Kingdom Hearts NTSC U/C Codes

Discussion in 'Code Vault' started by AntiWeapon, Feb 16, 2008.

  1. Donald Diehl Merlin's Housekeeper

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    it didn't work. isn't there a way to get it work right? it only affects the npcs.[DOUBLEPOST=1482900860][/DOUBLEPOST]does anyone know if there's more of the Disney castle digits for the room mod? also, does anyone know the right digits for the spiral stairs for Disney Caste?
     
    Last edited: Dec 27, 2016
  2. Timmiluvs Moogle Assistant

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    There is no way I'll sanely be able to read through how many ever years worth of posts here, so sorry if this is somewhere in this thread already (a search didn't bring anything up).

    Is there a code to remove the beeping when you're in critical health? Either a code to remove it or change the condition for triggering it so it doesn't go off at all.
     
  3. some1fromthedark Merlin's Housekeeper

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    I don't recall such a code existing, but someone correct me if I am wrong. Maybe in a few weeks when I finish my thesis defense I will get back into this community and try to help you out.
     
  4. Timmiluvs Moogle Assistant

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    Alright, thanks. I'll be looking more into myself when my workload eases up, but figured I'd check here for it before investing too much time in it.
     
  5. Sephiroth4590 Moogle Assistant

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    What flag would I use for Destiny Islands for A room mod?
     
  6. Wheel of Time Time forever preserved in memory.

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    You don't need the flag line if you don't plan to load a specific event. So if you just plan to visit the location, just use this:

    E002FDFF 004DD49C
    102B6568 000000XX
    102B6570 000000YY
     
  7. Sephiroth4590 Moogle Assistant

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    ok well basically I want to relocate sephiroth battle on destiny islands on the beach if possible
     
  8. some1fromthedark Merlin's Housekeeper

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    Yeah you shouldn't need a flag for the boss relocation. Just use the world and room values.
     
  9. Sephiroth4590 Moogle Assistant

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    102B6568 00000001
    102B6570 00000000
    102B6574 00000000

    This is the Destiny Island Code.
    102B6568 000000XX
    102B6570 000000YY
    102B6574 000000ZZ <---- room modification code orginally

    Here is sephiroth's location code:
    E003FDFF 004DD49C
    102BC128 0000000B
    102BC130 00000006
    102BC134 00000007

    So how should I work this then? It doesn't work for either Kingdom Hearts (USA) or Final Mix
     
  10. Gondracorn Moogle Assistant

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    Hello!

    Is there a code for changing difficulty modes in-game (Instead of completing the game, then starting over...)

    Plus, has anyone figured out a working No-Hud code that makes the Bars and such transparent (And allows you to attack and execute moves)? I would think it would be as easy as loading a transparent texture into the game, but there doesn't seem to be a way to do that. It could also be as simple as finding the opacity code for the HUD, but, as being a coding user, not a maker, I don't know how to make that.

    Last question, is there a code that controls the camera? There has got to be one, because the camera angle, rotation, position, etc. is all based on pure coding. I would believe that in-battle, its "look-at" position would be on the character, while its position would vary around the character in a 360 degree circle. Outside of battle, such as in non-fmv cutscenes, it will vary.
     
  11. bubbletea Merlin's Housekeeper

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    Are there any codes like this for the Final Mix version? I found a cheat for 60fps
    //60 FPS
    patch=1,EE,002BBE0C,extended,00000000
    but nothing to toggle it off for cutscenese, fmvs, etc.
     
  12. some1fromthedark Merlin's Housekeeper

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    Hey everybody, just wanted to release these codes I have been playing around with
    Code:
    ---------------------
    |     Party Mod     |
    ---------------------
    Sora:               003F211E  000000XX
    Left Party Member:  003F211F  000000XX
    Right Party Member: 003F2120  000000XX
    Extra Party Member: 003F2121  000000XX
    
    ---------------------
    |      Digits       |
    ---------------------
    Sora:         00
    Donald:       01
    Goofy:        02
    Tarzan:       03
    Pooh:         04
    Aladdin:      05
    Ariel:        06
    Jack:         07
    Peter Pan:    08
    Beast:        09
    Invalid:      0A - FE
    No Character: FF
    
    Notes:
    Modifying the Sora Slot will generally cause the game to soft lock upon loading a save.
    If a Joker is used the game will still load Sora for gameplay, but you will appear as the other character in menus.
    Leaving the room after triggering the Joker can cause bizarre effects since Sora is no longer part of the party.
    e.g. Donald and Goofy may attack him since they don't treat him as a party member and he will have no stats since they aren't loaded.

    Modifying the other 3 slots will cause the characters to appear in your party for menus, but for gameplay they will only appear if you're in the world where they can normally be your party members. Otherwise the game will not load their model or moveset and it will be treated as if there is no party member.

    The Invalid digits are treated as no party member for gameplay, but in menus you will get characters named
    "DUALSHOCK 2 analog controller is not inserted in controller port 1" with gibberish for stats.

