You wake up one morning...

Discussion in 'The Spam Zone' started by Jayn, Aug 23, 2011.

  1. Jayn

    Joined:
    Sep 30, 2007
    4,214
    > You have gained ONE moral point(s) for not leaving the damsel girl to get anomnomnonm'd some more! Morality will effect how others perceive your character, and how many BAD END choices are available to you in comparison to GOOD END ones.

    Shyly, your hand reaches out and grabs hers, carefully navigating around the puddles of slime and out of the door into the dark hallway. You see your lantern there and pick it up, turning it on and illuminating the path before you. Snow pulls her hand from yours and clenches the shirt to her further. She's obviously a bit embarrassed to be near-nude by you. But you could really care less. It's not the time for modesty. Besides, she looks super sexy.

    She clutches the book of spells to her chest and you wonder a few things. A) Why is she so attached to it? B) What was she planning to do with it?

    You shake it off and check the lantern oil. You should be fine for now.

    You hear another screech, and the ground beneath you rumbles. Where is it coming from?!

    What do you do?

    [] Go back to the tunnels with Snow.
    [] Walk past the wine boxes and to the right, up the staircase with Snow.
    [] Search this hallway for anything useful.
    [] Go back to the room you started in.


    * Items in blue can be equipped when the option is available.
    * Things in green are locations.
     
  2. Pinekaboo Chaser

    Joined:
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    [X] Go back to the room you started in.

    Because there is a bed there, and I want to give Snow the wrong idea.
     
  3. Makaze Some kind of mercenary

    Joined:
    Jan 22, 2011
    Location:
    The Matinée
    1,207
    I think this means the room that you just came from, where she was being eaten.

    • Walk past the wine boxes and to the right, up the staircase with Snow.
     
  4. Loxare Hollow Bastion Committee

    Joined:
    Feb 6, 2009
    Gender:
    No
    Location:
    Flower Field
    906
    659
    [x] Check this room for useful stuff

    cause you can never have too much useful stuff. until it becomes useless...
     
  5. Bushy "Don't think. Imagine!"

    Joined:
    May 27, 2008
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    Male,
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    On the other side of the internet.
    750
    [x] Walk past the wine boxes and to the right, up the staircase with Snow.


    ...There will be other beds... besides... who needs a bed? O_O
    Wha? XD
     
  6. Excasr The Forgotten XIII

    Joined:
    Jul 20, 2011
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    Male
    Location:
    Brazil
    124
    [x] Walk past the wine boxes and to the right, up the staircase with Snow.
     
  7. Chevalier Crystal Princess

    Joined:
    Jan 8, 2008
    Location:
    Trapped on an Island
    552
    Wow, this is actually interesting.

    [X] Trick Snow into telling you what she really knows.

    Alternatively

    [X] Bang Snow then and there Kill yourself
     
  8. Droid Hollow Bastion Committee

    Joined:
    Apr 19, 2011
    Gender:
    Female
    Location:
    Atlanta
    434
    745
    [x] Walk past the wine boxes and to the right, up the staircase with Snow.

    There's my staircase, we mount it now. This is also one of the ideal times to pull "the move", fake yawn, puts arm around chick, grins. Then after she whaps us upside the head we can climb the staircase.
     
  9. Jayn

    Joined:
    Sep 30, 2007
    4,214

    You go up the right staircase with Snow, traveling to a door. When you push it open, you step onto a red and gold carpet. You've just left the cellar and are now in the main hallway (right side). There are three rooms to the right of you. To the left of you is a large fountain. Light is pouring out of a giant glass window. To the left of this fountain and main area, is another dark hallway (left side) with more rooms. There is also another staircase, to the north of the fountain, forming an arch over the front door that's also north of the fountain.

    Snow stays close behind.

    What do you do?

    [] Blow out your lantern and close cellar door before continuing.
    [] Go back to the cellar.
    [] Search the hallways and main room for anything useful.
    [] Get the **** out and run for the front door.
    [] Go up the second staircase to the giant door on the second level.
    [] Explore the first room on the right.
    [] Explore the first room in the hallway on the left.
    [] Gaze out of the window.
    [] Cry.


