That explains it? http://www.g4tv.com/xplay/blog/post...European_Smash_Bros_Brawl_Delay.html#readmore
I must of forgot the part where MGS and GTA4 had a budget of $50 million dollars and with localization outsourced to entire development studios specifically to localize the games, and that Nintendo's development process is completely in-house, with the majority of Voices actually coming from employees of Nintendo Japan/America/Europe. Yes the belated Europe launch is bullshit, and so is their excuse, but comparing it to GTA4 and MGS is unfair when those games get massive publisher funding and have entire studios dedicated to the localization process, and Nintendo as a company funds their games themselves and uses in-house employees for voice acting. Not to mention that Nintendo uses feedback from the Japanese and US versions to actually tweak character balance and fix glitches for the Europe release. In Melee, for instance, Sheiks needles were tweaked, certain character's grabs changed in knockback, Falco had his Down-Air changed so that it was multi-hit instead of a single spike, a Link boomerang ledge glitch was fixed, Samus's grapple beam had a gltch fixed, etc.
Hey. you've waited this long so you could prolly wait a bit longer. Besides, there are heaps of other good games to play whilst waiting.
Ohh boo hoo hoo. So Nintendo likes selling in America more than Europe. Big deal. Every game dev has something they favor more. Whether it be a console or a nation, in the end someone gets screwed so they can have their moment. Deal with it.
But yet they would rather screw over a whole bloody continent (2 if you count Australia), and one of the biggest markets out there. But this is only one game, and to be honest I used to it. At least they haven't screwed us over as bad as Sony has.
One plus side to the UK is they got Mario Kart Wii before the US, but still that doesnt make up for the countless months that they have waited for Brawl .
Really, I don't see why in Australia and Great Britain area they don't release the game any way because English is spoken there and the game doesn't have that much 'speaking' in it in the first place. It does seem kind of lame when looking at it in that regard. The same goes for games released in those areas first that America gets later...seriously...there shouldn't be this hang up. As for Nintendo having it harder than others, no way. They save -money- doing production the way they do. There really is no excuse for the time situation when it comes to months passing, especially in the case of English speaking countries.
They save money, that doesn't mean they save time. As mentioned, the fact that games like MGS4 and GTA4 blow cash because of their huge budgets is the reason worldwide releases happen for those games.
Well, look at Kingdom Hearts. Coded, Kingdom Hearts Final mix, Kingdom Hearts II Final Mix+, Kingdom Hearts Re:CoM.