
      Curaga
      Blizzaga - 240% MAG
      Minega - 500% MAG
      Barrier Surge (3/3) - 600% STR
      Howling Winds (3/3) 300 - 500% MAG
      Faith (4/4) 800% MAG

      Excalibur (7/7) 800% MAG
      Salvation (7/7) 1000% MAG
      Elixir
      Ultra-Potion
      Ether x2
      Phoenix Down
      Summons are disabled
      Guard - Temporarily Increases defense and resistance by 30
      Item Boost - Increases the efficiency of healing items
      Lucky Lucky - Raises the party’s luck by 5%
      Counterattack - Counter an enemy with a combo when guarding
      Healing Guard - Recover 10% HP when guarding
      MP Haste - Recover 1 MP every 3 cycles
      Second wind - Recover once with 50% HP
      Second Chance - Hang on with 1 HP after taking more than 40% HP in one attack
      Damage Syphon - Gain 1 CG for every 2 damage taken
      Reload Boost - Reduce the cooldown of all commands by 1 (minimum 3)
      MP Rage - If more than 50 damage is taken in one attack, restore 1 MP
      Cover - Take all damage for someone else
      Battlecry - When all party members are below 50% HP, can be activated to grant all party members a 10% increase in HP, Str, and Mag

      Damage Control - Halve damage when below 25% HP
      Protector - Guard now increases defense and resistance by 30, cover takes all damage
      Reflex - Have a 40% chance to automatically cover an ally from a single target attack
      Human Shield - Every time you successfully cover an ally, gain 5 defense and resistance for the rest of the fight (Max +20)
      Command Barrier - lose 10 CG each time you guard


      Light Boost LV2 - Increase light commands by 250%
      Wings of Light - Gain the ability to be in flight

      Daybreak - Increase light commands by 50% and gain 25% dark resistance
      No limits equipped

    • 121/121 HP
      8/8 MP
      0% CG

      Buff: 100% Earth commands, 100% Thunder commands, 20% Luck, 100% non-key commands, 10 DEF+RES
      Resistance: 50% Thunder, 20% Dodge

      Ground Combo - 275% - 35 CG

      AURA
      Ground Combo - 425% - 40 CG
      Aeroga
      Curaga
      Graviga
      Stopga
      Earth Sliding Dash (3/3) - 300% STR - 20 CG
      Hyperjump (4/4) - 400 STR - 30 CG
      Powerline (3/3) - 600% STR - 80 CG

      Martial Arts (6/6) - 320% STR - 80 CG
      Hi-Potion
      Hi-Ether
      Mega Potion
      Phoenix Down
      Summons are disabled
      Cover
      Guard - Temporarily Increases defense and resistance by 30
      Damage Syphon - Restore 1 CG for every 2 HP lost
      Second Chance - Retain 1 HP after taking more than 40% of your HP in one attack
      Reload Boost - Decrease the cooldown of skill commands by 1 turn, to a minimum of 3
      Berserk - Boost damage by 30% when HP is below 25%
      Critical Plus - Increase critical strike chance by 15%
      MP Rage - Restore 1 MP for every 50 HP lost
      MP Gift - Sacrifice 2 MP to give 3 MP to an ally

      Focus - 25 CG every turn.
      Guardian Wall - 300 CG

    • 91/91HP
      9/9 MP
      0% CG

      Buff: 20% luck, 10 Def and Res
      Resistance: 40% Dodge

      Ground Combo -275% - 35 CG

      AURA
      Ground Combo - 350% - 70 CG
      None
      Sliding Dash (3/3) 200% STR
      Barrier Surge (3/3) 300% STR
      Splattercombo (3/3) 300% STR
      Vorpal Blitz (3/3) 300 - 450% STR
      Reluctancy (8/8
      Break Time (5/5)
      April Showers (5/5)

      Ninja Vanish (5/5)
      Bullet Burst (6/6) 800% STR
      Ultra Potion
      Mega-Ether
      Elixir
      Phoenix Down
      Summons are disabled
      Item Boost - Increases the efficiency of items
      Second Chance - Hang on with 1 HP after taking more than 40% in one attack
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Lucky Lucky - Increases party luck by 5%
      MP Gift - Sacrifice 2 MP to give 3 to an ally
      Critical Plus - Increases crit chance by 15%
      Second Wind - Recover from knockout once with 50% HP
      Damage Syphon - Grants 1 CG for each 2 damage taken

      Deadly Poison - Increase poison damage to 1%
      Reload Boost - Reduces the cooldown of skill commands by 1 (minimum 3)
      Magical Lock - Cannot perform magical skill commands or spells
      Smokescreen - Reduces enemy accuracy by 20% against the player
      First Strike - Gain a 33% chance to gain an Extra Turn

      Headstart - Gain a 50% chance of gaining an Extra Turn
      Assault Boost - Gain an Extra Turn
      Stop Barrier - Reduce any stop magic used against the player by 7 turns
      Tempered Fate - 300 CG
      Trip Around The Sun - 300 CG
    Post by: Krowley, Dec 31, 2018 in forum: Role-Playing Arena
  15. Krowley
    "Well, Riku has brown spiky hair, and Riku has short silver hair. Pinocchio is fairly short with a yellow hat and he's... well, he's a puppet," Kairi added, not knowing how to gently pass that information long.
    "For now he's a puppet, but he is still my son! And one day, he will be a real boy!" Geppetto bellowed.

    ----------------------------------------------------------------

    Aux got a quick flashback to when she was crying after getting her keyblade back. He could continue to back and forth with her about anger issues, but she had grown far enough that she didn't need to descend back down. "Ypu know, that's probably the nicest thing you've said to me since I've been here. And I don't need for you to prove your strength. I know you're strong. I'm just trying to make up for past mistakes. I'll pay you back some other way. You have my word."
    Post by: Krowley, Dec 30, 2018 in forum: Role-Playing Arena
  16. Krowley
    "That's all I'm asking for really," Aux said, with a grin. "And if you gotta stick to what you're good at then I'm not gonna stop you." He paused for a moment before reflecting on his past actions. "As far as what went down in Disneytown, I don't blame you for being hostile towards me. Out of the four of you, I figured you'd be the first to slap me... But that just goes to show you aren't as predictable as I thought." He turned slightly as he looked at her. "If still want to hit me or whatever afterwords, I don't blame you. Just... don't make a habit out of it." He looked back at Ursula. "Not asking for forgiveness here. Just a chance to make up for things."

    ------------------------------------------

    Kairi nodded as she smiled. "I'll go along with you! It's probably best if you get as many people with you as possible! My friends are two boys around my age. Their names are Sora and Riku!"
    She looked up at Geppetto as she led the group to the first chamber. "If any of their friends show up, you know where to find us!"
    Geppetto nodded. "Just do make sure my boy is alright, he asked frantically. "He's a good boy, but he can be misguided."
    Post by: Krowley, Dec 30, 2018 in forum: Role-Playing Arena