    Using the no character digits will make it so that you do not have a party member. They will not even appear in menus.
    If you set all of your party members to no character, attempting to view the party change menu will notify you that you have no party members. Also setting all of your party members to no character has a strange effect in Guillotine Square in Halloweentown. It will cause Jack to spawn, but since he is not a party member he will be treated as an enemy and will attack Sora. This may happen with other characters in other worlds as well, but so far I have only seen it with Guillotine Square.

    The main reason I use this code is to disable party members with the no character digits.
     
    Last edited: Dec 21, 2017
  13. Gondracorn Moogle Assistant

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    EDIT: Added Camera Height and corrected grammer/usage

    I also found something interesting a long time ago. I managed to scrounge it up today.

    //Camera Tilt (Look Up/Down)
    //patch=1,EE,2035ca50,extended,BXXXXXXX
    Camera At Ground/Look Up: BFXXXXX
    Default: BE199999
    Camera In Sky/Look Down: BBXXXXX

    //Camera Zoom (In/Out)
    //patch=1,EE,2035ca5c,extended,4XXX0000
    Nearer: 43XXXXXX
    Default: 43FA0000
    Farther: 44XXXXXX

    //Camera Height (Higher/Lower)
    //patch=1,EE,2035ca64,extended,CXXX0000
    Higher: C3++0000
    Default: C3160000
    Lower: C3--00000

    //Camera Offset (Side)
    //patch=1,EE,2035ca68,extended,X00000XX
    Default: C2480000
    Offset: C+++0000

    Those are the supposed numbers he was referring to when he said "There are a lot of other camera mods in the same memory region"

    I'm guessing these offsets are to be used together. For example, making the camera a bit higher, go out and not touch the ground, looking around a corner, you will need to use the following pattern:


    //Camera Tilt (Tilt Up)
    patch=1,EE,2035ca50,extended,BB000000

    //Camera Zoom (Out)
    patch=1,EE,2035ca5c,extended,44AA0000

    //Camera Height (Higher)
    patch=1,EE,2035ca68,extended,C3400000

    //Camera Offset (Side)
    patch=1,EE,2035ca68,extended,C3480000
     
    Last edited: Feb 24, 2020
  14. Nerd42 Moogle Assistant

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    Would it be possible to get a code that unlocks Treasure Magnet and only Treasure Magnet from the start of the game? Most annoying thing about Kingdom Hearts is running around picking up the loot. Would be even better if the range on the effect could be extended.
     
  15. Agent 86 Moogle Assistant

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    Hi everyone!!

    I'm looking for a port of the "Reaction Command" code found in this thread:
    "https://kh-vids.net/threads/kingdom-hearts-final-mix-reaction-commands.158324/".

    The Enzineda's version seems more complete. Is it possible to port this code from KH1FM (english) to KH1US?
    "
    // NTSC Mode Version

    // Reaction Commands
    patch=1,EE,E10C00D8,extended,002E3170 // Disable when shortcut menu is open

    patch=1,EE,E1050000,extended,102E2FEF // Slot 4 Isn't Empty
    patch=1,EE,E00400FF,extended,004E42E6 // Triangle Joker
    patch=1,EE,E00300E6,extended,002E2FFF
    patch=1,EE,002E2FE4,extended,00000003
    patch=1,EE,004E42DD,extended,000000BF // Press X
    patch=1,EE,004E435D,extended,000000BF // Press X

    patch=1,EE,E1050001,extended,102E2FEC // Slot 1 isn't Attack
    patch=1,EE,E00400FF,extended,004E42E6 // Triangle Joker
    patch=1,EE,E0030073,extended,002E2FFF
    patch=1,EE,002E2FE4,extended,00000000
    patch=1,EE,004E42DD,extended,000000BF // Press X
    patch=1,EE,004E435D,extended,000000BF // Press X
    "

    Thanks in advance!!
     
  16. Ansem59 Chaser

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    Hey there just wanted to say it's really awesome people are still making codes for this old game. You guys da real MVP's!

    Let me just give you some old school ways to fight Sephiroth on Destiny Islands.

    Basically (if I remember correctly) you want to take the room mod code with the Joker R2 command code:

    E003FDFF 004DD49C
    102B6568 00000001
    102B6570 00000000
    102B6574 000000ZZ <-- I forget what goes in place of "ZZ"

    Go to Collesium, hold R2 before talking to Phil, enter the Platinum Cup to fight Sephiroth and keep holding R2 until you appear on Destiny Islands. Hope this helps!
     
  17. Aero XIII Moogle Assistant

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    Anyone know the emuhaste code to play as Riku (soul eater)? Not dark riku
     
  18. BlueThunder Moogle Assistant

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    make no voices audio codes ps2 pc and android kingdom hearts 1 and kingdom hearts 2
     
  19. BlueThunder Moogle Assistant

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    voice Modifier voices not working i want no voices audio codes kingdom hearts 1 and kingdom hearts 2