The Yugioh Card Duel Arena 11.0

Discussion in 'The Playground' started by Hitokiri Shinigami Shinta, Dec 14, 2014.

  1. Toon-Girl-Abby Merlin's Housekeeper

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    SERIOUSLY?! At least lose gracefully!!! I did that when I lost against him as Rainbow Dash... And when he curb-stomped Pinkie Pie...
     
  2. Yakumo Moogle Assistant

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    They are terrible.
    [​IMG]

    "Guardian Elemancer, Tsubasa"
    Stats: OK. Maybe due to effect I would nerf them a little.
    Effect: Its too protective without that much of a downside. It protects from both cards effects and attacks. Something you don't see very often in game (at least if we talk about well thought, balanced stuff; "looking at you Towers"). There is part that don't say from where you can summon it, so I will say no to this card just because you can abuse it from hand, graveyard and banished zone. Also I don't like that its not related to tokens in any way. I don't feel like Elemancer any more. And probably you just want to bounce cards back to hand to get additional tokens.
    Suggested Changes: Limiting its effect to special summon itself from hand only. Limiting its effect to protect to just destruction by battle or destruction by cards effects. Adding something to do with tokens (I suggest using them as cost for ability).

    "Soul Sealing Golemental" (Another mental golem ( ͡° ͜ʖ ͡°) )
    Stats: As for original stats there is nothing to say...
    Summoning Conditions: Except for fact that you forgot part of it, another one that requires DARK Token?
    Effect: Describe what you mean by continuous effect. Continuous Spell/Trap cards or just all effects that don't require manual activation? Also all face-up monsters are unaffected by your monsters effects, also your opponent monsters. Its attack boost at it full capability can reach 4500 ATK. It also gains ATK for every token. Surprisingly it have downside.
    Suggested Changes: Making clear what this card text means by continuous effect. Changing ATK boost effect (also it needs errata just for that part; it should be 300 ATK, same deal with other mental guy) so it gains boost just from Effect monsters (I just feel that it would fit it more). Also change it protective effect so it's not so overpowered, I suggest to make it so it protects them from destruction by card effects OR protects everybody except itself and other copies of it.


    Also on an unrelated note, next time, please give me text that is visible on card. It will be easier to deal with bigger number of cards. Or just arrange them so they are next to each other.
     
  3. Toon-Girl-Abby Merlin's Housekeeper

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    "Eeeeh.. Can someone explain me how do I build correctly a deck with this archetype? I already looked for info on the web but if I read it again from there, I think I'll have my mind blown!

    It's a shame I cannot understand it, that archetype looks so boss!"


    [​IMG]
     
    Last edited: Jan 16, 2015
  4. Yakumo Moogle Assistant

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    Your image broke. Again. What a surprise!
     
  5. Toon-Girl-Abby Merlin's Housekeeper

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    I tried to upload it to imgur, but it didn't accept the format. I'll try to edit my post now.
     
  6. Yakumo Moogle Assistant

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    Whatever. BTW are you really looking for help with this archetype or you just want to make RP?
     
  7. Toon-Girl-Abby Merlin's Housekeeper

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    BOTH. :D
     
  8. Yakumo Moogle Assistant

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    Can I make it ridiculous?[DOUBLEPOST=1421433986][/DOUBLEPOST]
    And BTW I will go with male? Thoughts?
     
  9. Hitokiri Shinigami Shinta The Demon Slayer

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    No I don't. That may be but you've still beaten me every single time we've Dueled here. So that obviously means you're better. And I think you must've misread that. I said she's better than she was. I didn't say she was better than me.
    ...Why did you have to open those wounds? T_T
     
  10. Yakumo Moogle Assistant

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    "Assassin Fiend"
    Either re-add Mariner condition for direct attacks or remove double damage part.
    "Malicious Heart"
    Remove part that negates flip effects and it will be okay.
    "Maelstorm"
    Good to go.
    "Blue Flameedge"
    Change Bladege to his evil counterpart. Rest is good to go.[DOUBLEPOST=1421442530][/DOUBLEPOST]
    Add bullet holes instead of 1. and 2. and its pretty much OK. Not much problems with that.[DOUBLEPOST=1421443233][/DOUBLEPOST]
    "Byoki"
    This one is, copy of banned card. No, bad Jaden.
    "Fukushu"
    OK.
    "Krieg"
    **** this guy. "What will happen if we slap Demise and halve of BLS on top of each other and leave it with no restrictions to summon?"
    "Mors"
    Brionac on steroids. No, bad Jaden, bad!
    "Sabeji"
    Would be good if it would only for battles with another monsters.
    "Vizer"
    OK.
    "Seifuku"
    Red Dragon Archfiend on steroids, lower its ATK and it won't be that bad.
     
    Last edited: Jan 16, 2015
  11. Hitokiri Shinigami Shinta The Demon Slayer

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    Keep in mind that they are supposed to be costless and more broken versions of their good counterparts like Lightning Golem and Infernowing are.
    Only problem is I don't know how to do that.
     
  12. Yakumo Moogle Assistant

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    Even those have their limits. And you did broken them.

    Go to your Windows>Accessory>System Tools>Sign Table
    (or something like that, I translating it fast by myself, too lazy to look for literal translation)
    Or just go back a few pages and copy it from my post.
     
  13. Hitokiri Shinigami Shinta The Demon Slayer

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    I don't understand how they're any different than the others though. Especially Dark Gaia.
     
  14. SirFred131 Merlin's Housekeeper

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    Vivvit Knight is the card I had in mind while designing this card. I built this card based more on lore than on game mechanics. Tsubasa is one of the older members of the Elemancers, and her main role is to bail people out when things go bad. It was intended to be from hand only, I just keep forgetting that they started explicitly stating that in the card text, while it used to be implied. Changed that. I'm a little reluctant to change the stats since they ended up being a mirror of Tsubaki's, and they both have shuffle to deck effects, so I'm assuming those two are related in some way.

