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Here's a little linking to all the infomation for today, since a lot came!


New Scans!
BBS Interview
358/2 Days Interview
Coded Interview
Famitsu Scan Translations
Our forum member Mirai managed to translate some of the text that were in the gameplay/cutscene images in the latest scans! Here they are!


1st high quality scan
Attacks:
Rush
Rush
Air Break
Air Break>Fight
Air Break

2nd HQ scan
Scene 1: The dream I had
Scene 2: The Chosen of the Keyblade
Scene: Why is Axel happy?

3rd HQ scan:
Scene 1: A member that went to Castle Oblivion is a traitor
Scene 2: Is that really from Master Xemnas?
Scene 3: The Fourteenth.

4th HQ scan:
The first scene with the attacks is too small to see
Scene 2:
Attacks:
Firaga
Blizaga
Rush
Rush>Ariel Slam
Air Break

6th HQ scan
Scene 1: I'm tired of waiting, Terra
Scene 2: I believed that you would struggle
Scene 3: What did you do to his heart?!
Scene 4: *the Kanji is too small to figure out*
Scene 5: To obtain, you must lose it.
Scene 6: Have I met you?


HQ scan 7
Scene 1: This power... I'll fight for my friend!
Scene 2 (the small one on the left): Thanks,Ven
Scene 3: I have a friend.
Scene 4: Because he's a "friend", I want to [???].

HQ scan 8
Scene 1:*I can't recognize the Kanji*
Scene 2: Ah!
Scene 3: Everyone's dissapearing from the Jiminy Memo!

HQ scan 9
Scene 1: I was here, too, on that day
Scene 2: Let's speak the truth
The Final Part of the translation, hope you enjoy it!

Interviewer: "The Screen is Horizontal, even though the game is for the cellphone, why is this?"

Nomura: This is not just the length screen but also a model screen specification for the most recent cellphones. It is what we assume the game to look like when it's released to the public. The method for the horizontal screen has already been talked about, it is a basic horizontal screen size.


Interviewer: Is the screen in 3D incase of Pseudo (?)

Nomura: The Background is 3D, and the characters are 2D. The Development of this game is still in progress, and we plan to have the game both 3D, and 2D. The reason is so that we can have the game available to a range of cellphones. The reason we developed this idea, is because we wish to send this game overseas.


Interviewer: What shape will the delivery form take?

Nomura: Unlike the situations in larger game development, we always thought the world of Kingdom Hearts could be made mobile. For instance, there is a huge amusement park, and the main attraction is KHc (Kingdom Hearts Coded). It can be like an entrance to an Amusement park, free of charge, allowing you to visit each world. That is the delivery plan of KHc. We plan on taking full advantage for the mobile phone.


Interviewer: Will the storyline be based on Sora's adventures in Kingdom Hearts?

Nomura: The timeline is based on after Kingdom Hearts II, Jiminy's Journal is analyzed, and the adventure will take place in that. Therefore data of Sora will appear, not Sora. The world that was shown was a stage, though this was through the time of COM, and re:COM over the memory of Sora.


Interviewer: What will this game be able to do?

Nomura: This is going to be a puzzle game, mixed with action. Data is being displayed, and there are some bugs in Jiminy's book. The area must be analyzed in order to find the bug that is violating the data, and then you need to remove the bug. However some may get a bit more confusing as there will be ladders Sora will use to get to higher areas.


Interviewer: When do you think this game will be released?

Nomura: You may have to wait a while, as there are still some problems with the specs of cellphones for now. However we are not asking you to wait for 2, or 3 years. (Possibly this means around a year or so)


Interviewer: Will these works be connected with the "New" KH game?

Nomura KHc features Sora, however the DS, and PSP both are completely different stories, though I cannot say what they are yet. I can say these titles are not the last of the series, and all three will connect to a New Kingdom Hearts Game sooner or later
This is a little late as I had some things I had to take care of.

Every week, I scour the video portal's latest submissions and pick my top five favorites. Just because you don't make it into the top five does not mean that you're video wasn't good. We just have so many good videos that they're hard to choose from! Here's the top five for this week.

[top5number1]bbd3cfdb-8a7e-4559-b94c-99ad012674e4[/top5number1]​

This Week's Winner: Stardust | View Video
Song: We're All to Blame by Sum 41

2. Submitted By: khfreak87 | View Video
Song: From the Inside by Linkin Park

3. Submitted By: endlezzAttackz | View Video
Song: Nobodies by Marilyn Manson

4. Submitted By: TritonMasterFrank | View Video
Song: Since I Met You by DCTalk

5. Submitted By: TheClamWhisperer | View Video
Song: So in Love with Two by Mikaila

Hope you enjoy them all, and keep submitting! Maybe your video will show up here next Monday!
Here's 2/3 of our translations from the Nomura interview, courtesy of FF7AC Reunion



Interviewer: Is the beginning of 358/2 Days going to focus on Roxas' birth?

Nomura: The part of his birth will be started as the Prologue, however the game really s tarts from when he enters Organization XIII.


Interviewer: Will this game have an already predicted ending, that Crisis Core had?

Nomura: Where do you think the end is? The point is, How did it get to where it end, for Roxas to leave the Organization? The detail of that will be in this game. (Basically, we may already know the end, we just don't know how it got to that point, like Crisis Core)


Interviewer: Does the progress of the story mean going through Disney Worlds, just like previous Kingdom Hearts games?

Nomura: It's not entirely a story that progresses by going to other worlds, but stories will be progressing.


Interviewer: Is the 14th member a new character of the KH Series? It appears as though the character is...a woman?

Nomura: I should bring it up now, that the XIV member is not Namine, since some people believed it to be Namine by seeing the trailer. However it will be explained as to why there's no pillar for this character, as well as why she never appeared in Kingdom Hearts 2.


Interviewer: In the trailer we see 4 different playable characters simultaneously, is this possible?

Nomura: The Multiplayer can be done with 4 people, or less. Not only is it a feeling of Multiplayer, it gives a feeling of freedom as well, because multiplayer mode will have no relation to the story of the game. But it is possible to choose less then four, for the multiplayer content.


Interviewer: What is the progression of Mutliplayer.

Nomura: The point is to basically beat, a given Mission. For instance defeating an enemy or whatever the aim of the goal is. Various purposes range from small reasons, to big reasons. There is a strong competing feeling for Mutliplayer so sometimes the players may forget what the point of the goal is.


Interviewer: Is multiplayer mode possible for one player only?

Nomura This volume with Multiplayer mode, was rather messy, so we had to design a growth Leveling up system. For example, when Axel is used in Multiplayer mode, Roxas will gain some extra experience from this. Also you are able to customize your character freely. (He didn't go into detail about the Customization part, so it's unsure)

Stay in tune!