Those lines were in the Ar Max conversion of the All Abilities code (it's at the top of the front page)
The all abilities code is converted properly but the RAW code misses some lines that the Ar Max have: 2033FF70 00A300A3 2033FF74 00A20061 2033FF78 01820183 2033FF7C 010B0065 EDIT: And also the Orchialcum codes are converted properly as well but the RAW version don't even look like RAW.
As Luxord said all codes can be converted into Ar Max except for the RAW codes that starts with a "5" ^^
Lazyness :P
Nice job Evil ^^ I didn't know you still are hacking codes ^^
They made Sora have Mulan's moveset ^^ @Superior of the InBetween That should work for you as well ^^
You did nothing wrong in the conversion ^^ The problem is that the code itself crashes the game and no, there is no way around that some codes crashes the game ^^' The digits for that song is 57 ^^ And also something to note is that it can sometimes hang the game ^^
Nope, but Keytotruth made an english patch for it ^^
Once again; check the FAQs thread ^^ It's all there ^^
You can check the video warehouse for a few tutorials on some stuff ^^
That code would be a really long code when uncompressed (296 lines to be exact) but if you want to learn how go here ^^ http://www.codemasters-project.net/...al/cmp_plugins/content/content.php?content.23
Quick port xD Dream Sword 003F886B 00000001 Dream Shield 003F886C 00000001 Dream Rod 003F886D 00000001 Wooden Sword 003F886E 00000001 Those are for Sora (gives them in his inventory) and also worth mentioning is that they are unequipable. And the dream weapons for D&G is already obtainable in the game, so isn't worth getting the codes for ^^'
Nope, this game is totally different from KH2/KH2FM.
Truthkey said that there was 2 video files in the BBS4.dat file, and I'm pretty sure that it's the video files he's asking for ^^
Oh, because of your lack of smiles it can be quite difficult to tell if you're ironic or serious :P Anyway thanks ^^
Yep, I believe that was made for one room I think. Lemme check. Found it ^^ Works in Traverse Town, First District ^^ Play as Moogle W04P-B2K6-ZHVBA X0K5-B44D-0ZZMB ZB80-TKWU-WH726 9X7N-24GN-76EDG UTFX-MRT0-2W55K @Luxord Movement wouldn't be a pain, he has animations for both walking and running ^^
You have to put in a game ID and region as well. The game ID for this game and region is 0911 and region is USA ^^ And as Luxord said, next time you have question like this, post in the FAQ's thread ^^ @Luxord Making you look bad? Not my intention at all, just trying to help people out :P
It isn't in the 3D Models in BBS1; i've just checked through all those models xP But I believe I stumbled upon it once in the Special Models folder, but I might be wrong though.
Here's your converted code ^^ Castle Oblivion (R2) WY7B-NWWG-WQ79W JZYP-UVEJ-FD4ZT U6G6-614M-J6EC7
Yes, it's already jokered. The problem is that the digits are wrong. Use this code instead ^^ Crumbling Islands (R2) 3PWN-UJ8G-GZP97 GE39-UV2H-924Z7 YZPD-GPRN-CW00B KQM2-E3DZ-QY0XG