    Continuous effect refers to all effects that are active for as long as the card is face-up on the field, such as Jinzo and Macro Cosmos, but not the effect of a continuous spell/trap, like Lightening the Load or Fairy Box, which needs to activate. Not really sure how to explain it in a better way than "continuous effect". If you know of a way, please tell. The attack boost from only Effect Monsters makes lots of sense, and I have made the change. Soul Sealing is meant to beat monsters that try to fight monsters in any way other than a straight up fight. No Ray dropping your attack, no 101 stealing you, no Excalibur boosting itself to run you over. That's why the blanket "monsters are unaffected by your opponent's monster effects". Since its effects and attack gain go away once the Elemancers are dead, and it can't protect them from S/T or Battle (It also stops Rei from hiding behind tokens), I think it falls under "Has a specific job that it does really well" rather than "OP".

    I had the idea for the card, and it seemed like a DARK card, so I made it.. Going to try to stay away from Dark for a bit, although I may double up on Light to stop Dark from being the only one with flexibility initially.

    On an equally unrelated note, I agree with you on Male.
     
  15. Yakumo Moogle Assistant

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    Ladies and gentleman! We got lore for cards. Well as long as you cannot abuse her from anywhere I guess its fine that way.

    Ok, since now what you meant by continuous effect is clear. Unfortunatly I don't know to write it so its more clear, so I guess we need to deal with that.

    And BTW Excalibur could still run over that, but mostly in HC deck, rather than a splash able card. Well I get your point, and with ATK boost from only Effect monsters it seems OK.

    And as you might get from what I written, I must had misread part of it. Literately until you mentioned it again I thought it was protecting from all kinds of effects.

    On even more unrelated note: I have "winter break" now. And pizza I was excepting.[DOUBLEPOST=1421445012][/DOUBLEPOST]
    They do get something for free, but no more than 2 things at the same time. And some of yours do get more than one thing.
     
  16. SirFred131 Merlin's Housekeeper

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    Well, I'll get to work making a card based on Pizza. But until then, I have two support spells I was thinking about making. Haven't hunted down images for them though. Both are normal spells.

    Card A:
    "Target one "Golemental" monster in your graveyard; Return that monster to the extra deck, and if you do, special summon one "Elembroy Token" (Level 1/ATK 0/DEF 0) with the original (printed) type and attribute of that "Golemental" monster. You cannot Summon a monster with the same name as the card returned by this effect, until your next standby phase."

    Card B:
    "Declare a number between 1 and 5; Your opponent declares that many different Attributes (except divine). Then, you can discard one monster with one of the declared Attributes to apply the following effect twice: You can declare one Attribute, except one that your opponent declared, then Special Summon one "Elembryo Token" (*haven't decided what type yet*-Type/Level 1/ATK 0/DEF 0) with the Attribute you declared. You cannot normal summon during the turn you summon a token with this effect."

    Thoughts?
     
  17. Yakumo Moogle Assistant

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    Card A:
    I think that correct form would be "You cannot Summon a monsters"

    Card B:
    One card to summon them all. I think it would be better if you would let your opponent choose one Attribute, except Divine, and you get to special summon 1 token of this Attribute. Then downside of being unable to normal summon would be unnecessary.

    Card A and B:
    It's just my personal thought that they both could get restriction to being able to be activated only while you control "Elemancer".

    Card C:
    Wait, what card C? There is non? Well then I guess I will think of one.
    "Activate only while you control "Elemancer" monster. Target 1 face-up monster your opponent control: Special Summon 1 "Elembroy Token" (Rock-type/Level 1/ATK 0/DEF 0) (Its Attribute becomes the same as Attribute of targeted monster)."
     
  18. SirFred131 Merlin's Housekeeper

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    The intention was to allow for getting out Golementals more easily at the cost of not being able to bring out Elemancers as easily. I like the interplay where declaring a lower number allows your opponent to rule out less attributes you can summon, but at the same time increases the chances that they wont declare an attribute that you have in your hand, in which case the spell is wasted.

    The alternative card that you suggest here is also good, although I want to be very careful about it being too easy to get out lots of Elembryos quickly, which means not creating a lot of different S/T to do the job. Not sure what I'll end up doing in that regard.

    This restriction does make sense for the first one, but goes against what I was hoping to do with the second.

    This is a nice card, although I'm concerned that it might be slightly too consistent as more and more Golementals come out. I'm probably worrying for no reason though.
     
  19. Toon-Girl-Abby Merlin's Housekeeper

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    I know hat character looks similar to Bruno, and tecnically speaking, I think the writers of the show just riped off Bruno when creating the character I picked up for my RP. (And then splitted the character into two, with one half of the reveal going to my character and the other half to the character's sibling).

    But the truth is that my character is...

    A girl

    Because by this time, she is not even trying. :/
     
    Last edited: Jan 16, 2015
  20. Yakumo Moogle Assistant

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    You can do what you can. As long as its reasonable from point of deck and game.
    As I said. As long it is reasonable its okay.
    It might be a case after we will get more support for them, but for now I would keep it just to add consistency it needs. If it will be just too strong you can just remove it (AKA no longer alive card).

    Also, because you seem to have worries about getting tokens too easy, I suggest adding "You can only activate "X" once per turn."[DOUBLEPOST=1421454471][/DOUBLEPOST]
    No **** Sherlock.
    But you still didn't answered my question, so that helps nobody.
     
    Last edited: Jan 16, 2015