    * Items in blue can be equipped when the option is available.
    * Things in green are locations.
     
  10. Rhiscx Banned

    Joined:
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    Far far away
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    500
  11. Pinekaboo Chaser

    Joined:
    Feb 18, 2011
    Gender:
    Female
    1,389
    [X] Blow out your lantern and close cellar door before continuing.
    Front door is obviously rigged somehow. We need to be creative, for which we need time. We shall buy ourselves time by blocking the cellar door, where there was a monster that tried to eat our girlfriend companion.
     
  12. FuzzyBlueLights Traverse Town Homebody

    Joined:
    Sep 20, 2009
    Gender:
    Male
    Location:
    Owl City
    548
    176
    [x] Search the hallways and main room for anything useful.
    When isn't a flowerpot useful?
     
  13. Droid Hollow Bastion Committee

    Joined:
    Apr 19, 2011
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    Female
    Location:
    Atlanta
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    745
    [X] Search the hallways and main room for anything useful.

    Might as well, the door is a lie and upstairs there is bound to be more trouble.
     
  14. ShibuyaGato Transformation

    Joined:
    May 1, 2009
    Gender:
    Male
    4,065
    [x] Gaze out of the window.

    For a few reasons.

    Blowing out the lantern might lead to getting a'nomnommed in the dark.
    Cellar is pointless, and could also lead to the tunnel nomnom.
    Hallways are never good without light, and light attracts them nommers.
    Getting the ---- out might SEEM good at first, but it'll probably lead to a quick death by bus.
    Staircases will only lead you further from the exit, which is always nice to fall back on.
    Exploring rooms aren't good when you're going in blind.
    And you're a f--king man! Crying is for girls- lolwut? XP

    See? It just makes the most sense~
     
  15. Makaze Some kind of mercenary

    Joined:
    Jan 22, 2011
    Location:
    The Matinée
    1,207
    • Search the hallways and main room for anything useful.
     
  16. Bushy "Don't think. Imagine!"

    Joined:
    May 27, 2008
    Gender:
    Male,
    Location:
    On the other side of the internet.
    750
    [x] Search the hallways and main room for anything useful.
     
  17. C This silence is mine

    Joined:
    Sep 30, 2006
    Gender:
    Female
    817
    This is going too fast for me and I can't keep up, so I think I want the main character to do what I'm doing thinking about how lost I am

    [X] Cry
     
  18. Excasr The Forgotten XIII

    Joined:
    Jul 20, 2011
    Gender:
    Male
    Location:
    Brazil
    124
    [x] Search the hallways and main room for anything useful.

    Let's see if we find some cool weapons or maybe a gun or some potions hi-potions or a key... Preferably a Keyblade.
     
  19. Jayn

    Joined:
    Sep 30, 2007
    4,214


    You search the room for anything useful and find more lantern oil x3, a map, and some elixir x2.

    You open the map and try to decipher it. This seems to be a map of this floor only, mapping out the different rooms, the staircase and the front door. (Which apparently leads down some stairs and into a forest.)

    This is what you see, essentially;

    [​IMG]
    Under-scaled 2D and 3D model here.

    You wonder why there's a dining room and no kitchen...but you figure it's better not to know.

    What do you do?

    [] Explore the study.
    [] Explore the dining room.
    [] Explore the music room.
    [] Explore the bathroom.
    [] Explore the master bedroom.
    [] Explore the kids room.
    [] Explore the nursery.
    [] Go back to the cellar.
    [] Go up the staircase to the second floor.
    [] Go out of the front door--a forest doesn't sound too bad.


    * Items in blue can be equipped when the option is available.
    * Things in green are locations.
     
  20. Makaze Some kind of mercenary

    Joined:
    Jan 22, 2011
    Location:
    The Matinée
    1,207
    • Explore the music room.

    If my vote decides a tie, then I will go with the master bedroom instead.